iOS frontend and XCode project
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleDisplayName</key>
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<string>${PRODUCT_NAME}</string>
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<key>CFBundleExecutable</key>
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<string>${EXECUTABLE_NAME}</string>
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<key>CFBundleIconFile</key>
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<string>wagic-64x64.png</string>
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<key>CFBundleGetInfoString</key>
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<string></string>
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<key>CFBundleShortVersionString</key>
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<string></string>
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<key>CFBundleIdentifier</key>
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<string>somethingsmart.com.${PRODUCT_NAME:rfc1034identifier}</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>${PRODUCT_NAME}</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.0</string>
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<key>LSRequiresIPhoneOS</key>
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<true/>
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<key>NSMainNibFile</key>
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<string>MainWindow</string>
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<key>UIStatusBarHidden</key>
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<true/>
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<key>UISupportedInterfaceOrientations</key>
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<array>
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<string>UIInterfaceOrientationPortrait</string>
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<string>UIInterfaceOrientationPortraitUpsideDown</string>
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<string>UIInterfaceOrientationLandscapeLeft</string>
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<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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</dict>
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</plist>
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Executable
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Load Diff
Executable
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//
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// Prefix header for all source files of the 'testproject' target in the 'testproject' project
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//
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#import <Availability.h>
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#ifndef __IPHONE_3_0
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#warning "This project uses features only available in iPhone SDK 3.0 and later."
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#endif
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#ifdef __OBJC__
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#import <Foundation/Foundation.h>
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#import <UIKit/UIKit.h>
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#endif
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