Replace defines in Damage.h with enums.

This commit is contained in:
Tobias Loose
2013-11-17 17:12:58 +01:00
parent 146872797b
commit 3ca2f1c1ed
12 changed files with 53 additions and 46 deletions

View File

@@ -526,7 +526,7 @@ int GuiCombat::resolve() // Returns the number of damage objects dealt this turn
}
if (dmg > 0 && ((!attacker->isBlocked()) || attacker->has(Constants::TRAMPLE)))
stack->Add(NEW Damage(observer, (*it)->card, (Damageable*)attacker->isAttacking?(Damageable*)attacker->isAttacking:observer->opponent(), dmg, DAMAGE_COMBAT));
stack->Add(NEW Damage(observer, (*it)->card, (Damageable*)attacker->isAttacking?(Damageable*)attacker->isAttacking:observer->opponent(), dmg, Damage::DAMAGE_COMBAT));
for (vector<Damage>::iterator d = (*it)->damages.begin(); d != (*it)->damages.end(); ++d)
stack->Add(NEW Damage(*d));