Jeck - Increased shop "text list" fade-in time, changed alternateRender to display "Land" rarity as well as common-mythic.
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@@ -25,7 +25,7 @@
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#define SHOP_SLOTS 11
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#define SHOP_SLOTS 11
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#define SHOP_ITEMS SHOP_SLOTS+1
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#define SHOP_ITEMS SHOP_SLOTS+1
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#define LIST_FADEIN 11
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#define LIST_FADEIN 15
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struct ShopBooster{
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struct ShopBooster{
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MTGSetInfo * mainSet;
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MTGSetInfo * mainSet;
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@@ -301,6 +301,9 @@ void CardGui::alternateRender(MTGCard * card, const Pos& pos){
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case Constants::RARITY_C:
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case Constants::RARITY_C:
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sprintf(buf,_("%s Common").c_str(),setlist[card->setId].c_str());
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sprintf(buf,_("%s Common").c_str(),setlist[card->setId].c_str());
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break;
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break;
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case Constants::RARITY_L:
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sprintf(buf,_("%s Land").c_str(),setlist[card->setId].c_str());
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break;
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default:
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default:
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sprintf(buf,"%s",setlist[card->setId].c_str());
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sprintf(buf,"%s",setlist[card->setId].c_str());
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break;
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break;
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