modified touch interface to be a little more fluid on iOS
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@@ -8,7 +8,7 @@
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// This class wraps the CAEAGLLayer from CoreAnimation into a convenient UIView subclass.
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// The view content is basically an EAGL surface you render your OpenGL scene into.
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// Note that setting the view non-opaque will only work if the EAGL surface has an alpha channel.
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@interface EAGLView : UIView<AdWhirlDelegate>
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@interface EAGLView : UIView<AdWhirlDelegate,UIGestureRecognizerDelegate>
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{
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AdWhirlView *adView;
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//This is a trick, AdMob uses a viewController to display its Ads, trust me, you'll need this
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