Bug fixes to primitives
Vernal Sovereign Surge Engine Nissa's Defeat Gideon, Battle-Forged
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@@ -69732,7 +69732,8 @@ toughness=3
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[card]
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name=Nissa's Defeat
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auto=choice name(Destroy Forest) destroy target(forest)
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auto=choice name(Destroy green enchantment, or green planeswalker) destroy target(*[enchantment;planeswalker;green]) and!(if cantargetcard(*[nissa]|*) then draw:1 controller)!
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auto=choice name(Destroy enchantment) destroy target(enchantment[green])
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auto=choice name(Destroy planeswalker) destroy target(planeswalker[green]) and!(if cantargetcard(*[nissa]|*) then draw:1 controller)!
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text=Destroy target Forest, green enchantment, or green planeswalker. If that permanent was a Nissa planeswalker, draw a card.
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mana={2}{G}
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type=Sorcery
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@@ -97331,7 +97332,7 @@ toughness=7
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[card]
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name=Sprouting Goblin
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kicker={G}
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auto=if paid(kicker) then target(land[basic]|mylibrary) moveto(ownerHand)
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auto=if paid(kicker) then target(target(*[plains;island;swamp;mountain;forest]|mylibrary) moveto(ownerHand)
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auto={R}{T}{S(land|myBattlefield)}:draw:1
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text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. -- {R}, {T}, Sacrifice a land: Draw a card.
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mana={1}{R}
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@@ -100211,8 +100212,8 @@ toughness=3
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[card]
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name=Surge Engine
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abilities=defender
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auto={U}:-defender forever && becomes(,unblockable) forever
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auto=this(cantargetcard(*[-defender]) {2}{U}:becomes(,5/4,blue) forever
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auto={U}:transforms((,newability[-defender],newability[unblockable])) forever
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auto=this(cantargetcard(*[-defender]) {2}{U}:name(blue and 5/4) name(blue and 5/4) becomes(,5/4,blue) forever
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auto=this(cantargetcard(*[blue;-effect]) {4}{U}{U}:draw:3 && becomes(effect) forever
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text=Defender -- {U}: Surge Engine loses defender and gains "This creature can't be blocked." -- {2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender. -- {4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once.
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mana={2}
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@@ -104158,8 +104159,8 @@ auto=deplete:2
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auto=target(creature|mygraveyard) moveto(ownerhand)
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) target(creature|mygraveyard) moveto(ownerhand)
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}=) deplete:2
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(land|mygraveyard) moveto(battlefield) && moveTo(mylibrary) all(*|mygraveyard)
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
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auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(land|mygraveyard) moveto(battlefield) && moveTo(mylibrary) all(*|mygraveyard)
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text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) -- I, II - Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- III - Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
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mana={3}{G}{G}
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type=Enchantment
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@@ -111841,8 +111842,8 @@ toughness=2
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[/card]
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[card]
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name=Vernal Sovereign
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auto=
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auto=_ATTACKING_create(white elemental:creature white elemental:green:and:"this creature's power:toughness are each equal to the number of creatures you control)
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auto=create(Elemental)
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auto=_ATTACKING_create(Elemental)
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text=Whenever Vernal Sovereign enters the battlefield or attacks, create a green and white Elemental creature token with "This creature's power and toughness are each equal to the number of creatures you control."
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mana={4}{G}{W}
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type=Creature
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