fixed soulbond and testsuite issue, fixed crash from combohint not being int'ed to some AIStats(which are considered "human"
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@@ -2397,6 +2397,7 @@ AIPlayerBaka::AIPlayerBaka(GameObserver *observer, string file, string fileSmall
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//Initialize "AIHints" system
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hints = NULL;
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comboHint = NULL;
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if (mDeck && mDeck->meta_AIHints.size())
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{
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hints = NEW AIHints(this);
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