- Fixed a few bugs (animate dead(RV), Goblins Deathraiders(ALA), Druid of Anima(ALA))
This commit is contained in:
wagic.the.homebrew
2009-02-15 09:22:17 +00:00
parent f7a887db2a
commit 3b16eb5020
5 changed files with 6 additions and 71 deletions

View File

@@ -1743,6 +1743,7 @@ class AAnimateDead:public MTGAbility{
int destroy(){
MTGCardInstance * card = (MTGCardInstance *) target;
card->power++;
card->controller()->game->putInZone(card, card->controller()->game->inPlay,card->owner->game->graveyard);
return 1;
}
};

View File

@@ -72,11 +72,8 @@ class GameObserver{
void addObserver(MTGAbility * observer);
void removeObserver(ActionElement * observer);
void startGame(int shuffle = 1, int draw = 1);
void nextStep();
void untapPhase();
void draw();
int canPutInPlay(MTGCardInstance * card);
void putInPlay(MTGCardInstance * card);
int isInPlay(MTGCardInstance * card);
int isACreature(MTGCardInstance * card);
int tryToTapOrUntap(MTGCardInstance * card);