Fixed all cards that transform cards into new color as an additional color. Added Indigo Faerie.
This commit is contained in:
@@ -2398,7 +2398,7 @@ name=Angelic Armaments
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auto={4}:equip
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auto={4}:equip
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auto=2/2
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auto=2/2
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auto=flying
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auto=flying
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auto=teach(creature) becomes(Angel,white)
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auto=teach(creature) becomes(Angel,newcolors[white])
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text=Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. -- Equip {4}
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text=Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. -- Equip {4}
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mana={3}
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mana={3}
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type=Artifact
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type=Artifact
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@@ -22073,7 +22073,7 @@ toughness=9
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[/card]
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[/card]
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[card]
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[card]
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name=Dread Slaver
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name=Dread Slaver
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auto=@vampired(creature) from(this):all(trigger[to]) moveto(mybattlefield) and!(transforms((Zombie,black)) forever)!
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auto=@vampired(creature) from(this):all(trigger[to]) moveto(mybattlefield) and!(transforms((Zombie,newcolors[black])) forever)!
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text=Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
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text=Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
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mana={3}{B}{B}
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mana={3}{B}{B}
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type=Creature
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type=Creature
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@@ -32146,7 +32146,7 @@ type=Sorcery
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name=Ghoulflesh
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name=Ghoulflesh
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target=creature
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target=creature
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auto=-1/-1
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auto=-1/-1
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auto=teach(creature) transforms((Zombie,black))
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auto=teach(creature) transforms((Zombie,newcolors[black]))
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text=Enchant creature -- Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
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text=Enchant creature -- Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
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mana={B}
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mana={B}
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type=Enchantment
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type=Enchantment
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@@ -40378,6 +40378,17 @@ mana={W}
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type=Instant
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type=Instant
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[/card]
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[/card]
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[card]
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[card]
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name=Indigo Faerie
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abilities=flying
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auto={U}:name(add blue color) target(*) transforms((,newcolors[blue])) ueot
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text=Flying -- {U}: Target permanent becomes blue in addition to its other colors until end of turn.
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mana={1}{U}
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type=Creature
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subtype=Faerie Wizard
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power=1
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toughness=1
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[/card]
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[card]
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name=Indomitable Ancients
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name=Indomitable Ancients
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mana={2}{W}{W}
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mana={2}{W}{W}
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type=Creature
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type=Creature
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@@ -67142,7 +67153,7 @@ type=Enchantment
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name=Rise from the Grave
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name=Rise from the Grave
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target=creature|graveyard
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target=creature|graveyard
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auto=moveto(myBattlefield)
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auto=moveto(myBattlefield)
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auto=transforms((Zombie,black)) forever
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auto=transforms((Zombie,newcolors[black])) forever
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text=Put target creature card in a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
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text=Put target creature card in a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
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mana={4}{B}
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mana={4}{B}
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type=Sorcery
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type=Sorcery
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@@ -8798,16 +8798,6 @@ mana={U}
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type=Sorcery
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type=Sorcery
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[/card]
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[/card]
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[card]
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[card]
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name=Indigo Faerie
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abilities=flying
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text=Flying -- {U}: Target permanent becomes blue in addition to its other colors until end of turn.
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mana={1}{U}
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type=Creature
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subtype=Faerie Wizard
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power=1
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toughness=1
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[/card]
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[card]
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name=Indrik Umbra
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name=Indrik Umbra
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text=Enchant creature -- Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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text=Enchant creature -- Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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mana={4}{G}{W}
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mana={4}{G}{W}
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