Fixed all cards that transform cards into new color as an additional color. Added Indigo Faerie.
This commit is contained in:
@@ -2398,7 +2398,7 @@ name=Angelic Armaments
|
||||
auto={4}:equip
|
||||
auto=2/2
|
||||
auto=flying
|
||||
auto=teach(creature) becomes(Angel,white)
|
||||
auto=teach(creature) becomes(Angel,newcolors[white])
|
||||
text=Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types. -- Equip {4}
|
||||
mana={3}
|
||||
type=Artifact
|
||||
@@ -22073,7 +22073,7 @@ toughness=9
|
||||
[/card]
|
||||
[card]
|
||||
name=Dread Slaver
|
||||
auto=@vampired(creature) from(this):all(trigger[to]) moveto(mybattlefield) and!(transforms((Zombie,black)) forever)!
|
||||
auto=@vampired(creature) from(this):all(trigger[to]) moveto(mybattlefield) and!(transforms((Zombie,newcolors[black])) forever)!
|
||||
text=Whenever a creature dealt damage by Dread Slaver this turn dies, return it to the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
|
||||
mana={3}{B}{B}
|
||||
type=Creature
|
||||
@@ -32146,7 +32146,7 @@ type=Sorcery
|
||||
name=Ghoulflesh
|
||||
target=creature
|
||||
auto=-1/-1
|
||||
auto=teach(creature) transforms((Zombie,black))
|
||||
auto=teach(creature) transforms((Zombie,newcolors[black]))
|
||||
text=Enchant creature -- Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
|
||||
mana={B}
|
||||
type=Enchantment
|
||||
@@ -40378,6 +40378,17 @@ mana={W}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Indigo Faerie
|
||||
abilities=flying
|
||||
auto={U}:name(add blue color) target(*) transforms((,newcolors[blue])) ueot
|
||||
text=Flying -- {U}: Target permanent becomes blue in addition to its other colors until end of turn.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
subtype=Faerie Wizard
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Indomitable Ancients
|
||||
mana={2}{W}{W}
|
||||
type=Creature
|
||||
@@ -67142,7 +67153,7 @@ type=Enchantment
|
||||
name=Rise from the Grave
|
||||
target=creature|graveyard
|
||||
auto=moveto(myBattlefield)
|
||||
auto=transforms((Zombie,black)) forever
|
||||
auto=transforms((Zombie,newcolors[black])) forever
|
||||
text=Put target creature card in a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
|
||||
mana={4}{B}
|
||||
type=Sorcery
|
||||
|
||||
@@ -8798,16 +8798,6 @@ mana={U}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Indigo Faerie
|
||||
abilities=flying
|
||||
text=Flying -- {U}: Target permanent becomes blue in addition to its other colors until end of turn.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
subtype=Faerie Wizard
|
||||
power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Indrik Umbra
|
||||
text=Enchant creature -- Enchanted creature gets +4/+4 and has first strike, and all creatures able to block it do so. -- Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
|
||||
mana={4}{G}{W}
|
||||
|
||||
Reference in New Issue
Block a user