diff --git a/projects/mtg/bin/Res/sets/primitives/RTR.txt b/projects/mtg/bin/Res/sets/primitives/RTR.txt deleted file mode 100644 index d61d2e526..000000000 --- a/projects/mtg/bin/Res/sets/primitives/RTR.txt +++ /dev/null @@ -1,1853 +0,0 @@ -[card] -name=Abrupt Decay -target=*[-land&manacost<=3] -auto=destroy -abilities=nofizzle -text=Abrupt Decay can't be countered by spells or abilities. -- Destroy target nonland permanent with converted mana cost 3 or less. -mana={B}{G} -type=Instant -[/card] -[card] -name=Aerial Predation -target=creature[flying] -auto=destroy && life:2 controller -text=Destroy target creature with flying. You gain 2 life. -mana={2}{G} -type=Instant -[/card] -[card] -name=Angel of Serenity -auto=hand(blink)forsrc target(other creature|battlefield,graveyard) -abilities=flying -text=Flying -- When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. -- When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. -mana={4}{W}{W}{W} -type=Creature -subtype=Angel -power=5 -toughness=6 -[/card] -[card] -name=Annihilating Fire -target=creature,player -auto=exiledeath -auto=damage:3 -text=Annihilating Fire deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. -mana={1}{R}{R} -type=Instant -[/card] -[card] -name=Aquus Steed -auto={2}{U}{T}:-2/0 target(creature) -text={2}{U}, {T}: Target creature gets -2/-0 until end of turn. -mana={3}{U} -type=Creature -subtype=Beast -power=1 -toughness=3 -[/card] -[card] -name=Archon of the Triumvirate -auto=@combat(attacking) source(this):name(detain) target(*[-land]|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt -abilities=flying -text=Flying -- Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) -mana={5}{W}{U} -type=Creature -subtype=Archon -power=4 -toughness=5 -[/card] -[card] -name=Archweaver -abilities=reach,trample -text=Reach, trample -mana={5}{G}{G} -type=Creature -subtype=Spider -power=5 -toughness=5 -[/card] -[card] -name=Armada Wurm -auto=token(Wurm,Creature Wurm,5/5,green,trample) -abilities=trample -text=Trample -- When Armada Wurm enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield. -mana={2}{G}{G}{W}{W} -type=Creature -subtype=Wurm -power=5 -toughness=5 -[/card] -[card] -name=Armory Guard -auto=aslongas(land[gate]|mybattlefield) vigilance -text=Armory Guard has vigilance as long as you control a Gate. -mana={3}{W} -type=Creature -subtype=Giant Soldier -power=2 -toughness=5 -[/card] -[card] -name=Ash Zealot -auto=@movedTo(*|mystack) from(graveyard):damage:3 controller -auto=@movedTo(*|opponentstack) from(graveyard):damage:3 opponent -abilities=first strike,haste -text=First strike, haste -- Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player. -mana={R}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] -[card] -name=Assassin's Strike -target=creature -auto=transforms((,newability[ability$!name(discard) target(*|myhand) reject!$ controller])) -auto=destroy -text=Destroy target creature. Its controller discards a card. -mana={4}{B}{B} -type=Sorcery -[/card] -[card] -name=Auger Spree -target=creature -auto=4/-4 -text=Target creature gets +4/-4 until end of turn. -mana={1}{B}{R} -type=Instant -[/card] -[card] -name=Avenging Arrow -target=creature[damaged] -auto=destroy -text=Destroy target creature that dealt damage this turn. -mana={2}{W} -type=Instant -[/card] -[card] -name=Axebane Guardian -auto={T}:name(add mana) foreach(creature[defender]|myBattlefield) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller -abilities=defender -text=Defender -- {T}: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control. -mana={2}{G} -type=Creature -subtype=Human Druid -power=0 -toughness=3 -[/card] -[card] -name=Axebane Stag -text= -mana={6}{G} -type=Creature -subtype=Elk -power=6 -toughness=7 -[/card] -[card] -name=Azorius Arrester -auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt -text=When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) -mana={1}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=1 -[/card] -[card] -name=Azorius Charm -auto=choice lord(creature|myBattlefield) lifelink ueot -auto=choice draw:1 controller -auto=aslongas(creature[attacking;blocking]|battlefield) choice moveTo(ownerlibrary) target(creature[attacking;blocking]|battlefield) -text=Choose one — Creatures you control gain lifelink until end of turn; or draw a card; or put target attacking or blocking creature on top of its owner's library. -mana={W}{U} -type=Instant -[/card] -[card] -name=Azorius Guildgate -auto=tap -auto={T}:Add {W} -auto={T}:Add {U} -text=Azorius Guildgate enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. -type=Land -subtype=Gate -[/card] -[card] -name=Azorius Justiciar -auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt -text=When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) -mana={2}{W}{W} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Azorius Keyrune -auto={T}:Add{W} -auto={T}:Add{U} -auto={W}{U}:transforms((Bird Artifact Creature,setpower=2,settoughness=2,blue,white,flying)) ueot -text={T}: Add {W} or {U} to your mana pool. -- {W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn. -mana={3} -type=Artifact -[/card] -[card] -name=Azor's Elocutors -auto=@each myupkeep:counter(0/0,1,Filibuster) all(this) && this(counter{0/0.5.Filibuster})>=wingame -auto=@damaged(controller):counter(0/0,-1,Filibuster) -text=At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game. -- Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors. -mana={3}{WU}{WU} -type=Creature -subtype=Human Advisor -power=3 -toughness=5 -[/card] -[card] -name=Batterhorn -auto=may destroy target(artifact) -text=When Batterhorn enters the battlefield, you may destroy target artifact. -mana={4}{R} -type=Creature -subtype=Beast -power=4 -toughness=3 -[/card] -[card] -name=Bazaar Krovod -auto=@combat(attacking) source(this) restriction{type(creature[attacking]|mybattlefield)~morethan~1}:name(0/2 and untap) target(other creature[attacking]|mybattlefield) transforms((,newability[untap],newability[0/2])) ueot -text=Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature. -mana={4}{W} -type=Creature -subtype=Beast -power=2 -toughness=5 -[/card] -[card] -name=Bellows Lizard -auto={1}{R}:1/0 -text={1}{R}: Bellows Lizard gets +1/+0 until end of turn. -mana={R} -type=Creature -subtype=Lizard -power=1 -toughness=1 -[/card] -[card] -name=Blistercoil Weird -auto=@movedTo(instant,sorcery|mystack): 1/1 ueot && untap all(this) -text=Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it. -mana={UR} -type=Creature -subtype=Weird -power=1 -toughness=1 -[/card] -[card] -name=Bloodfray Giant -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -abilities=trample -text=Trample -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -mana={2}{R}{R} -type=Creature -subtype=Giant -power=4 -toughness=3 -[/card] -[card] -name=Brushstrider -abilities=vigilance -text=Vigilance -mana={1}{G} -type=Creature -subtype=Beast -power=3 -toughness=1 -[/card] -[card] -name=Call of the Conclave -auto=token(Centaur,Creature Centaur,3/3,green) -text=Put a 3/3 green Centaur creature token onto the battlefield. -mana={G}{W} -type=Sorcery -[/card] -[card] -name=Carnival Hellsteed -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -abilities=first strike,haste -text=First strike, haste -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -mana={4}{B}{R} -type=Creature -subtype=Nightmare Horse -power=5 -toughness=4 -[/card] -[card] -name=Catacomb Slug -text= -mana={4}{B} -type=Creature -subtype=Slug -power=2 -toughness=6 -[/card] -[card] -name=Centaur Healer -auto=life:3 controller -text=When Centaur Healer enters the battlefield, you gain 3 life. -mana={1}{G}{W} -type=Creature -subtype=Centaur Cleric -power=3 -toughness=3 -[/card] -[card] -name=Centaur's Herald -auto={2}{G}{S}:token(Centaur,Creature Centaur,3/3,green) -text={2}{G}, Sacrifice Centaur's Herald: Put a 3/3 green Centaur creature token onto the battlefield. -mana={G} -type=Creature -subtype=Elf Scout -power=0 -toughness=1 -[/card] -[card] -name=Chaos Imps -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -auto=this(counter{1/1.1}>=1) trample -abilities=flying -text=Flying -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -- Chaos Imps has trample as long as it has a +1/+1 counter on it. -mana={4}{R}{R} -type=Creature -subtype=Imp -power=6 -toughness=5 -[/card] -[card] -name=Chorus of Might -target=creature -auto=foreach(creature|myBattlefield) 1/1 -auto=trample -text=Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. -mana={3}{G} -type=Instant -[/card] -[card] -name=Chromatic Lantern -auto=lord(land|mybattlefield) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}])) -auto={T}:Add{G} -auto={T}:Add{R} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{W} -text=Lands you control have "{T}: Add one mana of any color to your mana pool." -- {T}: Add one mana of any color to your mana pool. -mana={3} -type=Artifact -[/card] -[card] -name=Chronic Flooding -target=land -auto=transforms((,newability[@tapped(this):deplete:3 controller])) -text=Enchant land -- Whenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard. -mana={1}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Civic Saber -auto={1}:equip -auto=teach(creature) colors/0 nonstatic -text=Equipped creature gets +1/+0 for each of its colors. -- Equip {1} -mana={1} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Cobblebrute -text= -mana={3}{R} -type=Creature -subtype=Elemental -power=5 -toughness=2 -[/card] -[card] -name=Codex Shredder -auto={T}:deplete:1 target(player) -auto={5}{T}{S}:moveTo(myhand) target(*|mygraveyard) -text={T}: Target player puts the top card of his or her library into his or her graveyard. -- {5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand. -mana={1} -type=Artifact -[/card] -[card] -name=Collective Blessing -auto=lord(creature|mybattlefield) 3/3 -text=Creatures you control get +3/+3. -mana={3}{G}{G}{W} -type=Enchantment -[/card] -[card] -name=Common Bond -target=creature -auto=counter(1/1,1) -auto=counter(1/1,1) target(creature) -text=Put a +1/+1 counter on target creature. -- Put a +1/+1 counter on target creature. -mana={1}{G}{W} -type=Instant -[/card] -[card] -name=Concordia Pegasus -abilities=flying -text=Flying -mana={1}{W} -type=Creature -subtype=Pegasus -power=1 -toughness=3 -[/card] -[card] -name=Coursers' Accord -auto=token(Centaur,Creature Centaur,3/3,green) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller -text=Put a 3/3 green Centaur creature token onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) -mana={4}{G}{W} -type=Sorcery -[/card] -[card] -name=Crosstown Courier -auto=@combatdamaged(player) from(this):deplete:thatmuch opponent -text=Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard. -mana={1}{U} -type=Creature -subtype=Vedalken -power=2 -toughness=1 -[/card] -[card] -name=Cryptborn Horror -auto=counter(1/1,oplifelost) -abilities=trample -text=Trample -- Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn. -mana={1}{BR}{BR} -type=Creature -subtype=Horror -power=0 -toughness=0 -[/card] -[card] -name=Daggerdrome Imp -abilities=flying,lifelink -text=Flying -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -mana={1}{B} -type=Creature -subtype=Imp -power=1 -toughness=1 -[/card] -[card] -name=Dark Revenant -autograveyard=moveTo(ownerlibrary) -text=Flying -- When Dark Revenant dies, put it on top of its owner's library. -mana={3}{B} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Dead Reveler -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=3 -[/card] -[card] -name=Deadbridge Goliath -autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery -text=Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) -mana={2}{G}{G} -type=Creature -subtype=Insect -power=5 -toughness=5 -[/card] -[card] -name=Deathrite Shaman -auto=aslongas(land|graveyard) transforms((,newability[{T}:Add{G} controller && moveto(exile) target(land|graveyard)],newability[{T}:Add{R} controller && moveto(exile) target(land|graveyard)],newability[{T}:Add{U} controller && moveto(exile) target(land|graveyard)],newability[{T}:Add{B} controller && moveto(exile) target(land|graveyard)],newability[{T}:Add{W} controller && moveto(exile) target(land|graveyard)])) >0 -auto={B}{T}:life:-2 opponent && moveto(exile) target(instant,sorcery|graveyard) -auto={G}{T}:life:2 controller && moveto(exile) target(creature|graveyard) -text={T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. -- {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. -- {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. -mana={BG} -type=Creature -subtype=Elf Shaman -power=1 -toughness=2 -[/card] -[card] -name=Death's Presence -auto=lord(creature|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(mybattlefield) once:dynamicability target(creature|mybattlefield)])) -text=Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. -mana={5}{G} -type=Enchantment -[/card] -[card] -name=Detention Sphere -auto=may name(exile) target(*[-land;-detention sphere]|battlefield) transforms((,newability[all(*[share!name!]) becomes(expelled)])) ueot && all(expelled) (blink)forsrc -text=When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. -- When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control. -mana={1}{W}{U} -type=Enchantment -[/card] -[card] -name=Deviant Glee -target=creature -auto=2/1 -auto=teach(creature) {R}:trample -text=Enchant creature -- Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn." -mana={B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Doorkeeper -auto={2}{U}{T}:deplete:type:creature[defender]:mybattlefield target(player) -abilities=defender -text=Defender -- {2}{U}, {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of creatures with defender you control. -mana={1}{U} -type=Creature -subtype=Homunculus -power=0 -toughness=4 -[/card] -[card] -name=Dramatic Rescue -target=creature -auto=moveTo(ownerhand) -auto=life:2 controller -text=Return target creature to its owner's hand. You gain 2 life. -mana={W}{U} -type=Instant -[/card] -[card] -name=Dreadbore -target=creature,planeswalker -auto=destroy -text=Destroy target creature or planeswalker. -mana={B}{R} -type=Sorcery -[/card] -[card] -name=Dreg Mangler -autograveyard={3}{B}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery -abilities=haste -text=Haste -- Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) -mana={1}{B}{G} -type=Creature -subtype=Plant Zombie -power=3 -toughness=3 -[/card] -[card] -name=Drudge Beetle -autograveyard={5}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery -text=Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) -mana={1}{G} -type=Creature -subtype=Insect -power=2 -toughness=2 -[/card] -[card] -name=Druid's Deliverance -auto=preventAllCombatDamage to(controller) ueot -auto=name(populate) clone notatarget(creature[token]|mybattlefield) -text=Prevent all combat damage that would be dealt to you this turn. Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) -mana={1}{G} -type=Instant -[/card] -[card] -name=Dryad Militant -auto=@movedTo(instant,sorcery|graveyard):all(trigger) moveTo(exile) -text=If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. -mana={GW} -type=Creature -subtype=Dryad Soldier -power=2 -toughness=1 -[/card] -[card] -name=Essence Backlash -target=creature|stack -auto=damage:p targetcontroller -auto=fizzle -text=Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller. -mana={2}{U}{R} -type=Instant -[/card] -[card] -name=Ethereal Armor -target=creature -auto=first strike -auto=type:enchantment:mybattlefield/type:enchantment:mybattlefield nonstatic -text=Enchant creature -- Enchanted creature gets +1/+1 for each enchantment you control and has first strike. -mana={W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Explosive Impact -target=creature,player -auto=damage:5 -text=Explosive Impact deals 5 damage to target creature or player. -mana={5}{R} -type=Instant -[/card] -[card] -name=Eyes in the Skies -auto=token(Bird,Creature Bird,1/1,flying,white) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller -text=Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) -mana={3}{W} -type=Instant -[/card] -[card] -name=Faerie Impostor -auto=aslongas(other creature|mybattlefield) choice notatarget(other creature|mybattlefield) moveTo(ownerhand) oneshot -auto=choice sacrifice -abilities=flying -text=Flying -- When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. -mana={U} -type=Creature -subtype=Faerie Rogue -power=2 -toughness=1 -[/card] -[card] -name=Fall of the Gavel -target=*|stack -auto=fizzle -auto=life:5 controller -text=Counter target spell. You gain 5 life. -mana={3}{W}{U} -type=Instant -[/card] -[card] -name=Fencing Ace -abilities=double strike -text=Double strike (This creature deals both first-strike and regular combat damage.) -mana={1}{W} -type=Creature -subtype=Human Soldier -power=1 -toughness=1 -[/card] -[card] -name=Frostburn Weird -auto={UR}:1/-1 -text={UR}: Frostburn Weird gets +1/-1 until end of turn. -mana={UR}{UR} -type=Creature -subtype=Weird -power=1 -toughness=4 -[/card] -[card] -name=Gatecreeper Vine -auto=may moveto(myhand) notatarget(basic,gate|mylibrary) -abilities=defender -text=Defender -- When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library. -mana={1}{G} -type=Creature -subtype=Plant -power=0 -toughness=2 -[/card] -[card] -name=Gobbling Ooze -auto={G}{S(other creature|mybattlefield)}:counter(1/1,1) -text={G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze. -mana={4}{G} -type=Creature -subtype=Ooze -power=3 -toughness=3 -[/card] -[card] -name=Goblin Electromancer -auto=lord(*[instant;sorcery]|myhand) altercost(colorless,-1) -text=Instant and sorcery spells you cast cost {1} less to cast. -mana={U}{R} -type=Creature -subtype=Goblin Wizard -power=2 -toughness=2 -[/card] -[card] -name=Goblin Rally -auto=token(Goblin,Creature Goblin,1/1,red)*4 -text=Put four 1/1 red Goblin creature tokens onto the battlefield. -mana={3}{R}{R} -type=Sorcery -[/card] -[card] -name=Golgari Charm -auto=choice name(All creatures -1/-1) all(creature|battlefield) -1/-1 -auto=choice name(Destroy enchantment) destroy target(enchantment|battlefield) -auto=choice name(Regenerate creatures) regenerate all(creature|myBattlefield) -text=Choose one — All creatures get -1/-1 until end of turn; or destroy target enchantment; or regenerate each creature you control. -mana={B}{G} -type=Instant -[/card] -[card] -name=Golgari Guildgate -auto=tap -auto={T}:Add{B} -auto={T}:Add{G} -text=Golgari Guildgate enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. -type=Land -subtype=Gate -[/card] -[card] -name=Golgari Keyrune -auto={T}:add{B} -auto={T}:add{G} -auto={B}{G}:transforms((Insect Artifact Creature,setpower=2,settoughness=2,black,green,deathtouch)) ueot -text={T}: Add {B} or {G} to your mana pool. -- {B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn. -mana={3} -type=Artifact -[/card] -[card] -name=Golgari Longlegs -text= -mana={3}{BG}{BG} -type=Creature -subtype=Insect -power=5 -toughness=4 -[/card] -[card] -name=Gore-House Chainwalker -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -mana={1}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=1 -[/card] -[card] -name=Grim Roustabout -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -auto={1}{B}:regenerate -text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -- {1}{B}: Regenerate Grim Roustabout. -mana={1}{B} -type=Creature -subtype=Skeleton Warrior -power=1 -toughness=1 -[/card] -[card] -name=Grove of the Guardian -auto={T}:add{1} -auto={3}{G}{W}{T(creature|myBattlefield)}{T(creature|myBattlefield)}{T}{S}:token(Elemental,Creature Elemental,8/8,green,white,vigilance) -text={T}: Add {1} to your mana pool. -- {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield. -type=Land -[/card] -[card] -name=Growing Ranks -auto=@each my upkeep restriction{type(creature[token]|mybattlefield)~morethan~0}: ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller -text=At the beginning of your upkeep, populate. (Put a token onto the battlefield that's a copy of a creature token you control.) -mana={2}{GW}{GW} -type=Enchantment -[/card] -[card] -name=Guttersnipe -auto=@movedTo(instant,sorcery|mystack):damage:2 opponent -text=Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. -mana={2}{R} -type=Creature -subtype=Goblin Shaman -power=2 -toughness=2 -[/card] -[card] -name=Hellhole Flailer -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -auto={2}{B}{R}{S}:target(player) dynamicability -text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -- {2}{B}{R}, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player. -mana={1}{B}{R} -type=Creature -subtype=Ogre Warrior -power=3 -toughness=2 -[/card] -[card] -name=Horncaller's Chant -auto=token(Rhino,Creature Rhino,4/4,green,trample) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller -text=Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) -mana={7}{G} -type=Sorcery -[/card] -[card] -name=Hover Barrier -abilities=defender,flying -text=Defender, flying -mana={2}{U} -type=Creature -subtype=Illusion Wall -power=0 -toughness=6 -[/card] -[card] -name=Hussar Patrol -abilities=flash,vigilance -text=Flash (You may cast this spell any time you could cast an instant.) -- Vigilance -mana={2}{W}{U} -type=Creature -subtype=Human Knight -power=2 -toughness=4 -[/card] -[card] -name=Hypersonic Dragon -auto=lord(sorcery|myhand) flash forcedalive -abilities=flying,haste -text=Flying, haste -- You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.) -mana={3}{U}{R} -type=Creature -subtype=Dragon -power=4 -toughness=4 -[/card] -[card] -name=Inaction Injunction -target=creature|opponentBattlefield -auto=transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt -auto=draw:1 controller -text=Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) -- Draw a card. -mana={1}{U} -type=Sorcery -[/card] -[card] -name=Isperia, Supreme Judge -auto=@combat(attacking) source(creature|opponentBattlefield):may draw:1 controller -abilities=flying -text=Flying -- Whenever a creature attacks you or a planeswalker you control, you may draw a card. -mana={2}{W}{W}{U}{U} -type=Legendary Creature -subtype=Sphinx -power=6 -toughness=4 -[/card] -[card] -name=Isperia's Skywatch -auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt -abilities=flying -text=Flying -- When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) -mana={5}{U} -type=Creature -subtype=Vedalken Knight -power=3 -toughness=3 -[/card] -[card] -name=Izzet Guildgate -auto=tap -auto={T}:Add{U} -auto={T}:Add{R} -text=Izzet Guildgate enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. -type=Land -subtype=Gate -[/card] -[card] -name=Izzet Keyrune -auto={T}:Add{U} -auto={T}:Add{R} -auto={U}{R}:transforms((Elemental Artifact Creature,setpower=2,settoughness=1,red,blue)) ueot -auto=@combatdamaged(player) from(this):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller -text={T}: Add {U} or {R} to your mana pool. -- {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. -- Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card. -mana={3} -type=Artifact -[/card] -[card] -name=Jarad, Golgari Lich Lord -auto=type:creature:mygraveyard/type:creature:mygraveyard nonstatic -auto={1}{B}{G}{S(other creature|myBattlefield)}:life:-storedpower opponent -autograveyard={S(swamp|mybattlefield)}{S(forest|mybattlefield)}:name(reclaim) moveTo(myhand) -text=Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. -- {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. -- Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand. -mana={B}{B}{G}{G} -type=Legendary Creature -subtype=Zombie Elf -power=2 -toughness=2 -[/card] -[card] -name=Jarad's Orders -auto=name(put in hand) moveto(myhand) notatarget(creature|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(creature|mylibrary))! oneshot -text=Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library. -mana={2}{B}{G} -type=Sorcery -[/card] -[card] -name=Keening Apparition -auto={S}:destroy target(enchantment) -text=Sacrifice Keening Apparition: Destroy target enchantment. -mana={1}{W} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Knightly Valor -target=creature -auto=2/2 -auto=vigilance -auto=token(Knight,Creature Knight,2/2,white,vigilance) -text=Enchant creature -- When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted creature gets +2/+2 and has vigilance. -mana={4}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Korozda Guildmage -auto={1}{B}{G}:1/1 && intimidate target(creature) ueot -auto={2}{B}{G}{S(creature[-token]|mybattlefield)}:token(Saproling,Creature Saproling,1/1,green)*storedtoughness -text={1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. -- {2}{B}{G}, Sacrifice a nontoken creature: Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the sacrificed creature's toughness. -mana={B}{G} -type=Creature -subtype=Elf Shaman -power=2 -toughness=2 -[/card] -[card] -name=Korozda Monitor -autograveyard={5}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery -abilities=trample -text=Trample -- Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) -mana={2}{G}{G} -type=Creature -subtype=Lizard -power=3 -toughness=3 -[/card] -[card] -name=Launch Party -target=creature -auto=destroy -auto=life:-2 targetcontroller -text=As an additional cost to cast Launch Party, sacrifice a creature. -- Destroy target creature. Its controller loses 2 life. -mana={3}{B}{S(creature|mybattlefield)} -type=Instant -[/card] -[card] -name=Lobber Crew -auto={T}:damage:1 opponent -auto=@movedTo(*[multicolor]|mystack):untap -abilities=defender -text=Defender -- {T}: Lobber Crew deals 1 damage to each opponent. -- Whenever you cast a multicolored spell, untap Lobber Crew. -mana={2}{R} -type=Creature -subtype=Goblin Warrior -power=0 -toughness=4 -[/card] -[card] -name=Lotleth Troll -auto={discard(creature|myhand)}:counter(1/1,1) -auto={B}:regenerate -abilities=trample -text=Trample -- Discard a creature card: Put a +1/+1 counter on Lotleth Troll. -- {B}: Regenerate Lotleth Troll. -mana={B}{G} -type=Creature -subtype=Zombie Troll -power=2 -toughness=1 -[/card] -[card] -name=Lyev Skyknight -auto=name(detain) target(*[-land]|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt -abilities=flying -text=Flying -- When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) -mana={1}{W}{U} -type=Creature -subtype=Human Knight -power=3 -toughness=1 -[/card] -[card] -name=Mana Bloom -auto=counter(0/0,X,Charge) -auto={C(0/0,-1,Charge)}:Add{G} limit:1 -auto={C(0/0,-1,Charge)}:Add{R} limit:1 -auto={C(0/0,-1,Charge)}:Add{U} limit:1 -auto={C(0/0,-1,Charge)}:Add{B} limit:1 -auto={C(0/0,-1,Charge)}:Add{W} limit:1 -auto=this(counter{0/0.1.Charge}<1) transforms((,newability[@each my upkeep:moveto(ownerhand)])) -text=Mana Bloom enters the battlefield with X charge counters on it. -- Remove a charge counter from Mana Bloom: Add one mana of any color to your mana pool. Activate this ability only once each turn. -- At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand. -mana={X}{G} -type=Enchantment -[/card] -[card] -name=Martial Law -auto=@each my upkeep restriction{type(creature|opponentBattlefield)~morethan~0}:name(detain) target(creature|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt -text=At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) -mana={2}{W}{W} -type=Enchantment -[/card] -[card] -name=Mercurial Chemister -auto={U}{T}:draw:2 controller -auto={R}{T}{discard(*|myhand)}:damage:storedmanacost target(creature) -text={U}, {T}: Draw two cards. -- {R}, {T}, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's converted mana cost. -mana={3}{U}{R} -type=Creature -subtype=Human Wizard -power=2 -toughness=3 -[/card] -[card] -name=Minotaur Aggressor -abilities=first strike,haste -text=First strike, haste -mana={6}{R} -type=Creature -subtype=Minotaur Berserker -power=6 -toughness=2 -[/card] -[card] -name=Necropolis Regent -auto=lord(creature|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):dynamicability])) -abilities=flying -text=Flying -- Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it. -mana={3}{B}{B}{B} -type=Creature -subtype=Vampire -power=6 -toughness=5 -[/card] -[card] -name=New Prahv Guildmage -auto={W}{U}:flying target(creature) -auto={3}{W}{U}:name(detain) target(*[-land]|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt -text={W}{U}: Target creature gains flying until end of turn. -- {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) -mana={W}{U} -type=Creature -subtype=Human Wizard -power=2 -toughness=2 -[/card] -[card] -name=Niv-Mizzet, Dracogenius -auto=@damaged(player) from(this):may draw:1 controller -auto={U}{R}:damage:1 target(creature,player) -abilities=flying -text=Flying -- Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card. -- {U}{R}: Niv-Mizzet, Dracogenius deals 1 damage to target creature or player. -mana={2}{U}{U}{R}{R} -type=Legendary Creature -subtype=Dragon Wizard -power=5 -toughness=5 -[/card] -[card] -name=Ogre Jailbreaker -auto=aslongas(land[gate]|mybattlefield) canattack >0 -abilities=defender -text=Defender -- Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate. -mana={3}{B} -type=Creature -subtype=Ogre Rogue -power=4 -toughness=4 -[/card] -[card] -name=Pack Rat -auto=type:creature[rat]:mybattlefield/type:creature[rat]:mybattlefield nonstatic -auto={2}{B}{discard(*|myhand)}:token(253624) -text=Pack Rat's power and toughness are each equal to the number of Rats you control. -- {2}{B}, Discard a card: Put a token onto the battlefield that's a copy of Pack Rat. -mana={1}{B} -type=Creature -subtype=Rat -power=* -toughness=* -[/card] -[card] -name=Perilous Shadow -auto={1}{B}:2/2 -text={1}{B}: Perilous Shadow gets +2/+2 until end of turn. -mana={2}{B}{B} -type=Creature -subtype=Insect Shade -power=0 -toughness=4 -[/card] -[card] -name=Phantom General -auto=lord(creature[token]|mybattlefield) 1/1 -text=Creature tokens you control get +1/+1. -mana={3}{W} -type=Creature -subtype=Spirit Soldier -power=2 -toughness=3 -[/card] -[card] -name=Precinct Captain -auto=@combatdamaged(player) from(this):token(Soldier,Creature Soldier,1/1,white) -abilities=first strike -text=First strike -- Whenever Precinct Captain deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield. -mana={W}{W} -type=Creature -subtype=Human Soldier -power=2 -toughness=2 -[/card] -[card] -name=Psychic Spiral -target=player -auto=deplete:type:*:mygraveyard targetedplayer && all(*|mygraveyard) moveto(ownerlibrary) && shuffle -text=Shuffle all cards from your graveyard into your library. Target player puts that many cards from the top of his or her library into his or her graveyard. -mana={4}{U} -type=Instant -[/card] -[card] -name=Pursuit of Flight -target=creature -auto=2/2 -auto=teach(creature) {U}:flying -text=Enchant creature -- Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn." -mana={1}{R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Pyroconvergence -auto=@movedTo(*[multicolor]|mystack):damage:2 target(creature,player) -text=Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to target creature or player. -mana={4}{R} -type=Enchantment -[/card] -[card] -name=Racecourse Fury -target=land -auto=teach(land) {T}:haste target(creature) -text=Enchant land -- Enchanted land has "{T}: Target creature gains haste until end of turn." -mana={R} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Rakdos Cackler -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -mana={BR} -type=Creature -subtype=Devil -power=1 -toughness=1 -[/card] -[card] -name=Rakdos Charm -auto=choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard) -auto=aslongas(artifact|battlefield) choice destroy target(artifact) -auto=choice name(damage) transforms((,newability[damage:1 controller])) all(creature|battlefield) -text=Choose one — Exile all cards from target player's graveyard; or destroy target artifact; or each creature deals 1 damage to its controller. -mana={B}{R} -type=Instant -[/card] -[card] -name=Rakdos Guildgate -auto=tap -auto={T}:Add{B} -auto={T}:Add{R} -text=Rakdos Guildgate enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. -type=Land -subtype=Gate -[/card] -[card] -name=Rakdos Keyrune -auto={T}:Add{B} -auto={T}:Add{R} -auto={B}{R}:transforms((Devil Artifact Creature,setpower=3,settoughness=1,black,red,first strike)) ueot -text={T}: Add {B} or {R} to your mana pool. -- {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn. -mana={3} -type=Artifact -[/card] -[card] -name=Rakdos Ragemutt -abilities=lifelink,haste -text=Lifelink, haste -mana={3}{B}{R} -type=Creature -subtype=Elemental Hound -power=3 -toughness=3 -[/card] -[card] -name=Rakdos Ringleader -auto=@combatdamaged(opponent) from(this):discard:1 opponent -auto=@combatdamaged(controller) from(this):discard:1 controller -auto={B}:regenerate -abilities=first strike -text=First strike -- Whenever Rakdos Ringleader deals combat damage to a player, that player discards a card at random. -- {B}: Regenerate Rakdos Ringleader. -mana={4}{B}{R} -type=Creature -subtype=Skeleton Warrior -power=3 -toughness=1 -[/card] -[card] -name=Rakdos Shred-Freak -abilities=haste -text=Haste -mana={BR}{BR} -type=Creature -subtype=Human Berserker -power=2 -toughness=1 -[/card] -[card] -name=Rakdos's Return -target=opponent -auto=damage:x -auto=thisforeach(x) ability$!name(discard) target(*|myhand) reject!$ targetedplayer -text=Rakdos's Return deals X damage to target opponent. That player discards X cards. -mana={X}{B}{R} -type=Sorcery -[/card] -[card] -name=Righteous Authority -target=creature -auto=teach(creature) type:*:myhand/type:*:myhand nonstatic -auto=teach(creature) transforms((,newability[@each my draw:draw:1 controller])) -text=Enchant creature -- Enchanted creature gets +1/+1 for each card in its controller's hand. -- At the beginning of the draw step of enchanted creature's controller, that player draws an additional card. -mana={3}{W}{U} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Risen Sanctuary -abilities=vigilance -text=Vigilance -mana={5}{G}{W} -type=Creature -subtype=Elemental -power=8 -toughness=8 -[/card] -[card] -name=Rogue's Passage -auto={T}:Add{1} -auto={4}{T}:unblockable target(creature) -text={T}: Add {1} to your mana pool. -- {4}, {T}: Target creature is unblockable this turn. -type=Land -[/card] -[card] -name=Rootborn Defenses -auto=ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller -auto=all(creature|myBattlefield) indestructible -text=Populate. Creatures you control are indestructible this turn. (To populate, put a token onto the battlefield that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy indestructible creatures.) -mana={2}{W} -type=Instant -[/card] -[card] -name=Rubbleback Rhino -abilities=opponentshroud -text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) -mana={4}{G} -type=Creature -subtype=Rhino -power=3 -toughness=4 -[/card] -[card] -name=Runewing -auto=@movedTo(this|graveyard) from(battlefield):draw:1 controller -abilities=flying -text=Flying -- When Runewing dies, draw a card. -mana={3}{U} -type=Creature -subtype=Bird -power=2 -toughness=2 -[/card] -[card] -name=Savage Surge -target=creature -auto=2/2 && untap -text=Target creature gets +2/+2 until end of turn. Untap that creature. -mana={1}{G} -type=Instant -[/card] -[card] -name=Search Warrant -target=player -auto=name(look) target(*|targetedpersonshand) 0/0 -auto=foreach(*|targetedpersonshand) life:1 controller -text=Target player reveals his or her hand. You gain life equal to the number of cards in that player's hand. -mana={W}{U} -type=Sorcery -[/card] -[card] -name=Security Blockade -target=land -auto=teach(land) transforms((,newability[{T}:prevent:1 controller])) -auto=token(Knight,Creature Knight,2/2,white,vigilance) -text=Enchant land -- When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn." -mana={2}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Selesnya Charm -auto=choice target(creature) 2/2 && trample ueot -auto=choice moveTo(exile) target(creature[power>=5]) -auto=choice token(Knight,Creature Knight,2/2,white,vigilance) -text=Choose one — Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield. -mana={G}{W} -type=Instant -[/card] -[card] -name=Selesnya Guildgate -auto=tap -auto={T}:Add{G} -auto={T}:Add{W} -text=Selesnya Guildgate enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. -type=Land -subtype=Gate -[/card] -[card] -name=Selesnya Keyrune -auto={T}:Add{G} -auto={T}:Add{W} -auto={G}{W}:transforms((Wolf Artifact Creature,setpower=3,settoughness=3,green,white)) ueot -text={T}: Add {G} or {W} to your mana pool. -- {G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn. -mana={3} -type=Artifact -[/card] -[card] -name=Selesnya Sentry -auto={5}{G}:regenerate -text={5}{G}: Regenerate Selesnya Sentry. -mana={2}{W} -type=Creature -subtype=Elephant Soldier -power=3 -toughness=2 -[/card] -[card] -name=Seller of Songbirds -auto=token(Bird,Creature Bird,1/1,white,flying) -text=When Seller of Songbirds enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield. -mana={2}{W} -type=Creature -subtype=Human -power=1 -toughness=2 -[/card] -[card] -name=Sewer Shambler -autograveyard={2}{B}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery -abilities=swampwalk -text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -- Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) -mana={2}{B} -type=Creature -subtype=Zombie -power=2 -toughness=1 -[/card] -[card] -name=Shrieking Affliction -auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~2}:life:-3 opponent -text=At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or she loses 3 life. -mana={B} -type=Enchantment -[/card] -[card] -name=Skull Rend -auto=damage:2 opponent && discard:2 opponent -text=Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random. -mana={3}{B}{R} -type=Sorcery -[/card] -[card] -name=Skyline Predator -abilities=flash,flying -text=Flash (You may cast this spell any time you could cast an instant.) -- Flying -mana={4}{U}{U} -type=Creature -subtype=Drake -power=3 -toughness=4 -[/card] -[card] -name=Skymark Roc -auto=@combat(attacking) source(this):may moveto(ownerhand) target(creature[toughness<=2]|opponentbattlefield) -abilities=flying -text=Flying -- Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand. -mana={2}{W}{U} -type=Creature -subtype=Bird -power=3 -toughness=3 -[/card] -[card] -name=Slime Molding -auto=token(Ooze,Creature Ooze,X/X,green) -text=Put an X/X green Ooze creature token onto the battlefield. -mana={X}{G} -type=Sorcery -[/card] -[card] -name=Slitherhead -autograveyard={E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery -text=Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) -mana={BG} -type=Creature -subtype=Plant Zombie -power=1 -toughness=1 -[/card] -[card] -name=Sluiceway Scorpion -autograveyard={1}{B}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery -abilities=deathtouch -text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Scavenge {1}{B}{G} ({1}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) -mana={2}{B}{G} -type=Creature -subtype=Scorpion -power=2 -toughness=2 -[/card] -[card] -name=Soul Tithe -target=*[-land] -auto=teach(*[manacost=1]) transforms((,newability[upcost[{1}] sacrifice])) -auto=teach(*[manacost=2]) transforms((,newability[upcost[{2}] sacrifice])) -auto=teach(*[manacost=3]) transforms((,newability[upcost[{3}] sacrifice])) -auto=teach(*[manacost=4]) transforms((,newability[upcost[{4}] sacrifice])) -auto=teach(*[manacost=5]) transforms((,newability[upcost[{5}] sacrifice])) -auto=teach(*[manacost=6]) transforms((,newability[upcost[{6}] sacrifice])) -auto=teach(*[manacost=7]) transforms((,newability[upcost[{7}] sacrifice])) -auto=teach(*[manacost=8]) transforms((,newability[upcost[{8}] sacrifice])) -auto=teach(*[manacost=9]) transforms((,newability[upcost[{9}] sacrifice])) -auto=teach(*[manacost=10]) transforms((,newability[upcost[{10}] sacrifice])) -auto=teach(*[manacost=11]) transforms((,newability[upcost[{11}] sacrifice])) -auto=teach(*[manacost=12]) transforms((,newability[upcost[{12}] sacrifice])) -auto=teach(*[manacost=13]) transforms((,newability[upcost[{13}] sacrifice])) -auto=teach(*[manacost=14]) transforms((,newability[upcost[{14}] sacrifice])) -auto=teach(*[manacost=15]) transforms((,newability[upcost[{15}] sacrifice])) -auto=teach(*[manacost=16]) transforms((,newability[upcost[{16}] sacrifice])) -text=Enchant nonland permanent -- At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless he or she pays {X}, where X is its converted mana cost. -mana={1}{W} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Soulsworn Spirit -auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt -abilities=unblockable -text=Soulsworn Spirit is unblockable. -- When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) -mana={3}{U} -type=Creature -subtype=Spirit -power=2 -toughness=1 -[/card] -[card] -name=Spawn of Rix Maadi -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -mana={3}{B}{R} -type=Creature -subtype=Horror -power=5 -toughness=3 -[/card] -[card] -name=Sphinx's Revelation -auto=life:X && draw:X -text=You gain X life and draw X cards. -mana={X}{W}{U}{U} -type=Instant -[/card] -[card] -name=Splatter Thug -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -abilities=first strike -text=First strike -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -mana={2}{R} -type=Creature -subtype=Human Warrior -power=2 -toughness=2 -[/card] -[card] -name=Stab Wound -target=creature -auto=-2/-2 -auto=teach(creature) transforms((,newability[@each my upkeep:life:-2 controller])) -text=Enchant creature -- Enchanted creature gets -2/-2. -- At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. -mana={2}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Stealer of Secrets -auto=@combatdamaged(player) from(this):draw:1 -text=Whenever Stealer of Secrets deals combat damage to a player, draw a card. -mana={2}{U} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] -[card] -name=Stonefare Crocodile -auto={2}{B}:lifelink -text={2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) -mana={2}{G} -type=Creature -subtype=Crocodile -power=3 -toughness=2 -[/card] -[card] -name=Street Sweeper -auto=@combat(attacking) source(this) restriction{type(land[enchanted]|battlefield)~morethan~0}:name(destroy auras) target(land[enchanted]|battlefield) transforms((,newability[destroy all(children[aura])])) -text=Whenever Street Sweeper attacks, destroy all Auras attached to target land. -mana={6} -type=Artifact Creature -subtype=Construct -power=4 -toughness=6 -[/card] -[card] -name=Sundering Growth -target=artifact,enchantment -auto=destroy && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller -text=Destroy target artifact or enchantment, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) -mana={GW}{GW} -type=Instant -[/card] -[card] -name=Sunspire Griffin -abilities=flying -text=Flying -mana={1}{W}{W} -type=Creature -subtype=Griffin -power=2 -toughness=3 -[/card] -[card] -name=Supreme Verdict -auto=destroy all(creature) -abilities=nofizzle -text=Supreme Verdict can't be countered. -- Destroy all creatures. -mana={1}{W}{W}{U} -type=Sorcery -[/card] -[card] -name=Survey the Wreckage -target=land -auto=destroy && token(Goblin,Creature Goblin,1/1,red) -text=Destroy target land. Put a 1/1 red Goblin creature token onto the battlefield. -mana={4}{R} -type=Sorcery -[/card] -[card] -name=Swift Justice -target=creature -auto=1/0 -auto=first strike -auto=lifelink -text=Until end of turn, target creature gets +1/+0 and gains first strike and lifelink. -mana={W} -type=Instant -[/card] -[card] -name=Tavern Swindler -auto={L}{L}{L}{T}:flipacoin winability life:6 controller winabilityend flipend -text={T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life. -mana={1}{B} -type=Creature -subtype=Human Rogue -power=2 -toughness=2 -[/card] -[card] -name=Tenement Crasher -abilities=haste -text=Haste -mana={5}{R} -type=Creature -subtype=Beast -power=5 -toughness=4 -[/card] -[card] -name=Terrus Wurm -autograveyard={6}{B}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery -text=Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) -mana={6}{B} -type=Creature -subtype=Zombie Wurm -power=5 -toughness=5 -[/card] -[card] -name=Thoughtflare -auto=name(draw & discard) ability$!draw:4 _ choice notatarget(<2>*|myhand) reject)!$ controller -text=Draw four cards, then discard two cards. -mana={3}{U}{R} -type=Instant -[/card] -[card] -name=Thrill-Kill Assassin -auto=may counter(1/1,1) -auto=this(counter{1/1.1}>=1) cantblock -abilities=deathtouch -text=Deathtouch -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -mana={1}{B} -type=Creature -subtype=Human Assassin -power=1 -toughness=2 -[/card] -[card] -name=Towering Indrik -abilities=reach -text=Reach (This creature can block creatures with flying.) -mana={3}{G} -type=Creature -subtype=Beast -power=2 -toughness=4 -[/card] -[card] -name=Trained Caracal -abilities=lifelink -text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) -mana={W} -type=Creature -subtype=Cat -power=1 -toughness=1 -[/card] -[card] -name=Transguild Promenade -auto=tap -auto=choice sacrifice -auto=choice pay({1}) name(Keep Transguild Promenade) 0/0 -auto={T}:Add{G} -auto={T}:Add{R} -auto={T}:Add{U} -auto={T}:Add{B} -auto={T}:Add{W} -text=Transguild Promenade enters the battlefield tapped. -- When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color to your mana pool. -type=Land -[/card] -[card] -name=Treasured Find -target=*|myGraveyard -auto=moveTo(myHand) && moveTo(exile) all(this) -text=Return target card from your graveyard to your hand. Exile Treasured Find. -mana={B}{G} -type=Sorcery -[/card] -[card] -name=Trestle Troll -auto={1}{B}{G}:regenerate -abilities=defender,reach -text=Defender -- Reach (This creature can block creatures with flying.) -- {1}{B}{G}: Regenerate Trestle Troll. -mana={1}{B}{G} -type=Creature -subtype=Troll -power=1 -toughness=4 -[/card] -[card] -name=Trostani, Selesnya's Voice -auto=@movedto(other creature|mybattlefield):all(trigger[to]) dynamicability -auto={1}{G}{W}{T}:name(populate) clone notatarget(creature[token]|mybattlefield) -text=Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness. -- {1}{G}{W}, {T}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) -mana={G}{G}{W}{W} -type=Legendary Creature -subtype=Dryad -power=2 -toughness=5 -[/card] -[card] -name=Trostani's Judgment -target=creature -auto=moveto(exile) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller -text=Exile target creature, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) -mana={5}{W} -type=Instant -[/card] -[card] -name=Ultimate Price -target=creature[-multicolor] -auto=destroy -text=Destroy target monocolored creature. -mana={1}{B} -type=Instant -[/card] -[card] -name=Underworld Connections -target=land -auto=teach(land) {T}{L}:draw:1 -text=Enchant land -- Enchanted land has "{T}, Pay 1 life: Draw a card." -mana={1}{B}{B} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Urban Burgeoning -target=land -auto=teach(land) transforms((,newability[@each opponent untap:untap])) -text=Enchant land -- Enchanted land has "Untap this land during each other player's untap step." -mana={G} -type=Enchantment -subtype=Aura -[/card] -[card] -name=Utvara Hellkite -auto=@combat(attacking) source(creature[dragon]|myBattlefield):token(Dragon,Creature Dragon,6/6,red,flying) -abilities=flying -text=Flying -- Whenever a Dragon you control attacks, put a 6/6 red Dragon creature token with flying onto the battlefield. -mana={6}{R}{R} -type=Creature -subtype=Dragon -power=6 -toughness=6 -[/card] -[card] -name=Vassal Soul -abilities=flying -text=Flying -mana={1}{WU}{WU} -type=Creature -subtype=Spirit -power=2 -toughness=2 -[/card] -[card] -name=Viashino Racketeer -auto=if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(draw:1)! !$ controller -text=When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card. -mana={2}{R} -type=Creature -subtype=Viashino Rogue -power=2 -toughness=1 -[/card] -[card] -name=Vitu-Ghazi Guildmage -auto={4}{G}{W}:token(Centaur,Creature Centaur,3/3,green) -auto={2}{G}{W}:name(populate) clone notatarget(creature[token]|mybattlefield) -text={4}{G}{W}: Put a 3/3 green Centaur creature token onto the battlefield. -- {2}{G}{W}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) -mana={G}{W} -type=Creature -subtype=Dryad Shaman -power=2 -toughness=2 -[/card] -[card] -name=Voidwielder -auto=may moveTo(ownerhand) target(creature) -text=When Voidwielder enters the battlefield, you may return target creature to its owner's hand. -mana={4}{U} -type=Creature -subtype=Human Wizard -power=1 -toughness=4 -[/card] -[card] -name=Volatile Rig -auto=@damaged(this):flipacoin loseability sacrifice all(this) loseabilityend flipend -auto=@movedTo(this|graveyard) from(battlefield):flipacoin loseability damage:4 all(creature,player) loseabilityend flipend -abilities=trample,mustattack -text=Trample -- Volatile Rig attacks each turn if able. -- Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. -- When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player. -mana={4} -type=Artifact Creature -subtype=Construct -power=4 -toughness=4 -[/card] -[card] -name=Vraska the Unseen -auto=counter(0/0,5,loyalty) -auto={C(0/0,1,Loyalty)}:name(dread) transforms((,newability[@combatdamaged(this) from(creature):all(trigger[from]) destroy])) uynt -auto={C(0/0,-3,Loyalty)}:destroy target(*[-land]) -auto={C(0/0,-7,Loyalty)}:token(-290538)*3 -text=+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature. -- -3: Destroy target nonland permanent. -- -7: Put three 1/1 black Assassin creature tokens onto the battlefield with "Whenever this creature deals combat damage to a player, that player loses the game." -mana={3}{B}{G} -type=Planeswalker -subtype=Vraska -[/card] -[card] -name=Assassin Token -auto=@combatdamaged(player) from(this):winGame controller -id=-290538 -type=Creature -subtype=Assassin -power=1 -toughness=1 -color=black -[/card] -[card] -name=Wayfaring Temple -auto=type:creature:mybattlefield/type:creature:mybattlefield nonstatic -auto=@combatdamaged(player) from(this) restriction{type(creature[token]|mybattlefield)~morethan~0}:name(populate) clone notatarget(creature[token]|mybattlefield) -text=Wayfaring Temple's power and toughness are each equal to the number of creatures you control. -- Whenever Wayfaring Temple deals combat damage to a player, populate. (Put a token onto the battlefield that's a copy of a creature token you control.) -mana={1}{G}{W} -type=Creature -subtype=Elemental -power=* -toughness=* -[/card] -[card] -name=Wild Beastmaster -auto=@combat(attacking) source(this):all(other creature|myBattlefield) dynamicability ueot -text=Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power. -mana={2}{G} -type=Creature -subtype=Human Shaman -power=1 -toughness=1 -[/card] -[card] -name=Worldspine Wurm -auto=@movedto(this|graveyard) from(battlefield):token(Wurm,Creature Wurm,5/5,green,trample)*3 -autograveyard=moveTo(ownerlibrary) && shuffle -abilities=trample -text=Trample -- When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield. -- When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. -mana={8}{G}{G}{G} -type=Creature -subtype=Wurm -power=15 -toughness=15 -[/card] -[card] -name=Zanikev Locust -autograveyard={2}{B}{B}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery -abilities=flying -text=Flying -- Scavenge {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) -mana={5}{B} -type=Creature -subtype=Insect -power=3 -toughness=3 -[/card] diff --git a/projects/mtg/bin/Res/sets/primitives/mtg.txt b/projects/mtg/bin/Res/sets/primitives/mtg.txt index 2634872e9..a523de44a 100644 --- a/projects/mtg/bin/Res/sets/primitives/mtg.txt +++ b/projects/mtg/bin/Res/sets/primitives/mtg.txt @@ -291,6 +291,15 @@ mana={R} type=Instant [/card] [card] +name=Abrupt Decay +target=*[-land&manacost<=3] +auto=destroy +abilities=nofizzle +text=Abrupt Decay can't be countered by spells or abilities. -- Destroy target nonland permanent with converted mana cost 3 or less. +mana={B}{G} +type=Instant +[/card] +[card] name=Absolute Grace auto=lord(creature) protection from black text=All creatures have protection from black. @@ -753,6 +762,14 @@ mana={2} type=Artifact [/card] [card] +name=Aerial Predation +target=creature[flying] +auto=destroy && life:2 controller +text=Destroy target creature with flying. You gain 2 life. +mana={2}{G} +type=Instant +[/card] +[card] name=Aerie Mystics abilities=flying auto={1}{G}{U}:lord(creature|myBattlefield) shroud ueot @@ -1663,7 +1680,6 @@ toughness=1 [/card] [card] name=Alpha Tyrranax -text= mana={4}{G}{G} type=Creature subtype=Beast @@ -1814,7 +1830,6 @@ toughness=2 [/card] [card] name=Amphin Cutthroat -text= mana={3}{U} type=Creature subtype=Salamander Rogue @@ -2300,6 +2315,17 @@ power=5 toughness=5 [/card] [card] +name=Angel of Serenity +auto=hand(blink)forsrc target(other creature|battlefield,graveyard) +abilities=flying +text=Flying -- When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. -- When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. +mana={4}{W}{W}{W} +type=Creature +subtype=Angel +power=5 +toughness=6 +[/card] +[card] name=Angel's Feather auto=@movedTo(*[white]|stack):may life:1 controller text=Whenever a player casts a white spell, you may gain 1 life. @@ -2625,6 +2651,15 @@ mana={3}{B}{B} type=Instant [/card] [card] +name=Annihilating Fire +target=creature,player +auto=exiledeath +auto=damage:3 +text=Annihilating Fire deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. +mana={1}{R}{R} +type=Instant +[/card] +[card] name=Annul target=artifact,enchantment|stack auto=fizzle @@ -2938,6 +2973,16 @@ power=0 toughness=0 [/card] [card] +name=Aquus Steed +auto={2}{U}{T}:-2/0 target(creature) +text={2}{U}, {T}: Target creature gets -2/-0 until end of turn. +mana={3}{U} +type=Creature +subtype=Beast +power=1 +toughness=3 +[/card] +[card] name=Araba Mothrider abilities=flying auto=bushido(1/1) @@ -3388,6 +3433,27 @@ power=3 toughness=4 [/card] [card] +name=Archon of the Triumvirate +auto=@combat(attacking) source(this):name(detain) target(*[-land]|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt +abilities=flying +text=Flying -- Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) +mana={5}{W}{U} +type=Creature +subtype=Archon +power=4 +toughness=5 +[/card] +[card] +name=Archweaver +abilities=reach,trample +text=Reach, trample +mana={5}{G}{G} +type=Creature +subtype=Spider +power=5 +toughness=5 +[/card] +[card] name=Archwing Dragon abilities=flying,haste auto=@each endofturn:moveto(ownerhand) all(this) @@ -3666,6 +3732,17 @@ mana={2}{U} type=Sorcery [/card] [card] +name=Armada Wurm +auto=token(Wurm,Creature Wurm,5/5,green,trample) +abilities=trample +text=Trample -- When Armada Wurm enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield. +mana={2}{G}{G}{W}{W} +type=Creature +subtype=Wurm +power=5 +toughness=5 +[/card] +[card] name=Armadillo Cloak target=creature auto=2/2 @@ -3773,7 +3850,6 @@ subtype=Aura [/card] [card] name=Armored Cancrix -text= mana={4}{U} type=Creature subtype=Crab @@ -3838,7 +3914,6 @@ toughness=4 [/card] [card] name=Armored Warhorse -text= mana={W}{W} type=Creature subtype=Horse @@ -3857,6 +3932,16 @@ power=1 toughness=1 [/card] [card] +name=Armory Guard +auto=aslongas(land[gate]|mybattlefield) vigilance +text=Armory Guard has vigilance as long as you control a Gate. +mana={3}{W} +type=Creature +subtype=Giant Soldier +power=2 +toughness=5 +[/card] +[card] name=Arms Dealer auto={1}{R}{S(goblin|myBattlefield)}:Damage:4 target(creature) text={1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. @@ -4035,6 +4120,18 @@ mana={3}{G}{G} type=Enchantment [/card] [card] +name=Ash Zealot +auto=@movedTo(*|mystack) from(graveyard):damage:3 controller +auto=@movedTo(*|opponentstack) from(graveyard):damage:3 opponent +abilities=first strike,haste +text=First strike, haste -- Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player. +mana={R}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Asha's Favor target=creature auto=flying @@ -4217,6 +4314,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Assassinate +target=creature[tapped] +auto=destroy +text=Destroy target tapped creature. +mana={2}{B} +type=Sorcery +[/card] +[card] name=Assassin's Blade target=*[creature;attacking;-black] auto=destroy @@ -4226,11 +4331,12 @@ mana={1}{B} type=Instant [/card] [card] -name=Assassinate -target=creature[tapped] +name=Assassin's Strike +target=creature +auto=transforms((,newability[ability$!name(discard) target(*|myhand) reject!$ controller])) auto=destroy -text=Destroy target tapped creature. -mana={2}{B} +text=Destroy target creature. Its controller discards a card. +mana={4}{B}{B} type=Sorcery [/card] [card] @@ -4374,6 +4480,14 @@ mana={2}{U} type=Enchantment [/card] [card] +name=Auger Spree +target=creature +auto=4/-4 +text=Target creature gets +4/-4 until end of turn. +mana={1}{B}{R} +type=Instant +[/card] +[card] name=Augur il-Vec abilities=shadow auto={S}:life:4 controller myUpkeepOnly @@ -4825,17 +4939,6 @@ mana={1} type=Artifact [/card] [card] -name=Avenging Angel -auto=flying -auto=@movedTo(graveyard) from(this|battlefield):may all(trigger[from]) moveto(ownerlibrary) -text=Flying -- When Avenging Angel dies, you may put Avenging Angel on top of its owner's library. -mana={3}{W}{W} -type=Creature -subtype=Angel -power=3 -toughness=3 -[/card] -[card] name=Aven Archer abilities=flying auto={2}{W}{T}:damage:2 target(creature[attacking;blocking]) @@ -5060,6 +5163,25 @@ power=5 toughness=5 [/card] [card] +name=Avenging Angel +auto=flying +auto=@movedTo(graveyard) from(this|battlefield):may all(trigger[from]) moveto(ownerlibrary) +text=Flying -- When Avenging Angel dies, you may put Avenging Angel on top of its owner's library. +mana={3}{W}{W} +type=Creature +subtype=Angel +power=3 +toughness=3 +[/card] +[card] +name=Avenging Arrow +target=creature[damaged] +auto=destroy +text=Destroy target creature that dealt damage this turn. +mana={2}{W} +type=Instant +[/card] +[card] name=Avian Changeling abilities=flying,changeling text=Changeling (This card is every creature type at all times.) -- Flying @@ -5105,6 +5227,25 @@ mana={2}{G} type=Enchantment [/card] [card] +name=Axebane Guardian +auto={T}:name(add mana) foreach(creature[defender]|myBattlefield) ability$! choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W} !$ controller +abilities=defender +text=Defender -- {T}: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control. +mana={2}{G} +type=Creature +subtype=Human Druid +power=0 +toughness=3 +[/card] +[card] +name=Axebane Stag +mana={6}{G} +type=Creature +subtype=Elk +power=6 +toughness=7 +[/card] +[card] name=Axegrinder Giant mana={4}{R}{R} type=Creature @@ -5191,6 +5332,16 @@ power=1 toughness=3 [/card] [card] +name=Azorius Arrester +auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt +text=When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=1 +[/card] +[card] name=Azorius Chancery auto=tap auto=moveTo(ownerhand) notatarget(land|mybattlefield) @@ -5199,6 +5350,15 @@ text=Azorius Chancery enters the battlefield tapped. -- When Azorius Chancery en type=Land [/card] [card] +name=Azorius Charm +auto=choice lord(creature|myBattlefield) lifelink ueot +auto=choice draw:1 controller +auto=aslongas(creature[attacking;blocking]|battlefield) choice moveTo(ownerlibrary) target(creature[attacking;blocking]|battlefield) +text=Choose one — Creatures you control gain lifelink until end of turn; or draw a card; or put target attacking or blocking creature on top of its owner's library. +mana={W}{U} +type=Instant +[/card] +[card] name=Azorius First-Wing abilities=flying auto=protection from(enchantment) @@ -5210,6 +5370,15 @@ power=2 toughness=2 [/card] [card] +name=Azorius Guildgate +auto=tap +auto={T}:Add {W} +auto={T}:Add {U} +text=Azorius Guildgate enters the battlefield tapped. -- {T}: Add {W} or {U} to your mana pool. +type=Land +subtype=Gate +[/card] +[card] name=Azorius Herald abilities=unblockable other={1}{W}{U} name(Spend U to Cast) @@ -5224,6 +5393,25 @@ power=2 toughness=1 [/card] [card] +name=Azorius Justiciar +auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt +text=When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.) +mana={2}{W}{W} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] +name=Azorius Keyrune +auto={T}:Add{W} +auto={T}:Add{U} +auto={W}{U}:transforms((Bird Artifact Creature,setpower=2,settoughness=2,blue,white,flying)) ueot +text={T}: Add {W} or {U} to your mana pool. -- {W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn. +mana={3} +type=Artifact +[/card] +[card] name=Azorius Signet auto={1}{T}:Add {W}{U} text={1}, {T}: Add {W}{U} to your mana pool. @@ -5231,6 +5419,17 @@ mana={2} type=Artifact [/card] [card] +name=Azor's Elocutors +auto=@each myupkeep:counter(0/0,1,Filibuster) all(this) && this(counter{0/0.5.Filibuster})>=wingame +auto=@damaged(controller):counter(0/0,-1,Filibuster) +text=At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game. -- Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors. +mana={3}{WU}{WU} +type=Creature +subtype=Human Advisor +power=3 +toughness=5 +[/card] +[card] name=Azure Drake abilities=flying text=Flying (This creature can't be blocked except by creatures with flying or reach.) @@ -5994,7 +6193,6 @@ toughness=5 [/card] [card] name=Barony Vampire -text= mana={2}{B} type=Creature subtype=Vampire @@ -6200,6 +6398,16 @@ power=3 toughness=2 [/card] [card] +name=Batterhorn +auto=may destroy target(artifact) +text=When Batterhorn enters the battlefield, you may destroy target artifact. +mana={4}{R} +type=Creature +subtype=Beast +power=4 +toughness=3 +[/card] +[card] name=Battering Craghorn abilities=first strike facedown={3} @@ -6482,6 +6690,16 @@ power=1 toughness=1 [/card] [card] +name=Bazaar Krovod +auto=@combat(attacking) source(this) restriction{type(creature[attacking]|mybattlefield)~morethan~1}:name(0/2 and untap) target(other creature[attacking]|mybattlefield) transforms((,newability[untap],newability[0/2])) ueot +text=Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature. +mana={4}{W} +type=Creature +subtype=Beast +power=2 +toughness=5 +[/card] +[card] name=Bazaar of Baghdad auto={T}:draw:2 && transforms((,newability[target(<3>*|myhand) reject])) forever text={T}: Draw two cards, then discard three cards. @@ -6781,6 +6999,16 @@ power=4 toughness=4 [/card] [card] +name=Bellows Lizard +auto={1}{R}:1/0 +text={1}{R}: Bellows Lizard gets +1/+0 until end of turn. +mana={R} +type=Creature +subtype=Lizard +power=1 +toughness=1 +[/card] +[card] name=Beloved Chaplain auto=protection from(creature) text=Protection from creatures @@ -7917,6 +8145,16 @@ power=1 toughness=1 [/card] [card] +name=Blistercoil Weird +auto=@movedTo(instant,sorcery|mystack): 1/1 ueot && untap all(this) +text=Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it. +mana={UR} +type=Creature +subtype=Weird +power=1 +toughness=1 +[/card] +[card] name=Blistergrub abilities=swampwalk auto=@movedTo(this|graveyard) from(battlefield):life:-2 opponent @@ -8347,6 +8585,18 @@ power=1 toughness=1 [/card] [card] +name=Bloodfray Giant +auto=may counter(1/1,1) +auto=this(counter{1/1.1}>=1) cantblock +abilities=trample +text=Trample -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) +mana={2}{R}{R} +type=Creature +subtype=Giant +power=4 +toughness=3 +[/card] +[card] name=Bloodhall Ooze auto=@each my upkeep restriction{type(*[black]|myBattlefield)~morethan~0}:may counter(1/1,1) auto=@each my upkeep restriction{type(*[green]|myBattlefield)~morethan~0}:may counter(1/1,1) @@ -9234,7 +9484,6 @@ type=Instant [/card] [card] name=Bonebreaker Giant -text= mana={4}{R} type=Creature subtype=Giant @@ -10460,6 +10709,16 @@ text={T}: Add {1} to your mana pool. -- {T}: Add {G} or {W} to your mana pool. B type=Land [/card] [card] +name=Brushstrider +abilities=vigilance +text=Vigilance +mana={1}{G} +type=Creature +subtype=Beast +power=3 +toughness=1 +[/card] +[card] name=Brushwagg auto=@combat(blocking,blocked,turnlimited) source(this):-2/2 ueot text=Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn. @@ -11164,6 +11423,13 @@ type=Instant subtype=Arcane [/card] [card] +name=Call of the Conclave +auto=token(Centaur,Creature Centaur,3/3,green) +text=Put a 3/3 green Centaur creature token onto the battlefield. +mana={G}{W} +type=Sorcery +[/card] +[card] name=Call of the Herd auto=token(Elephant,creature elephant, 3/3,green) flashback={3}{G} @@ -11691,6 +11957,18 @@ power=6 toughness=6 [/card] [card] +name=Carnival Hellsteed +auto=may counter(1/1,1) +auto=this(counter{1/1.1}>=1) cantblock +abilities=first strike,haste +text=First strike, haste -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) +mana={4}{B}{R} +type=Creature +subtype=Nightmare Horse +power=5 +toughness=4 +[/card] +[card] name=Carnival of Souls auto=@movedTo(creature|battlefield):life:-1 controller auto=@movedTo(creature|battlefield):add{B} controller @@ -11903,6 +12181,14 @@ power=4 toughness=4 [/card] [card] +name=Catacomb Slug +mana={4}{B} +type=Creature +subtype=Slug +power=2 +toughness=6 +[/card] +[card] name=Catalog auto=draw:2 auto=reject target(*|myhand) @@ -12423,6 +12709,16 @@ mana={3}{G}{G} type=Enchantment [/card] [card] +name=Centaur Healer +auto=life:3 controller +text=When Centaur Healer enters the battlefield, you gain 3 life. +mana={1}{G}{W} +type=Creature +subtype=Centaur Cleric +power=3 +toughness=3 +[/card] +[card] name=Centaur Omenreader auto=this(tapped) lord(*|myhand) altercost(colorless, -2) ueot auto=@untapped(this):all(*|myhand) moveto(myhand) @@ -12465,6 +12761,16 @@ power=3 toughness=3 [/card] [card] +name=Centaur's Herald +auto={2}{G}{S}:token(Centaur,Creature Centaur,3/3,green) +text={2}{G}, Sacrifice Centaur's Herald: Put a 3/3 green Centaur creature token onto the battlefield. +mana={G} +type=Creature +subtype=Elf Scout +power=0 +toughness=1 +[/card] +[card] name=Cephalid Aristocrat auto=@targeted(this):deplete:2 controller text=Whenever Cephalid Aristocrat becomes the target of a spell or ability, put the top two cards of your library into your graveyard. @@ -12981,6 +13287,19 @@ mana={R} type=Instant [/card] [card] +name=Chaos Imps +auto=may counter(1/1,1) +auto=this(counter{1/1.1}>=1) cantblock +auto=this(counter{1/1.1}>=1) trample +abilities=flying +text=Flying -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -- Chaos Imps has trample as long as it has a +1/+1 counter on it. +mana={4}{R}{R} +type=Creature +subtype=Imp +power=6 +toughness=5 +[/card] +[card] name=Chaoslace alias=1282 text=Target spell or permanent becomes red. (Its mana symbols remain unchanged.) @@ -13465,6 +13784,15 @@ mana={2}{G} type=Enchantment [/card] [card] +name=Chorus of Might +target=creature +auto=foreach(creature|myBattlefield) 1/1 +auto=trample +text=Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. +mana={3}{G} +type=Instant +[/card] +[card] name=Chorus of Woe auto=lord(creature|myBattlefield) 1/0 text=Creatures you control get +1/+0 until end of turn. @@ -13492,6 +13820,18 @@ toughness=4 [/card] ###The 2 cards above should stay together (Flip Card)### [card] +name=Chromatic Lantern +auto=lord(land|mybattlefield) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}])) +auto={T}:Add{G} +auto={T}:Add{R} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{W} +text=Lands you control have "{T}: Add one mana of any color to your mana pool." -- {T}: Add one mana of any color to your mana pool. +mana={3} +type=Artifact +[/card] +[card] name=Chromatic Sphere auto={1}{T}{S}:Add{G} && Draw:1 controller auto={1}{T}{S}:Add{R} && Draw:1 controller @@ -13556,6 +13896,15 @@ mana={3} type=Artifact [/card] [card] +name=Chronic Flooding +target=land +auto=transforms((,newability[@tapped(this):deplete:3 controller])) +text=Enchant land -- Whenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard. +mana={1}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Chronomaton auto={1}{T}:counter(1/1,1) text={1}, {T}: Put a +1/+1 counter on Chronomaton. @@ -13855,6 +14204,15 @@ power=1 toughness=1 [/card] [card] +name=Civic Saber +auto={1}:equip +auto=teach(creature) colors/0 nonstatic +text=Equipped creature gets +1/+0 for each of its colors. -- Equip {1} +mana={1} +type=Artifact +subtype=Equipment +[/card] +[card] name=Civic Wayfinder auto=may moveTo(myHand) target(land[basic]|myLibrary) text=When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. @@ -14673,6 +15031,14 @@ power=2 toughness=3 [/card] [card] +name=Cobblebrute +mana={3}{R} +type=Creature +subtype=Elemental +power=5 +toughness=2 +[/card] +[card] name=Cobbled Wings auto={1}:equip auto=flying @@ -14693,6 +15059,14 @@ power=2 toughness=4 [/card] [card] +name=Codex Shredder +auto={T}:deplete:1 target(player) +auto={5}{T}{S}:moveTo(myhand) target(*|mygraveyard) +text={T}: Target player puts the top card of his or her library into his or her graveyard. -- {5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand. +mana={1} +type=Artifact +[/card] +[card] name=Coercion target=opponent auto=target(*|targetedpersonshand) reject @@ -14806,6 +15180,13 @@ mana={3}{R} type=Enchantment [/card] [card] +name=Collective Blessing +auto=lord(creature|mybattlefield) 3/3 +text=Creatures you control get +3/+3. +mana={3}{G}{G}{W} +type=Enchantment +[/card] +[card] name=Collective Unconscious auto=foreach(creature|myBattlefield)draw:1 text=Draw a card for each creature you control. @@ -14921,6 +15302,15 @@ color=white id=-278252 [/card] [card] +name=Common Bond +target=creature +auto=counter(1/1,1) +auto=counter(1/1,1) target(creature) +text=Put a +1/+1 counter on target creature. -- Put a +1/+1 counter on target creature. +mana={1}{G}{W} +type=Instant +[/card] +[card] name=Complex Automaton auto=@each my upkeep restriction{type(*|myBattlefield)~morethan~6:moveTo(myhand) text=At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand. @@ -15008,6 +15398,16 @@ mana={G} type=World Enchantment [/card] [card] +name=Concordia Pegasus +abilities=flying +text=Flying +mana={1}{W} +type=Creature +subtype=Pegasus +power=1 +toughness=3 +[/card] +[card] name=Concussive Bolt target=player auto=damage:4 @@ -15824,6 +16224,13 @@ mana={1}{U} type=Artifact [/card] [card] +name=Coursers' Accord +auto=token(Centaur,Creature Centaur,3/3,green) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller +text=Put a 3/3 green Centaur creature token onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +mana={4}{G}{W} +type=Sorcery +[/card] +[card] name=Court Archers abilities=reach,exalted text=Reach (This can block creatures with flying.) -- Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) @@ -16465,6 +16872,16 @@ power=1 toughness=1 [/card] [card] +name=Crosstown Courier +auto=@combatdamaged(player) from(this):deplete:thatmuch opponent +text=Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard. +mana={1}{U} +type=Creature +subtype=Vedalken +power=2 +toughness=1 +[/card] +[card] name=Crossway Vampire auto=target(creature) cantblock ueot text=When Crossway Vampire enters the battlefield, target creature can't block this turn. @@ -16863,6 +17280,17 @@ text=Crypt of Agadeem enters the battlefield tapped. -- {T}: Add {B} to your man type=Land [/card] [card] +name=Cryptborn Horror +auto=counter(1/1,oplifelost) +abilities=trample +text=Trample -- Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn. +mana={1}{BR}{BR} +type=Creature +subtype=Horror +power=0 +toughness=0 +[/card] +[card] name=Cryptwailing auto={1}{E(creature|mygraveyard)}{E(creature|mygraveyard)}:target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer asSorcery text={1}, Exile two creature cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery. @@ -17385,6 +17813,16 @@ power=3 toughness=1 [/card] [card] +name=Daggerdrome Imp +abilities=flying,lifelink +text=Flying -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={1}{B} +type=Creature +subtype=Imp +power=1 +toughness=1 +[/card] +[card] name=Daily Regimen target=creature auto={1}{W}:counter(1/1,1) @@ -17686,6 +18124,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Dark Revenant +autograveyard=moveTo(ownerlibrary) +text=Flying -- When Dark Revenant dies, put it on top of its owner's library. +mana={3}{B} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] name=Dark Ritual auto=Add{B}{B}{B} text=Add {B}{B}{B} to your mana pool. @@ -18346,6 +18794,17 @@ subtype=Werewolf power=4 toughness=4 [/card] +[card] +name=Dead Reveler +auto=may counter(1/1,1) +auto=this(counter{1/1.1}>=1) cantblock +text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=3 +[/card] ###The 2 cards above should stay together (Flip Card)### [card] name=Dead Weight @@ -18374,6 +18833,16 @@ mana={2}{R} type=Enchantment [/card] [card] +name=Deadbridge Goliath +autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +text=Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) +mana={2}{G}{G} +type=Creature +subtype=Insect +power=5 +toughness=5 +[/card] +[card] name=Deadeye Navigator auto=soulbond {1}{U}:(blink) abilities=soulbond @@ -18819,6 +19288,25 @@ type=Artifact subtype=Equipment [/card] [card] +name=Deathrite Shaman +auto=aslongas(land|graveyard) transforms((,newability[{T}:Add{G} controller && moveto(exile) target(land|graveyard)],newability[{T}:Add{R} controller && moveto(exile) target(land|graveyard)],newability[{T}:Add{U} controller && moveto(exile) target(land|graveyard)],newability[{T}:Add{B} controller && moveto(exile) target(land|graveyard)],newability[{T}:Add{W} controller && moveto(exile) target(land|graveyard)])) >0 +auto={B}{T}:life:-2 opponent && moveto(exile) target(instant,sorcery|graveyard) +auto={G}{T}:life:2 controller && moveto(exile) target(creature|graveyard) +text={T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. -- {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. -- {G}, {T}: Exile target creature card from a graveyard. You gain 2 life. +mana={BG} +type=Creature +subtype=Elf Shaman +power=1 +toughness=2 +[/card] +[card] +name=Death's Presence +auto=lord(creature|mybattlefield) transforms((,newability[@movedTo(this|graveyard) from(mybattlefield) once:dynamicability target(creature|mybattlefield)])) +text=Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. +mana={5}{G} +type=Enchantment +[/card] +[card] name=Deathspore Thallid text=At the beginning of your upkeep, put a spore counter on Deathspore Thallid. -- Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. mana={1}{B} @@ -19888,6 +20376,13 @@ type=Enchantment subtype=Aura [/card] [card] +name=Detention Sphere +auto=may name(exile) target(*[-land;-detention sphere]|battlefield) transforms((,newability[all(*[share!name!]) becomes(expelled)])) ueot && all(expelled) (blink)forsrc +text=When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. -- When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control. +mana={1}{W}{U} +type=Enchantment +[/card] +[card] name=Devastate target=land auto=destroy @@ -19904,6 +20399,16 @@ mana={5}{R}{R} type=Sorcery [/card] [card] +name=Deviant Glee +target=creature +auto=2/1 +auto=teach(creature) {R}:trample +text=Enchant creature -- Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn." +mana={B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Devil's Play target=creature,player auto=damage:X @@ -20990,6 +21495,17 @@ mana={5} type=Artifact [/card] [card] +name=Doorkeeper +auto={2}{U}{T}:deplete:type:creature[defender]:mybattlefield target(player) +abilities=defender +text=Defender -- {2}{U}, {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of creatures with defender you control. +mana={1}{U} +type=Creature +subtype=Homunculus +power=0 +toughness=4 +[/card] +[card] name=Dormant Sliver auto=lord(sliver) defender auto=@movedTo(sliver|myBattlefield):draw:1 controller @@ -21451,6 +21967,15 @@ mana={3}{G}{G} type=Instant [/card] [card] +name=Dramatic Rescue +target=creature +auto=moveTo(ownerhand) +auto=life:2 controller +text=Return target creature to its owner's hand. You gain 2 life. +mana={W}{U} +type=Instant +[/card] +[card] name=Drana, Kalastria Bloodchief abilities=flying auto={X}{B}{B}:damage:X target(creature) && all(this) x/0 ueot @@ -21599,6 +22124,14 @@ mana={B} type=Enchantment [/card] [card] +name=Dreadbore +target=creature,planeswalker +auto=destroy +text=Destroy target creature or planeswalker. +mana={B}{R} +type=Sorcery +[/card] +[card] name=Dreadwaters target=player auto=deplete:type:land:mybattlefield @@ -21791,6 +22324,17 @@ mana={B} type=Instant [/card] [card] +name=Dreg Mangler +autograveyard={3}{B}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +abilities=haste +text=Haste -- Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) +mana={1}{B}{G} +type=Creature +subtype=Plant Zombie +power=3 +toughness=3 +[/card] +[card] name=Dreg Reaver mana={4}{B} type=Creature @@ -22193,6 +22737,16 @@ power=1 toughness=3 [/card] [card] +name=Drudge Beetle +autograveyard={5}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +text=Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) +mana={1}{G} +type=Creature +subtype=Insect +power=2 +toughness=2 +[/card] +[card] name=Drudge Reavers abilities=flash auto={B}:regenerate @@ -22253,6 +22807,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Druid's Deliverance +auto=preventAllCombatDamage to(controller) ueot +auto=name(populate) clone notatarget(creature[token]|mybattlefield) +text=Prevent all combat damage that would be dealt to you this turn. Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +mana={1}{G} +type=Instant +[/card] +[card] name=Druid's Familiar auto=soulbond 2/2 abilities=soulbond @@ -22299,6 +22861,26 @@ power=1 toughness=1 [/card] [card] +name=Dryad Militant +auto=@movedTo(instant,sorcery|graveyard):all(trigger) moveTo(exile) +text=If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. +mana={GW} +type=Creature +subtype=Dryad Soldier +power=2 +toughness=1 +[/card] +[card] +name=Dryad Sophisticate +abilities=nonbasiclandwalk +text=Nonbasic landwalk +mana={1}{G} +type=Creature +subtype=Dryad +power=2 +toughness=1 +[/card] +[card] name=Dryad's Caress other={3}{G}{W} name(Spend W to Cast) auto=alternative untap all(creature|mybattlefield) @@ -22317,16 +22899,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Dryad Sophisticate -abilities=nonbasiclandwalk -text=Nonbasic landwalk -mana={1}{G} -type=Creature -subtype=Dryad -power=2 -toughness=1 -[/card] -[card] name=Dueling Grounds auto=aslongas(creature[attacking]|battlefield) lord(creature[-attacking]|battlefield) cantattack auto=aslongas(creature[blocking]|battlefield) lord(creature[-blocking]|battlefield) cantblock @@ -25180,6 +25752,15 @@ power=4 toughness=3 [/card] [card] +name=Essence Backlash +target=creature|stack +auto=damage:p targetcontroller +auto=fizzle +text=Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller. +mana={2}{U}{R} +type=Instant +[/card] +[card] name=Essence Bottle auto={3}{T}:counter(0/0,1,Essence) auto={T}:thisforeach(counter{0/0.1.Essence}) life:2 && thisforeach(counter{0/0.1.Essence}) counter(0/0,-1,Essence) @@ -25374,6 +25955,16 @@ mana={3}{U} type=Instant [/card] [card] +name=Ethereal Armor +target=creature +auto=first strike +auto=type:enchantment:mybattlefield/type:enchantment:mybattlefield nonstatic +text=Enchant creature -- Enchanted creature gets +1/+1 for each enchantment you control and has first strike. +mana={W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Ethereal Champion auto={L}:prevent:1 all(this) text=Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn. @@ -25830,6 +26421,14 @@ mana={G} type=Instant [/card] [card] +name=Explosive Impact +target=creature,player +auto=damage:5 +text=Explosive Impact deals 5 damage to target creature or player. +mana={5}{R} +type=Instant +[/card] +[card] name=Explosive Vegetation auto=moveTo(myBattlefield) and!(tap)! notatarget(land[basic]|mylibrary) text=Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. @@ -26007,6 +26606,13 @@ type=Tribal Instant subtype=Elf [/card] [card] +name=Eyes in the Skies +auto=token(Bird,Creature Bird,1/1,flying,white) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller +text=Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +mana={3}{W} +type=Instant +[/card] +[card] name=Eyes of the Wisent auto=@movedto(*[blue]|stack) from(*|opponenthand) restriction{myturnonly}:may token(Elemental,creature elemental,4/4,green) text=Whenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield. @@ -26142,6 +26748,18 @@ power=2 toughness=2 [/card] [card] +name=Faerie Impostor +auto=aslongas(other creature|mybattlefield) choice notatarget(other creature|mybattlefield) moveTo(ownerhand) oneshot +auto=choice sacrifice +abilities=flying +text=Flying -- When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. +mana={U} +type=Creature +subtype=Faerie Rogue +power=2 +toughness=1 +[/card] +[card] name=Faerie Invaders abilities=flash,flying text=Flash (You may cast this spell any time you could cast an instant.) -- Flying @@ -26324,6 +26942,15 @@ power=2 toughness=1 [/card] [card] +name=Fall of the Gavel +target=*|stack +auto=fizzle +auto=life:5 controller +text=Counter target spell. You gain 5 life. +mana={3}{W}{U} +type=Instant +[/card] +[card] name=Fallen Angel abilities=flying auto={S(creature|myBattlefield)}:2/1 @@ -27012,6 +27639,16 @@ type=Enchantment subtype=Aura [/card] [card] +name=Fencing Ace +abilities=double strike +text=Double strike (This creature deals both first-strike and regular combat damage.) +mana={1}{W} +type=Creature +subtype=Human Soldier +power=1 +toughness=1 +[/card] +[card] name=Fendeep Summoner auto={T}:target(swamp) becomes(Treefolk Warrior,3/5) ueot text={T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn. @@ -28087,7 +28724,6 @@ toughness=4 [/card] [card] name=Flameborn Viron -text= mana={4}{R}{R} type=Creature subtype=Insect @@ -29370,7 +30006,6 @@ subtype=Aura [/card] [card] name=Fortress Crab -text= mana={3}{U} type=Creature subtype=Crab @@ -29753,6 +30388,16 @@ power=5 toughness=3 [/card] [card] +name=Frostburn Weird +auto={UR}:1/-1 +text={UR}: Frostburn Weird gets +1/-1 until end of turn. +mana={UR}{UR} +type=Creature +subtype=Weird +power=1 +toughness=4 +[/card] +[card] name=Frostling auto={S}:damage:1 target(creature) text=Sacrifice Frostling: Frostling deals 1 damage to target creature. @@ -30600,6 +31245,17 @@ mana={B}{B} type=Enchantment [/card] [card] +name=Gatecreeper Vine +auto=may moveto(myhand) notatarget(basic,gate|mylibrary) +abilities=defender +text=Defender -- When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library. +mana={1}{G} +type=Creature +subtype=Plant +power=0 +toughness=2 +[/card] +[card] name=Gatekeeper of Malakir auto=kicker target(player) ability$!name(sacrifice creature) notatarget(creature|mybattlefield) sacrifice!$ targetedplayer kicker={B} @@ -32358,6 +33014,16 @@ mana={2}{G} type=Instant [/card] [card] +name=Gobbling Ooze +auto={G}{S(other creature|mybattlefield)}:counter(1/1,1) +text={G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze. +mana={4}{G} +type=Creature +subtype=Ooze +power=3 +toughness=3 +[/card] +[card] name=Gobhobbler Rats mana={B}{R} text=Hellbent -- As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats." @@ -32641,6 +33307,16 @@ power=4 toughness=4 [/card] [card] +name=Goblin Electromancer +auto=lord(*[instant;sorcery]|myhand) altercost(colorless,-1) +text=Instant and sorcery spells you cast cost {1} less to cast. +mana={U}{R} +type=Creature +subtype=Goblin Wizard +power=2 +toughness=2 +[/card] +[card] name=Goblin Elite Infantry auto=@combat(blocking,blocked,turnlimited) source(this):-1/-1 ueot text=Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn. @@ -32943,6 +33619,13 @@ power=2 toughness=2 [/card] [card] +name=Goblin Rally +auto=token(Goblin,Creature Goblin,1/1,red)*4 +text=Put four 1/1 red Goblin creature tokens onto the battlefield. +mana={3}{R}{R} +type=Sorcery +[/card] +[card] name=Goblin Raider abilities=cantblock text=Goblin Raider can't block. @@ -33509,6 +34192,15 @@ type=Artifact subtype=Equipment [/card] [card] +name=Golgari Charm +auto=choice name(All creatures -1/-1) all(creature|battlefield) -1/-1 +auto=choice name(Destroy enchantment) destroy target(enchantment|battlefield) +auto=choice name(Regenerate creatures) regenerate all(creature|myBattlefield) +text=Choose one — All creatures get -1/-1 until end of turn; or destroy target enchantment; or regenerate each creature you control. +mana={B}{G} +type=Instant +[/card] +[card] name=Golgari Germination auto=@movedto(graveyard) from(creature[-token]|myBattlefield):token(Saproling,creature saproling, 1/1,green) text=Whenever a nontoken creature you control dies, put a 1/1 green Saproling creature token onto the battlefield. @@ -33516,6 +34208,15 @@ mana={1}{B}{G} type=Enchantment [/card] [card] +name=Golgari Guildgate +auto=tap +auto={T}:Add{B} +auto={T}:Add{G} +text=Golgari Guildgate enters the battlefield tapped. -- {T}: Add {B} or {G} to your mana pool. +type=Land +subtype=Gate +[/card] +[card] name=Golgari Guildmage auto={4}{B}{S(creature|myBattlefield)}:moveto(myhand) target(creature|mygraveyard) auto={4}{G}:counter(1/1,1) target(creature) @@ -33527,6 +34228,23 @@ power=2 toughness=2 [/card] [card] +name=Golgari Keyrune +auto={T}:add{B} +auto={T}:add{G} +auto={B}{G}:transforms((Insect Artifact Creature,setpower=2,settoughness=2,black,green,deathtouch)) ueot +text={T}: Add {B} or {G} to your mana pool. -- {B}{G}: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn. +mana={3} +type=Artifact +[/card] +[card] +name=Golgari Longlegs +mana={3}{BG}{BG} +type=Creature +subtype=Insect +power=5 +toughness=4 +[/card] +[card] name=Golgari Rot Farm auto=tap auto=moveto(ownerhand) notatarget(land|myBattlefield) @@ -33612,6 +34330,17 @@ power=2 toughness=2 [/card] [card] +name=Gore-House Chainwalker +auto=may counter(1/1,1) +auto=this(counter{1/1.1}>=1) cantblock +text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) +mana={1}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=1 +[/card] +[card] name=Gorger Wurm auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,1) all(this) text=Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) @@ -34528,6 +35257,18 @@ power=4 toughness=4 [/card] [card] +name=Grim Roustabout +auto=may counter(1/1,1) +auto=this(counter{1/1.1}>=1) cantblock +auto={1}{B}:regenerate +text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -- {1}{B}: Regenerate Grim Roustabout. +mana={1}{B} +type=Creature +subtype=Skeleton Warrior +power=1 +toughness=1 +[/card] +[card] name=Grim Tutor auto=moveTo(myhand) notatarget(*|myLibrary) auto=life:-3 controller @@ -34884,6 +35625,20 @@ text={T}: Add {1} to your mana pool. -- {T}: Add {R} or {G} to your mana pool. E type=Land [/card] [card] +name=Grove of the Guardian +auto={T}:add{1} +auto={3}{G}{W}{T(creature|myBattlefield)}{T(creature|myBattlefield)}{T}{S}:token(Elemental,Creature Elemental,8/8,green,white,vigilance) +text={T}: Add {1} to your mana pool. -- {3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield. +type=Land +[/card] +[card] +name=Growing Ranks +auto=@each my upkeep restriction{type(creature[token]|mybattlefield)~morethan~0}: ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller +text=At the beginning of your upkeep, populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +mana={2}{GW}{GW} +type=Enchantment +[/card] +[card] name=Growth Spasm auto=moveTo(myBattlefield) and!(tap)! notatarget(land[basic]|myLibrary) auto=Token(-193507) @@ -35321,6 +36076,16 @@ power=2 toughness=2 [/card] [card] +name=Guttersnipe +auto=@movedTo(instant,sorcery|mystack):damage:2 opponent +text=Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent. +mana={2}{R} +type=Creature +subtype=Goblin Shaman +power=2 +toughness=2 +[/card] +[card] name=Guttural Response target=instant[blue]|stack auto=fizzle @@ -36830,6 +37595,18 @@ power=2 toughness=2 [/card] [card] +name=Hellhole Flailer +auto=may counter(1/1,1) +auto=this(counter{1/1.1}>=1) cantblock +auto={2}{B}{R}{S}:target(player) dynamicability +text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) -- {2}{B}{R}, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player. +mana={1}{B}{R} +type=Creature +subtype=Ogre Warrior +power=3 +toughness=2 +[/card] +[card] name=Hellion Crucible auto={T}:Add {1} auto={1}{R}{T}:counter(0/0,1,Pressure) @@ -37099,7 +37876,6 @@ type=Sorcery [/card] [card] name=Hexplate Golem -text= mana={7} type=Artifact Creature subtype=Golem @@ -37530,7 +38306,6 @@ toughness=6 [/card] [card] name=Hollowhenge Beast -text= mana={3}{G}{G} type=Creature subtype=Beast @@ -37894,6 +38669,13 @@ mana={3} type=Artifact [/card] [card] +name=Horncaller's Chant +auto=token(Rhino,Creature Rhino,4/4,green,trample) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller +text=Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +mana={7}{G} +type=Sorcery +[/card] +[card] name=Horned Cheetah auto=spiritlink text=Whenever Horned Cheetah deals damage, you gain that much life. @@ -38095,6 +38877,16 @@ power=2 toughness=2 [/card] [card] +name=Hover Barrier +abilities=defender,flying +text=Defender, flying +mana={2}{U} +type=Creature +subtype=Illusion Wall +power=0 +toughness=6 +[/card] +[card] name=Hoverguard Observer abilities=flying,cloud text=Flying -- Hoverguard Observer can block only creatures with flying. @@ -38601,6 +39393,16 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Hussar Patrol +abilities=flash,vigilance +text=Flash (You may cast this spell any time you could cast an instant.) -- Vigilance +mana={2}{W}{U} +type=Creature +subtype=Human Knight +power=2 +toughness=4 +[/card] +[card] name=Hyalopterous Lemure auto={0}:-1/0 && flying text={0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. @@ -38662,6 +39464,17 @@ power=2 toughness=2 [/card] [card] +name=Hypersonic Dragon +auto=lord(sorcery|myhand) flash forcedalive +abilities=flying,haste +text=Flying, haste -- You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.) +mana={3}{U}{R} +type=Creature +subtype=Dragon +power=4 +toughness=4 +[/card] +[card] name=Hypervolt Grasp target=creature auto=teach(creature) {T}:damage:1 target(creature,player) @@ -39294,6 +40107,15 @@ mana={1}{B} type=Instant [/card] [card] +name=Inaction Injunction +target=creature|opponentBattlefield +auto=transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt +auto=draw:1 controller +text=Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) -- Draw a card. +mana={1}{U} +type=Sorcery +[/card] +[card] name=Iname as One auto=if casted(this) then moveTo(mybattlefield) target(spirit|mylibrary) auto=@movedTo(this|graveyard) from(battlefield):may all(trigger[to]) moveto(exile) && target(spirit|mylibrary) moveTo(mybattlefield) @@ -40494,6 +41316,28 @@ text=Isolated Chapel enters the battlefield tapped unless you control a Plains o type=Land [/card] [card] +name=Isperia, Supreme Judge +auto=@combat(attacking) source(creature|opponentBattlefield):may draw:1 controller +abilities=flying +text=Flying -- Whenever a creature attacks you or a planeswalker you control, you may draw a card. +mana={2}{W}{W}{U}{U} +type=Legendary Creature +subtype=Sphinx +power=6 +toughness=4 +[/card] +[card] +name=Isperia's Skywatch +auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt +abilities=flying +text=Flying -- When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) +mana={5}{U} +type=Creature +subtype=Vedalken Knight +power=3 +toughness=3 +[/card] +[card] name=It That Betrays auto=@combat(attacking) source(this):name(Annihilate) ability$!name(sacrifice 2 permanents) notatarget(<2>*|mybattlefield) sacrifice !$ opponent auto=@sacrificed(*[-token]) from(*[-token]|opponentbattlefield):all(trigger[from]) moveto(mybattlefield) @@ -40638,6 +41482,25 @@ power=2 toughness=2 [/card] [card] +name=Izzet Guildgate +auto=tap +auto={T}:Add{U} +auto={T}:Add{R} +text=Izzet Guildgate enters the battlefield tapped. -- {T}: Add {U} or {R} to your mana pool. +type=Land +subtype=Gate +[/card] +[card] +name=Izzet Keyrune +auto={T}:Add{U} +auto={T}:Add{R} +auto={U}{R}:transforms((Elemental Artifact Creature,setpower=2,settoughness=1,red,blue)) ueot +auto=@combatdamaged(player) from(this):may name(draw & discard) ability$!draw:1 _ choice notatarget(*|myhand) reject)!$ controller +text={T}: Add {U} or {R} to your mana pool. -- {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. -- Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card. +mana={3} +type=Artifact +[/card] +[card] name=Izzet Signet auto={1}{T}:Add {U}{R} text={1}, {T}: Add {U}{R} to your mana pool. @@ -40858,6 +41721,25 @@ power=3 toughness=2 [/card] [card] +name=Jarad, Golgari Lich Lord +auto=type:creature:mygraveyard/type:creature:mygraveyard nonstatic +auto={1}{B}{G}{S(other creature|myBattlefield)}:life:-storedpower opponent +autograveyard={S(swamp|mybattlefield)}{S(forest|mybattlefield)}:name(reclaim) moveTo(myhand) +text=Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard. -- {1}{B}{G}, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power. -- Sacrifice a Swamp and a Forest: Return Jarad from your graveyard to your hand. +mana={B}{B}{G}{G} +type=Legendary Creature +subtype=Zombie Elf +power=2 +toughness=2 +[/card] +[card] +name=Jarad's Orders +auto=name(put in hand) moveto(myhand) notatarget(creature|mylibrary) and!(name(put in graveyard) moveto(mygraveyard) notatarget(creature|mylibrary))! oneshot +text=Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library. +mana={2}{B}{G} +type=Sorcery +[/card] +[card] name=Jareth, Leonine Titan auto=@combat(blocking) source(this):7/7 ueot auto={W}:name(White) protection from white @@ -41712,7 +42594,6 @@ type=Land [/card] [card] name=Jwari Scuttler -text= mana={2}{U} type=Creature subtype=Crab @@ -42576,6 +43457,16 @@ power=2 toughness=3 [/card] [card] +name=Keening Apparition +auto={S}:destroy target(enchantment) +text=Sacrifice Keening Apparition: Destroy target enchantment. +mana={1}{W} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] name=Keening Banshee abilities=flying auto=-2/-2 target(creature) ueot @@ -43049,7 +43940,6 @@ toughness=3 [/card] [card] name=Kindercatch -text= mana={3}{G}{G}{G} type=Creature subtype=Spirit @@ -43750,6 +44640,17 @@ mana={2}{W} type=Enchantment [/card] [card] +name=Knightly Valor +target=creature +auto=2/2 +auto=vigilance +auto=token(Knight,Creature Knight,2/2,white,vigilance) +text=Enchant creature -- When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted creature gets +2/+2 and has vigilance. +mana={4}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Knollspine Invocation auto={1}{discard(*[manacost=1]|myhand)}:damage:1 target(creature,player) auto={2}{discard(*[manacost=2]|myhand)}:damage:2 target(creature,player) @@ -44081,6 +44982,28 @@ mana={4} type=Artifact [/card] [card] +name=Korozda Guildmage +auto={1}{B}{G}:1/1 && intimidate target(creature) ueot +auto={2}{B}{G}{S(creature[-token]|mybattlefield)}:token(Saproling,Creature Saproling,1/1,green)*storedtoughness +text={1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn. -- {2}{B}{G}, Sacrifice a nontoken creature: Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the sacrificed creature's toughness. +mana={B}{G} +type=Creature +subtype=Elf Shaman +power=2 +toughness=2 +[/card] +[card] +name=Korozda Monitor +autograveyard={5}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +abilities=trample +text=Trample -- Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) +mana={2}{G}{G} +type=Creature +subtype=Lizard +power=3 +toughness=3 +[/card] +[card] name=Koskun Keep auto={T}:Add{1} auto={1}{T}:Add{R} @@ -44870,7 +45793,6 @@ toughness=3 [/card] [card] name=Lagac Lizard -text= mana={3}{R} type=Creature subtype=Lizard @@ -45157,6 +46079,15 @@ type=Enchantment subtype=Aura [/card] [card] +name=Launch Party +target=creature +auto=destroy +auto=life:-2 targetcontroller +text=As an additional cost to cast Launch Party, sacrifice a creature. -- Destroy target creature. Its controller loses 2 life. +mana={3}{B}{S(creature|mybattlefield)} +type=Instant +[/card] +[card] name=Lava Axe target=player auto=damage:5 @@ -46752,6 +47683,18 @@ power=3 toughness=2 [/card] [card] +name=Lobber Crew +auto={T}:damage:1 opponent +auto=@movedTo(*[multicolor]|mystack):untap +abilities=defender +text=Defender -- {T}: Lobber Crew deals 1 damage to each opponent. -- Whenever you cast a multicolored spell, untap Lobber Crew. +mana={2}{R} +type=Creature +subtype=Goblin Warrior +power=0 +toughness=4 +[/card] +[card] name=Lobotomy target=*[-basic]|hand auto=moveTo(exile) @@ -47037,6 +47980,18 @@ power=2 toughness=1 [/card] [card] +name=Lotleth Troll +auto={discard(creature|myhand)}:counter(1/1,1) +auto={B}:regenerate +abilities=trample +text=Trample -- Discard a creature card: Put a +1/+1 counter on Lotleth Troll. -- {B}: Regenerate Lotleth Troll. +mana={B}{G} +type=Creature +subtype=Zombie Troll +power=2 +toughness=1 +[/card] +[card] name=Lotus Bloom auto={T}{S}:add {W}{W}{W} auto={T}{S}:add {U}{U}{U} @@ -47160,7 +48115,6 @@ toughness=3 [/card] [card] name=Loxodon Convert -text= mana={3}{W} type=Creature subtype=Elephant Soldier @@ -47262,7 +48216,6 @@ subtype=Equipment [/card] [card] name=Loxodon Wayfarer -text= mana={2}{W} type=Creature subtype=Elephant Monk @@ -47634,6 +48587,17 @@ mana={4} type=Artifact [/card] [card] +name=Lyev Skyknight +auto=name(detain) target(*[-land]|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt +abilities=flying +text=Flying -- When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) +mana={1}{W}{U} +type=Creature +subtype=Human Knight +power=3 +toughness=1 +[/card] +[card] name=Lymph Sliver auto=lord(sliver) absorb text=All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.) @@ -48387,6 +49351,19 @@ power=2 toughness=2 [/card] [card] +name=Mana Bloom +auto=counter(0/0,X,Charge) +auto={C(0/0,-1,Charge)}:Add{G} limit:1 +auto={C(0/0,-1,Charge)}:Add{R} limit:1 +auto={C(0/0,-1,Charge)}:Add{U} limit:1 +auto={C(0/0,-1,Charge)}:Add{B} limit:1 +auto={C(0/0,-1,Charge)}:Add{W} limit:1 +auto=this(counter{0/0.1.Charge}<1) transforms((,newability[@each my upkeep:moveto(ownerhand)])) +text=Mana Bloom enters the battlefield with X charge counters on it. -- Remove a charge counter from Mana Bloom: Add one mana of any color to your mana pool. Activate this ability only once each turn. -- At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand. +mana={X}{G} +type=Enchantment +[/card] +[card] name=Mana Breach auto=@movedTo(*|opponentstack):ability$!(bounce land) notatarget(land|mybattlefield) moveTo(ownerhand) !$ opponent auto=@movedTo(*|mystack):notatarget(land|mybattlefield) moveTo(ownerhand) @@ -48823,7 +49800,6 @@ toughness=4 [/card] [card] name=Maritime Guard -text= mana={1}{U} type=Creature subtype=Merfolk Soldier @@ -49155,6 +50131,13 @@ mana={X}{W}{W} type=Sorcery [/card] [card] +name=Martial Law +auto=@each my upkeep restriction{type(creature|opponentBattlefield)~morethan~0}:name(detain) target(creature|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt +text=At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) +mana={2}{W}{W} +type=Enchantment +[/card] +[card] name=Marton Stromgald auto=@combat(blocking) source(this):foreach(other creature[blocking]) all(other creature[blocking]) 1/1 ueot auto=@combat(attacking) source(this):foreach(other creature[attacking]) all(other creature[attacking]) 1/1 ueot @@ -49951,6 +50934,17 @@ mana={2}{GW} type=Instant [/card] [card] +name=Mercurial Chemister +auto={U}{T}:draw:2 controller +auto={R}{T}{discard(*|myhand)}:damage:storedmanacost target(creature) +text={U}, {T}: Draw two cards. -- {R}, {T}, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's converted mana cost. +mana={3}{U}{R} +type=Creature +subtype=Human Wizard +power=2 +toughness=3 +[/card] +[card] name=Mercurial Kite abilities=flying auto=@combatdamaged(creature) from(this):all(trigger[to]) tap && all(trigger[to]) frozen @@ -50926,6 +51920,16 @@ power=1 toughness=1 [/card] [card] +name=Minotaur Aggressor +abilities=first strike,haste +text=First strike, haste +mana={6}{R} +type=Creature +subtype=Minotaur Berserker +power=6 +toughness=2 +[/card] +[card] name=Minotaur Explorer auto=aslongas(*|myHand) choice discard:1 controller oneshot auto=choice sacrifice @@ -52382,7 +53386,6 @@ toughness=4 [/card] [card] name=Moriok Reaver -text= mana={2}{B} type=Creature subtype=Human Warrior @@ -54170,6 +55173,17 @@ power=1 toughness=1 [/card] [card] +name=Necropolis Regent +auto=lord(creature|mybattlefield) transforms((,newability[@combatdamaged(player) from(this):dynamicability])) +abilities=flying +text=Flying -- Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it. +mana={3}{B}{B}{B} +type=Creature +subtype=Vampire +power=6 +toughness=5 +[/card] +[card] name=Necropouncer auto={2}:equip auto=3/1 @@ -54320,7 +55334,6 @@ toughness=4 [/card] [card] name=Nema Siltlurker -text= mana={4}{G} type=Creature subtype=Lizard @@ -54416,7 +55429,6 @@ toughness=3 [/card] [card] name=Nether Horror -text= mana={3}{B} type=Creature subtype=Horror @@ -54587,6 +55599,17 @@ mana={4} type=Artifact [/card] [card] +name=New Prahv Guildmage +auto={W}{U}:flying target(creature) +auto={3}{W}{U}:name(detain) target(*[-land]|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt +text={W}{U}: Target creature gains flying until end of turn. -- {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) +mana={W}{U} +type=Creature +subtype=Human Wizard +power=2 +toughness=2 +[/card] +[card] name=Nezumi Bone-Reader auto={B}{S(creature|mybattlefield)}:target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer asSorcery text={B}, Sacrifice a creature: Target player discards a card. Activate this ability only any time you could cast a sorcery. @@ -55194,6 +56217,18 @@ mana={W} type=Instant [/card] [card] +name=Niv-Mizzet, Dracogenius +auto=@damaged(player) from(this):may draw:1 controller +auto={U}{R}:damage:1 target(creature,player) +abilities=flying +text=Flying -- Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card. -- {U}{R}: Niv-Mizzet, Dracogenius deals 1 damage to target creature or player. +mana={2}{U}{U}{R}{R} +type=Legendary Creature +subtype=Dragon Wizard +power=5 +toughness=5 +[/card] +[card] name=Niv-Mizzet, the Firemind abilities=flying auto=@drawn(controller):damage:1 target(creature,player) @@ -56072,6 +57107,17 @@ power=3 toughness=3 [/card] [card] +name=Ogre Jailbreaker +auto=aslongas(land[gate]|mybattlefield) canattack >0 +abilities=defender +text=Defender -- Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate. +mana={3}{B} +type=Creature +subtype=Ogre Rogue +power=4 +toughness=4 +[/card] +[card] name=Ogre Leadfoot auto=@combat(blocked) source(this) from(creature[artifact]):all(trigger[from]) destroy text=Whenever Ogre Leadfoot becomes blocked by an artifact creature, destroy that creature. @@ -56104,7 +57150,6 @@ toughness=4 [/card] [card] name=Ogre Resister -text= mana={2}{R}{R} type=Creature subtype=Ogre @@ -57464,14 +58509,6 @@ type=Enchantment subtype=Aura [/card] [card] -name=Pack's Disdain -target=creature -auto=chooseatype foreach(*[chosentype]|mybattlefield) -1/-1 chooseend -text=Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control. -mana={1}{B} -type=Instant -[/card] -[card] name=Pack Hunt target=creature auto=target(*[share!name!]|mylibrary) moveTo(myhand) @@ -57480,6 +58517,25 @@ mana={3}{G} type=Sorcery [/card] [card] +name=Pack Rat +auto=type:creature[rat]:mybattlefield/type:creature[rat]:mybattlefield nonstatic +auto={2}{B}{discard(*|myhand)}:token(253624) +text=Pack Rat's power and toughness are each equal to the number of Rats you control. -- {2}{B}, Discard a card: Put a token onto the battlefield that's a copy of Pack Rat. +mana={1}{B} +type=Creature +subtype=Rat +power=* +toughness=* +[/card] +[card] +name=Pack's Disdain +target=creature +auto=chooseatype foreach(*[chosentype]|mybattlefield) -1/-1 chooseend +text=Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control. +mana={1}{B} +type=Instant +[/card] +[card] name=Pact of Negation target=*|stack auto=fizzle @@ -58548,6 +59604,16 @@ mana={1}{U} type=Instant [/card] [card] +name=Perilous Shadow +auto={1}{B}:2/2 +text={1}{B}: Perilous Shadow gets +2/+2 until end of turn. +mana={2}{B}{B} +type=Creature +subtype=Insect Shade +power=0 +toughness=4 +[/card] +[card] name=Perimeter Captain abilities=defender auto=@combat(blocking) source(creature[defender]|mybattlefield):life:2 controller @@ -58936,6 +60002,16 @@ power=0 toughness=0 [/card] [card] +name=Phantom General +auto=lord(creature[token]|mybattlefield) 1/1 +text=Creature tokens you control get +1/+1. +mana={3}{W} +type=Creature +subtype=Spirit Soldier +power=2 +toughness=3 +[/card] +[card] name=Phantom Monster abilities=flying text=Flying @@ -60137,7 +61213,6 @@ toughness=3 [/card] [card] name=Plated Seastrider -text= mana={U}{U} type=Creature subtype=Beast @@ -60611,6 +61686,17 @@ mana={5}{G}{G}{G} type=Sorcery [/card] [card] +name=Precinct Captain +auto=@combatdamaged(player) from(this):token(Soldier,Creature Soldier,1/1,white) +abilities=first strike +text=First strike -- Whenever Precinct Captain deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield. +mana={W}{W} +type=Creature +subtype=Human Soldier +power=2 +toughness=2 +[/card] +[card] name=Predator Dragon abilities=flying, haste auto=may target(other creature|mybattlefield) sacrifice && counter(1/1,2) all(this) @@ -61458,6 +62544,14 @@ mana={B} type=Sorcery [/card] [card] +name=Psychic Spiral +target=player +auto=deplete:type:*:mygraveyard targetedplayer && all(*|mygraveyard) moveto(ownerlibrary) && shuffle +text=Shuffle all cards from your graveyard into your library. Target player puts that many cards from the top of his or her library into his or her graveyard. +mana={4}{U} +type=Instant +[/card] +[card] name=Psychic Trance auto=lord(wizard|myBattlefield) {T}:fizzle target(*|stack) text=Until end of turn, Wizards you control gain "{T}: Counter target spell." @@ -61758,6 +62852,16 @@ mana={W} type=Instant [/card] [card] +name=Pursuit of Flight +target=creature +auto=2/2 +auto=teach(creature) {U}:flying +text=Enchant creature -- Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn." +mana={1}{R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Pus Kami auto={B}{S}:destroy target(creature[-black]) auto=@movedTo(this|mygraveyard) from(myBattlefield):may moveTo(myhand) target(other spirit[manacost<=6]|mygraveyard) @@ -61962,6 +63066,13 @@ mana={1}{R} type=Sorcery [/card] [card] +name=Pyroconvergence +auto=@movedTo(*[multicolor]|mystack):damage:2 target(creature,player) +text=Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to target creature or player. +mana={4}{R} +type=Enchantment +[/card] +[card] name=Pyrohemia auto={R}:damage:1 all(creature,player) auto=@each endofturn restriction{type(creature|battlefield)~lessthan~1}:sacrifice @@ -62237,7 +63348,6 @@ toughness=1 [/card] [card] name=Quilled Slagwurm -text= mana={4}{G}{G}{G} type=Creature subtype=Wurm @@ -62404,6 +63514,15 @@ power=0 toughness=1 [/card] [card] +name=Racecourse Fury +target=land +auto=teach(land) {T}:haste target(creature) +text=Enchant land -- Enchanted land has "{T}: Target creature gains haste until end of turn." +mana={R} +type=Enchantment +subtype=Aura +[/card] +[card] name=Rack and Ruin target=<2>artifact auto=destroy @@ -62824,6 +63943,17 @@ mana={6} type=Artifact [/card] [card] +name=Rakdos Cackler +auto=may counter(1/1,1) +auto=this(counter{1/1.1}>=1) cantblock +text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) +mana={BR} +type=Creature +subtype=Devil +power=1 +toughness=1 +[/card] +[card] name=Rakdos Carnarium auto=tap auto=moveTo(ownerhand) notatarget(land|myBattlefield) @@ -62832,6 +63962,24 @@ text=Rakdos Carnarium enters the battlefield tapped. -- When Rakdos Carnarium en type=Land [/card] [card] +name=Rakdos Charm +auto=choice target(player) moveTo(exile) all(*|targetedpersonsgraveyard) +auto=aslongas(artifact|battlefield) choice destroy target(artifact) +auto=choice name(damage) transforms((,newability[damage:1 controller])) all(creature|battlefield) +text=Choose one — Exile all cards from target player's graveyard; or destroy target artifact; or each creature deals 1 damage to its controller. +mana={B}{R} +type=Instant +[/card] +[card] +name=Rakdos Guildgate +auto=tap +auto={T}:Add{B} +auto={T}:Add{R} +text=Rakdos Guildgate enters the battlefield tapped. -- {T}: Add {B} or {R} to your mana pool. +type=Land +subtype=Gate +[/card] +[card] name=Rakdos Guildmage auto={3}{B}{discard(*|myhand)}:-2/-2 target(creature) auto={3}{R}:token(Goblin,Creature Goblin,2/1,red,haste,unearth) @@ -62853,6 +64001,15 @@ power=1 toughness=1 [/card] [card] +name=Rakdos Keyrune +auto={T}:Add{B} +auto={T}:Add{R} +auto={B}{R}:transforms((Devil Artifact Creature,setpower=3,settoughness=1,black,red,first strike)) ueot +text={T}: Add {B} or {R} to your mana pool. -- {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn. +mana={3} +type=Artifact +[/card] +[card] name=Rakdos Pit Dragon auto={R}{R}:flying auto={R}:1/0 @@ -62866,6 +64023,39 @@ power=3 toughness=3 [/card] [card] +name=Rakdos Ragemutt +abilities=lifelink,haste +text=Lifelink, haste +mana={3}{B}{R} +type=Creature +subtype=Elemental Hound +power=3 +toughness=3 +[/card] +[card] +name=Rakdos Ringleader +auto=@combatdamaged(opponent) from(this):discard:1 opponent +auto=@combatdamaged(controller) from(this):discard:1 controller +auto={B}:regenerate +abilities=first strike +text=First strike -- Whenever Rakdos Ringleader deals combat damage to a player, that player discards a card at random. -- {B}: Regenerate Rakdos Ringleader. +mana={4}{B}{R} +type=Creature +subtype=Skeleton Warrior +power=3 +toughness=1 +[/card] +[card] +name=Rakdos Shred-Freak +abilities=haste +text=Haste +mana={BR}{BR} +type=Creature +subtype=Human Berserker +power=2 +toughness=1 +[/card] +[card] name=Rakdos Signet auto={1}{T}:Add {B}{R} text={1}, {T}: Add {B}{R} to your mana pool. @@ -62885,6 +64075,15 @@ power=7 toughness=6 [/card] [card] +name=Rakdos's Return +target=opponent +auto=damage:x +auto=thisforeach(x) ability$!name(discard) target(*|myhand) reject!$ targetedplayer +text=Rakdos's Return deals X damage to target opponent. That player discards X cards. +mana={X}{B}{R} +type=Sorcery +[/card] +[card] name=Rakeclaw Gargantuan auto={1}:first strike target(creature[power>=5]) text={1}: Target creature with power 5 or greater gains first strike until end of turn. @@ -63656,7 +64855,6 @@ toughness=4 [/card] [card] name=Razorfield Thresher -text= mana={7} type=Artifact Creature subtype=Construct @@ -65490,6 +66688,16 @@ power=2 toughness=2 [/card] [card] +name=Righteous Authority +target=creature +auto=teach(creature) type:*:myhand/type:*:myhand nonstatic +auto=teach(creature) transforms((,newability[@each my draw:draw:1 controller])) +text=Enchant creature -- Enchanted creature gets +1/+1 for each card in its controller's hand. -- At the beginning of the draw step of enchanted creature's controller, that player draws an additional card. +mana={3}{W}{U} +type=Enchantment +subtype=Aura +[/card] +[card] name=Righteous Avengers abilities=plainswalk text=Plainswalk @@ -65640,7 +66848,6 @@ subtype=Equipment [/card] [card] name=Riot Devils -text= mana={2}{R} type=Creature subtype=Devil @@ -65797,6 +67004,16 @@ mana={4}{B} type=Sorcery [/card] [card] +name=Risen Sanctuary +abilities=vigilance +text=Vigilance +mana={5}{G}{W} +type=Creature +subtype=Elemental +power=8 +toughness=8 +[/card] +[card] name=Rishadan Airship abilities=flying,cloud text=Flying -- Rishadan Airship can block only creatures with flying. @@ -66245,6 +67462,13 @@ power=3 toughness=4 [/card] [card] +name=Rogue's Passage +auto={T}:Add{1} +auto={4}{T}:unblockable target(creature) +text={T}: Add {1} to your mana pool. -- {4}, {T}: Target creature is unblockable this turn. +type=Land +[/card] +[card] name=Rohgahh of Kher Keep auto=upcostmulti[{R}{R}{R}] tap && moveTo(opponentbattlefield) all(Kobolds of Kher Keep|mybattlefield) && moveTo(opponentbattlefield) all(Rohgahh of Kher Keep|mybattlefield) auto=lord(Kobolds of Kher Keep|mybattlefield) 2/2 @@ -66433,6 +67657,14 @@ power=2 toughness=2 [/card] [card] +name=Rootborn Defenses +auto=ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller +auto=all(creature|myBattlefield) indestructible +text=Populate. Creatures you control are indestructible this turn. (To populate, put a token onto the battlefield that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy indestructible creatures.) +mana={2}{W} +type=Instant +[/card] +[card] name=Rootbound Crag auto=tap auto=aslongas(mountain,forest|myBattlefield) untap @@ -66606,7 +67838,6 @@ toughness=2 [/card] [card] name=Rotted Hystrix -text= mana={4}{G} type=Creature subtype=Beast @@ -66615,7 +67846,6 @@ toughness=6 [/card] [card] name=Rotting Fensnake -text= mana={3}{B} type=Creature subtype=Zombie Snake @@ -66712,6 +67942,16 @@ power=2 toughness=2 [/card] [card] +name=Rubbleback Rhino +abilities=opponentshroud +text=Hexproof (This creature can't be the target of spells or abilities your opponents control.) +mana={4}{G} +type=Creature +subtype=Rhino +power=3 +toughness=4 +[/card] +[card] name=Ruby Leech abilities=first strike auto=lord(*[red]|myhand) altercost(red,+1) @@ -66851,29 +68091,6 @@ mana={G} type=Instant [/card] [card] -name=Runechanter's Pike -auto={2}:equip -auto=first strike -auto=teach(creature) type:*[instant]:mygraveyard/0 nonstatic -auto=teach(creature) type:*[sorcery]:mygraveyard/0 nonstatic -text=Equipped creature has first strike and gets +X/+0 where X is the number of instant and sorcery cards in your graveyard. -- Equip {2} -mana={2} -type=Artifact -subtype=Equipment -[/card] -[card] -name=Runes of the Deus -target=creature -auto=teach(creature[red]) 1/1 -auto=teach(creature[red]) double strike -auto=teach(creature[green]) 1/1 -auto=teach(creature[green]) flying -text=Enchant creature -- As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) -- As long as enchanted creature is green, it gets +1/+1 and has trample. -mana={4}{RG} -type=Enchantment -subtype=Aura -[/card] -[card] name=Rune-Cervin Rider abilities=flying auto={GW}{GW}:1/1 @@ -66885,6 +68102,47 @@ power=2 toughness=2 [/card] [card] +name=Rune-Scarred Demon +abilities=flying +auto=moveTo(myhand) target(*|mylibrary) +text=Flying -- When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library. +mana={5}{B}{B} +type=Creature +subtype=Demon +power=6 +toughness=6 +[/card] +###The 2 cards below should stay together (Flip Card)### +[card] +name=Rune-Tail, Kitsune Ascendant +auto=this(controllerlife >30) all(this) flip(Rune-Tail's Essence) +text=When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. +mana={2}{W} +type=Legendary Creature +subtype=Fox Monk +power=2 +toughness=2 +[/card] +[card] +name=Rune-Tail's Essence +auto=preventalldamage to(creature|mybattlefield) +text=Prevent all damage that would be dealt to creatures you control. +mana={2}{W} +type=Legendary Enchantment +[/card] +###The 2 cards above should stay together (Flip Card)### +[card] +name=Runechanter's Pike +auto={2}:equip +auto=first strike +auto=teach(creature) type:*[instant]:mygraveyard/0 nonstatic +auto=teach(creature) type:*[sorcery]:mygraveyard/0 nonstatic +text=Equipped creature has first strike and gets +X/+0 where X is the number of instant and sorcery cards in your graveyard. -- Equip {2} +mana={2} +type=Artifact +subtype=Equipment +[/card] +[card] name=Runeclaw Bear mana={1}{G} type=Creature @@ -66937,36 +68195,29 @@ type=Artifact subtype=Equipment [/card] [card] -name=Rune-Scarred Demon -abilities=flying -auto=moveTo(myhand) target(*|mylibrary) -text=Flying -- When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library. -mana={5}{B}{B} -type=Creature -subtype=Demon -power=6 -toughness=6 +name=Runes of the Deus +target=creature +auto=teach(creature[red]) 1/1 +auto=teach(creature[red]) double strike +auto=teach(creature[green]) 1/1 +auto=teach(creature[green]) flying +text=Enchant creature -- As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) -- As long as enchanted creature is green, it gets +1/+1 and has trample. +mana={4}{RG} +type=Enchantment +subtype=Aura [/card] -###The 2 cards below should stay together (Flip Card)### [card] -name=Rune-Tail, Kitsune Ascendant -auto=this(controllerlife >30) all(this) flip(Rune-Tail's Essence) -text=When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. -mana={2}{W} -type=Legendary Creature -subtype=Fox Monk +name=Runewing +auto=@movedTo(this|graveyard) from(battlefield):draw:1 controller +abilities=flying +text=Flying -- When Runewing dies, draw a card. +mana={3}{U} +type=Creature +subtype=Bird power=2 toughness=2 [/card] [card] -name=Rune-Tail's Essence -auto=preventalldamage to(creature|mybattlefield) -text=Prevent all damage that would be dealt to creatures you control. -mana={2}{W} -type=Legendary Enchantment -[/card] -###The 2 cards above should stay together (Flip Card)### -[card] name=Rupture target=creature|myBattlefield auto=moveTo(mygraveyard) @@ -67075,7 +68326,6 @@ toughness=1 [/card] [card] name=Russet Wolves -text= mana={3}{R} type=Creature subtype=Wolf @@ -67693,7 +68943,6 @@ type=Enchantment [/card] [card] name=Sanctuary Cat -text= mana={W} type=Creature subtype=Cat @@ -68206,6 +69455,14 @@ type=Enchantment subtype=Aura [/card] [card] +name=Savage Surge +target=creature +auto=2/2 && untap +text=Target creature gets +2/+2 until end of turn. Untap that creature. +mana={1}{G} +type=Instant +[/card] +[card] name=Savage Thallid text=At the beginning of your upkeep, put a spore counter on Savage Thallid. -- Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token onto the battlefield. -- Sacrifice a Saproling: Regenerate target Fungus. mana={3}{G}{G} @@ -68778,7 +70035,6 @@ toughness=7 [/card] [card] name=Scoria Elemental -text= mana={4}{R} type=Creature subtype=Elemental @@ -69476,6 +70732,15 @@ suspend(2)={g} type=Sorcery [/card] [card] +name=Search Warrant +target=player +auto=name(look) target(*|targetedpersonshand) 0/0 +auto=foreach(*|targetedpersonshand) life:1 controller +text=Target player reveals his or her hand. You gain life equal to the number of cards in that player's hand. +mana={W}{U} +type=Sorcery +[/card] +[card] name=Searchlight Geist abilities=flying auto={3}{B}:deathtouch ueot @@ -69651,6 +70916,16 @@ mana={2}{U} type=Enchantment [/card] [card] +name=Security Blockade +target=land +auto=teach(land) transforms((,newability[{T}:prevent:1 controller])) +auto=token(Knight,Creature Knight,2/2,white,vigilance) +text=Enchant land -- When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. -- Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn." +mana={2}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Security Detail auto=aslongas(creature|mybattlefield) {w}{w}:token(soldier,creature soldier,1/1,white) limit:1 <1 text={W}{W}: Put a 1/1 white Soldier creature token onto the battlefield. Activate this ability only if you control no creatures and only once each turn. @@ -69985,6 +71260,15 @@ power=3 toughness=3 [/card] [card] +name=Selesnya Charm +auto=choice target(creature) 2/2 && trample ueot +auto=choice moveTo(exile) target(creature[power>=5]) +auto=choice token(Knight,Creature Knight,2/2,white,vigilance) +text=Choose one — Target creature gets +2/+2 and gains trample until end of turn; or exile target creature with power 5 or greater; or put a 2/2 white Knight creature token with vigilance onto the battlefield. +mana={G}{W} +type=Instant +[/card] +[card] name=Selesnya Evangel auto={1}{T(other creature|myBattlefield)}{T}:token(Saproling,creature saproling, 1/1, green) text={1}, {T}, Tap an untapped creature you control: Put a 1/1 green Saproling creature token onto the battlefield. @@ -69995,6 +71279,15 @@ power=1 toughness=2 [/card] [card] +name=Selesnya Guildgate +auto=tap +auto={T}:Add{G} +auto={T}:Add{W} +text=Selesnya Guildgate enters the battlefield tapped. -- {T}: Add {G} or {W} to your mana pool. +type=Land +subtype=Gate +[/card] +[card] name=Selesnya Guildmage auto={3}{G}:token(saproling,creature saproling,1/1,green) auto={3}{W}:lord(creature|myBattlefield) 1/1 @@ -70006,6 +71299,15 @@ power=2 toughness=2 [/card] [card] +name=Selesnya Keyrune +auto={T}:Add{G} +auto={T}:Add{W} +auto={G}{W}:transforms((Wolf Artifact Creature,setpower=3,settoughness=3,green,white)) ueot +text={T}: Add {G} or {W} to your mana pool. -- {G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn. +mana={3} +type=Artifact +[/card] +[card] name=Selesnya Sanctuary auto=tap auto=moveto(ownerhand) notatarget(land|myBattlefield) @@ -70014,6 +71316,16 @@ text=Selesnya Sanctuary enters the battlefield tapped. -- When Selesnya Sanctuar type=Land [/card] [card] +name=Selesnya Sentry +auto={5}{G}:regenerate +text={5}{G}: Regenerate Selesnya Sentry. +mana={2}{W} +type=Creature +subtype=Elephant Soldier +power=3 +toughness=2 +[/card] +[card] name=Selesnya Signet auto={1}{T}:Add {G}{W} text={1}, {T}: Add {G}{W} to your mana pool. @@ -70076,6 +71388,16 @@ power=2 toughness=2 [/card] [card] +name=Seller of Songbirds +auto=token(Bird,Creature Bird,1/1,white,flying) +text=When Seller of Songbirds enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield. +mana={2}{W} +type=Creature +subtype=Human +power=1 +toughness=2 +[/card] +[card] name=Semblance Anvil auto=choice name(Artifact) moveTo(myexile) notatarget(artifact|myhand) && counter(0/0,1,Artifact) all(this) auto=choice name(Artifact Creature) moveTo(myexile) notatarget(creature[artifact]|myhand) && counter(0/0,1,ArtifactCreature) all(this) @@ -70652,6 +71974,17 @@ power=1 toughness=1 [/card] [card] +name=Sewer Shambler +autograveyard={2}{B}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +abilities=swampwalk +text=Swampwalk (This creature is unblockable as long as defending player controls a Swamp.) -- Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) +mana={2}{B} +type=Creature +subtype=Zombie +power=2 +toughness=1 +[/card] +[card] name=Sewers of Estark target=creature auto=teach(creature[attacking]) unblockable ueot @@ -71760,6 +73093,13 @@ mana={1} type=Artifact [/card] [card] +name=Shrieking Affliction +auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~2}:life:-3 opponent +text=At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or she loses 3 life. +mana={B} +type=Enchantment +[/card] +[card] name=Shrieking Drake abilities=flying auto=moveTo(ownerhand) notatarget(creature|myBattlefield) @@ -73272,6 +74612,13 @@ mana={3} type=Artifact [/card] [card] +name=Skull Rend +auto=damage:2 opponent && discard:2 opponent +text=Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random. +mana={3}{B}{R} +type=Sorcery +[/card] +[card] name=Skullcage auto=@each opponent upkeep restriction{type(*|opponenthand)~morethan~4}:damage:2 opponent auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~3}:damage:2 opponent @@ -73503,6 +74850,27 @@ power=2 toughness=2 [/card] [card] +name=Skyline Predator +abilities=flash,flying +text=Flash (You may cast this spell any time you could cast an instant.) -- Flying +mana={4}{U}{U} +type=Creature +subtype=Drake +power=3 +toughness=4 +[/card] +[card] +name=Skymark Roc +auto=@combat(attacking) source(this):may moveto(ownerhand) target(creature[toughness<=2]|opponentbattlefield) +abilities=flying +text=Flying -- Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand. +mana={2}{W}{U} +type=Creature +subtype=Bird +power=3 +toughness=3 +[/card] +[card] name=Skyreach Manta abilities=flying,sunburst auto=counter(1/1,sunburst) @@ -73978,6 +75346,13 @@ mana={2}{G}{G} type=Instant [/card] [card] +name=Slime Molding +auto=token(Ooze,Creature Ooze,X/X,green) +text=Put an X/X green Ooze creature token onto the battlefield. +mana={X}{G} +type=Sorcery +[/card] +[card] name=Slimy Kavu auto={T}:ueot loseabilities && losesubtypesof(land) && transforms((swamp)) target(land) text={T}: Target land becomes a Swamp until end of turn. @@ -74149,6 +75524,16 @@ power=1 toughness=1 [/card] [card] +name=Slitherhead +autograveyard={E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +text=Scavenge {0} ({0}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) +mana={BG} +type=Creature +subtype=Plant Zombie +power=1 +toughness=1 +[/card] +[card] name=Slithering Shade abilities=defender auto={B}:1/1 @@ -74243,6 +75628,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Sluiceway Scorpion +autograveyard={1}{B}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +abilities=deathtouch +text=Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) -- Scavenge {1}{B}{G} ({1}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) +mana={2}{B}{G} +type=Creature +subtype=Scorpion +power=2 +toughness=2 +[/card] +[card] name=Slumbering Dragon abilities=flying auto=this(counter{1/1.1}<5) cantattack @@ -75387,6 +76783,30 @@ mana={B} type=Enchantment [/card] [card] +name=Soul Tithe +target=*[-land] +auto=teach(*[manacost=1]) transforms((,newability[upcost[{1}] sacrifice])) +auto=teach(*[manacost=2]) transforms((,newability[upcost[{2}] sacrifice])) +auto=teach(*[manacost=3]) transforms((,newability[upcost[{3}] sacrifice])) +auto=teach(*[manacost=4]) transforms((,newability[upcost[{4}] sacrifice])) +auto=teach(*[manacost=5]) transforms((,newability[upcost[{5}] sacrifice])) +auto=teach(*[manacost=6]) transforms((,newability[upcost[{6}] sacrifice])) +auto=teach(*[manacost=7]) transforms((,newability[upcost[{7}] sacrifice])) +auto=teach(*[manacost=8]) transforms((,newability[upcost[{8}] sacrifice])) +auto=teach(*[manacost=9]) transforms((,newability[upcost[{9}] sacrifice])) +auto=teach(*[manacost=10]) transforms((,newability[upcost[{10}] sacrifice])) +auto=teach(*[manacost=11]) transforms((,newability[upcost[{11}] sacrifice])) +auto=teach(*[manacost=12]) transforms((,newability[upcost[{12}] sacrifice])) +auto=teach(*[manacost=13]) transforms((,newability[upcost[{13}] sacrifice])) +auto=teach(*[manacost=14]) transforms((,newability[upcost[{14}] sacrifice])) +auto=teach(*[manacost=15]) transforms((,newability[upcost[{15}] sacrifice])) +auto=teach(*[manacost=16]) transforms((,newability[upcost[{16}] sacrifice])) +text=Enchant nonland permanent -- At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless he or she pays {X}, where X is its converted mana cost. +mana={1}{W} +type=Enchantment +subtype=Aura +[/card] +[card] name=Soul Warden auto=@movedTo(creature|battlefield):life:1 text=Whenever another creature enters the battlefield, you gain 1 life. @@ -75596,6 +77016,17 @@ power=1 toughness=4 [/card] [card] +name=Soulsworn Spirit +auto=name(detain) target(creature|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability[noactivatedability])) uynt +abilities=unblockable +text=Soulsworn Spirit is unblockable. -- When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) +mana={3}{U} +type=Creature +subtype=Spirit +power=2 +toughness=1 +[/card] +[card] name=Soultether Golem auto=vanishing:1 auto=@movedTo(other creature|myBattlefield):counter(0/0,1,Time) @@ -75740,6 +77171,17 @@ power=2 toughness=2 [/card] [card] +name=Spawn of Rix Maadi +auto=may counter(1/1,1) +auto=this(counter{1/1.1}>=1) cantblock +text=Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) +mana={3}{B}{R} +type=Creature +subtype=Horror +power=5 +toughness=3 +[/card] +[card] name=Spawnwrithe abilities=trample auto=@combatdamaged(player) from(this):token(158687) @@ -76008,16 +77450,6 @@ mana={2} type=Artifact [/card] [card] -name=Sphinx's Herald -auto={2}{U}{T}{S(creature[white]|myBattlefield)}{S(creature[blue]|myBattlefield)}{S(creature[black]|myBattlefield)}:moveTo(mybattlefield) target(sphinx sovereign|mylibrary) -text={2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it onto the battlefield. Then shuffle your library. -mana={U} -type=Artifact Creature -subtype=Vedalken Wizard -power=1 -toughness=1 -[/card] -[card] name=Spinal Embrace target=creature|opponentbattlefield restriction=during battle @@ -76042,11 +77474,25 @@ power=0 toughness=2 [/card] [card] -name=Sphinx-Bone Wand -auto=@movedTo(instant,sorcery|mystack):may counter(0/0,1,Charge) all(this) && thisforeach(counter{0/0,1,Charge}) damage:1 target(creature,player) -text=Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player. -mana={7} -type=Artifact +name=Sphinx of Magosi +abilities=flying +auto={2}{U}:counter(1/1,1) all(this) && draw:1 controller +text=Flying -- {2}{U}: Draw a card and put a +1/+1 counter on Sphinx of Magosi. +mana={3}{U}{U}{U} +type=Creature +subtype=Sphinx +power=6 +toughness=6 +[/card] +[card] +name=Sphinx of the Steel Wind +abilities=flying,first strike,vigilance,lifelink,protection from red,protection from green +text=Flying, first strike, vigilance, lifelink, protection from red and from green +mana={5}{W}{U}{B} +type=Artifact Creature +subtype=Sphinx +power=6 +toughness=6 [/card] [card] name=Sphinx Sovereign @@ -76072,25 +77518,28 @@ power=3 toughness=3 [/card] [card] -name=Sphinx of Magosi -abilities=flying -auto={2}{U}:counter(1/1,1) all(this) && draw:1 controller -text=Flying -- {2}{U}: Draw a card and put a +1/+1 counter on Sphinx of Magosi. -mana={3}{U}{U}{U} -type=Creature -subtype=Sphinx -power=6 -toughness=6 +name=Sphinx-Bone Wand +auto=@movedTo(instant,sorcery|mystack):may counter(0/0,1,Charge) all(this) && thisforeach(counter{0/0,1,Charge}) damage:1 target(creature,player) +text=Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to target creature or player. +mana={7} +type=Artifact [/card] [card] -name=Sphinx of the Steel Wind -abilities=flying,first strike,vigilance,lifelink,protection from red,protection from green -text=Flying, first strike, vigilance, lifelink, protection from red and from green -mana={5}{W}{U}{B} +name=Sphinx's Herald +auto={2}{U}{T}{S(creature[white]|myBattlefield)}{S(creature[blue]|myBattlefield)}{S(creature[black]|myBattlefield)}:moveTo(mybattlefield) target(sphinx sovereign|mylibrary) +text={2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign and put it onto the battlefield. Then shuffle your library. +mana={U} type=Artifact Creature -subtype=Sphinx -power=6 -toughness=6 +subtype=Vedalken Wizard +power=1 +toughness=1 +[/card] +[card] +name=Sphinx's Revelation +auto=life:X && draw:X +text=You gain X life and draw X cards. +mana={X}{W}{U}{U} +type=Instant [/card] [card] name=Spider Spawning @@ -76772,6 +78221,18 @@ power=3 toughness=5 [/card] [card] +name=Splatter Thug +auto=may counter(1/1,1) +auto=this(counter{1/1.1}>=1) cantblock +abilities=first strike +text=First strike -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) +mana={2}{R} +type=Creature +subtype=Human Warrior +power=2 +toughness=2 +[/card] +[card] name=Splinter target=artifact auto=moveTo(exile) @@ -77221,6 +78682,16 @@ power=2 toughness=2 [/card] [card] +name=Stab Wound +target=creature +auto=-2/-2 +auto=teach(creature) transforms((,newability[@each my upkeep:life:-2 controller])) +text=Enchant creature -- Enchanted creature gets -2/-2. -- At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life. +mana={2}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Stabbing Pain target=creature auto=-1/-1 @@ -77639,6 +79110,16 @@ mana={1}{B} type=Instant [/card] [card] +name=Stealer of Secrets +auto=@combatdamaged(player) from(this):draw:1 +text=Whenever Stealer of Secrets deals combat damage to a player, draw a card. +mana={2}{U} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] name=Steam Blast auto=damage:2 all(creature,player) text=Steam Blast deals 2 damage to each creature and each player. @@ -78116,7 +79597,6 @@ toughness=2 [/card] [card] name=Stone Golem -text= mana={5} type=Artifact Creature subtype=Golem @@ -78203,6 +79683,16 @@ power=4 toughness=4 [/card] [card] +name=Stonefare Crocodile +auto={2}{B}:lifelink +text={2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.) +mana={2}{G} +type=Creature +subtype=Crocodile +power=3 +toughness=2 +[/card] +[card] name=Stoneforge Mystic auto=may moveTo(myhand) target(equipment|mylibrary) auto={1}{W}{T}:moveTo(myBattlefield) target(equipment|myhand) @@ -78647,6 +80137,16 @@ power=2 toughness=3 [/card] [card] +name=Street Sweeper +auto=@combat(attacking) source(this) restriction{type(land[enchanted]|battlefield)~morethan~0}:name(destroy auras) target(land[enchanted]|battlefield) transforms((,newability[destroy all(children[aura])])) +text=Whenever Street Sweeper attacks, destroy all Auras attached to target land. +mana={6} +type=Artifact Creature +subtype=Construct +power=4 +toughness=6 +[/card] +[card] name=Street Wraith abilities=swampwalk autohand=__CYCLING__({L}{L}) @@ -79298,6 +80798,14 @@ type=Sorcery subtype=Arcane [/card] [card] +name=Sundering Growth +target=artifact,enchantment +auto=destroy && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller +text=Destroy target artifact or enchantment, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +mana={GW}{GW} +type=Instant +[/card] +[card] name=Sunfire Balm target=creature,player auto=prevent:4 @@ -79472,6 +80980,16 @@ power=2 toughness=2 [/card] [card] +name=Sunspire Griffin +abilities=flying +text=Flying +mana={1}{W}{W} +type=Creature +subtype=Griffin +power=2 +toughness=3 +[/card] +[card] name=Sunspring Expedition auto=@movedTo(land|myBattlefield):may counter(0/0,1,Quest) auto={C(0/0,-3,Quest)}{S}:life:8 @@ -79553,6 +81071,14 @@ power=1 toughness=3 [/card] [card] +name=Supreme Verdict +auto=destroy all(creature) +abilities=nofizzle +text=Supreme Verdict can't be countered. -- Destroy all creatures. +mana={1}{W}{W}{U} +type=Sorcery +[/card] +[card] name=Suq'Ata Assassin abilities=fear auto=@combat(notblocked) source(this):alterpoison:1 opponent @@ -79683,6 +81209,14 @@ power=1 toughness=1 [/card] [card] +name=Survey the Wreckage +target=land +auto=destroy && token(Goblin,Creature Goblin,1/1,red) +text=Destroy target land. Put a 1/1 red Goblin creature token onto the battlefield. +mana={4}{R} +type=Sorcery +[/card] +[card] name=Survival of the Fittest auto={G}{discard(creature|myhand)}:moveTo(myhand) target(creature|myLibrary) text={G}, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library. @@ -79850,6 +81384,16 @@ mana={3}{R} type=Sorcery [/card] [card] +name=Swift Justice +target=creature +auto=1/0 +auto=first strike +auto=lifelink +text=Until end of turn, target creature gets +1/+0 and gains first strike and lifelink. +mana={W} +type=Instant +[/card] +[card] name=Swift Maneuver target=creature,player auto=prevent:2 @@ -81083,6 +82627,16 @@ power=2 toughness=2 [/card] [card] +name=Tavern Swindler +auto={L}{L}{L}{T}:flipacoin winability life:6 controller winabilityend flipend +text={T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life. +mana={1}{B} +type=Creature +subtype=Human Rogue +power=2 +toughness=2 +[/card] +[card] name=Tawnos's Wand auto={2}{T}:unblockable target(creature[power<=2]) text={2}, {T}: Target creature with power 2 or less is unblockable this turn. @@ -81634,6 +83188,16 @@ power=6 toughness=6 [/card] [card] +name=Tenement Crasher +abilities=haste +text=Haste +mana={5}{R} +type=Creature +subtype=Beast +power=5 +toughness=4 +[/card] +[card] name=Tenza, Godo's Maul auto={1}:equip auto=1/1 @@ -81828,6 +83392,16 @@ mana={1}{B} type=Instant [/card] [card] +name=Terrus Wurm +autograveyard={6}{B}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +text=Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) +mana={6}{B} +type=Creature +subtype=Zombie Wurm +power=5 +toughness=5 +[/card] +[card] name=Test of Endurance auto=@each my upkeep:this(controllerlife > 49) wingame text=At the beginning of your upkeep, if you have 50 or more life, you win the game. @@ -82616,6 +84190,13 @@ mana={4}{U} type=Sorcery [/card] [card] +name=Thoughtflare +auto=name(draw & discard) ability$!draw:4 _ choice notatarget(<2>*|myhand) reject)!$ controller +text=Draw four cards, then discard two cards. +mana={3}{U}{R} +type=Instant +[/card] +[card] name=Thoughtlace alias=1227 text=Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) @@ -82679,7 +84260,6 @@ toughness=2 [/card] [card] name=Thraben Purebloods -text= mana={4}{W} type=Creature subtype=Hound @@ -82875,6 +84455,18 @@ mana={G} type=Instant [/card] [card] +name=Thrill-Kill Assassin +auto=may counter(1/1,1) +auto=this(counter{1/1.1}>=1) cantblock +abilities=deathtouch +text=Deathtouch -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) +mana={1}{B} +type=Creature +subtype=Human Assassin +power=1 +toughness=2 +[/card] +[card] name=Thriss, Nantuko Primus auto={G}{T}:5/5 target(creature) text={G}, {T}: Target creature gets +5/+5 until end of turn. @@ -84427,6 +86019,16 @@ power=7 toughness=6 [/card] [card] +name=Towering Indrik +abilities=reach +text=Reach (This creature can block creatures with flying.) +mana={3}{G} +type=Creature +subtype=Beast +power=2 +toughness=4 +[/card] +[card] name=Town Sentry auto=@combat(blocking) source(this):0/2 ueot text=Whenever Town Sentry blocks, it gets +0/+2 until end of turn. @@ -84591,6 +86193,16 @@ power=3 toughness=3 [/card] [card] +name=Trained Caracal +abilities=lifelink +text=Lifelink (Damage dealt by this creature also causes you to gain that much life.) +mana={W} +type=Creature +subtype=Cat +power=1 +toughness=1 +[/card] +[card] name=Trained Cheetah auto=@combat(blocked,turnlimited) source(this):1/1 ueot text=Whenever Trained Cheetah becomes blocked, it gets +1/+1 until end of turn. @@ -84738,6 +86350,19 @@ power=3 toughness=3 [/card] [card] +name=Transguild Promenade +auto=tap +auto=choice sacrifice +auto=choice pay({1}) name(Keep Transguild Promenade) 0/0 +auto={T}:Add{G} +auto={T}:Add{R} +auto={T}:Add{U} +auto={T}:Add{B} +auto={T}:Add{W} +text=Transguild Promenade enters the battlefield tapped. -- When Transguild Promenade enters the battlefield, sacrifice it unless you pay {1}. -- {T}: Add one mana of any color to your mana pool. +type=Land +[/card] +[card] name=Transcendence abilities=cantlifelose auto=this(controllerlife > 19) winGame opponent @@ -84949,6 +86574,14 @@ mana={2}{U}{U} type=Enchantment [/card] [card] +name=Treasured Find +target=*|myGraveyard +auto=moveTo(myHand) && moveTo(exile) all(this) +text=Return target card from your graveyard to your hand. Exile Treasured Find. +mana={B}{G} +type=Sorcery +[/card] +[card] name=Tree Monkey abilities=reach text=Reach (This creature can block creatures with flying.) @@ -85139,6 +86772,17 @@ power=5 toughness=3 [/card] [card] +name=Trestle Troll +auto={1}{B}{G}:regenerate +abilities=defender,reach +text=Defender -- Reach (This creature can block creatures with flying.) -- {1}{B}{G}: Regenerate Trestle Troll. +mana={1}{B}{G} +type=Creature +subtype=Troll +power=1 +toughness=4 +[/card] +[card] name=Treva's Attendant auto={1}{S}:Add{G}{W}{U} text={1}, Sacrifice Treva's Attendant: Add {G}{W}{U} to your mana pool. @@ -85482,6 +87126,25 @@ mana={X}{G} type=Sorcery [/card] [card] +name=Trostani, Selesnya's Voice +auto=@movedto(other creature|mybattlefield):all(trigger[to]) dynamicability +auto={1}{G}{W}{T}:name(populate) clone notatarget(creature[token]|mybattlefield) +text=Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness. -- {1}{G}{W}, {T}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +mana={G}{G}{W}{W} +type=Legendary Creature +subtype=Dryad +power=2 +toughness=5 +[/card] +[card] +name=Trostani's Judgment +target=creature +auto=moveto(exile) && ability$! name(populate) clone notatarget(creature[token]|mybattlefield) !$ controller +text=Exile target creature, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +mana={5}{W} +type=Instant +[/card] +[card] name=Troubled Healer auto={S(land|myBattlefield)}:prevent:2 target(creature,player) text=Sacrifice a land: Prevent the next 2 damage that would be dealt to target creature or player this turn. @@ -86016,6 +87679,14 @@ power=* toughness=* [/card] [card] +name=Ultimate Price +target=creature[-multicolor] +auto=destroy +text=Destroy target monocolored creature. +mana={1}{B} +type=Instant +[/card] +[card] name=Ulvenwald Bear auto=if morbid then counter(1/1,2) target(creature) text=Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. @@ -86289,6 +87960,15 @@ mana={2}{U} type=Enchantment [/card] [card] +name=Underworld Connections +target=land +auto=teach(land) {T}{L}:draw:1 +text=Enchant land -- Enchanted land has "{T}, Pay 1 life: Draw a card." +mana={1}{B}{B} +type=Enchantment +subtype=Aura +[/card] +[card] name=Underworld Dreams auto=@drawn(opponent):damage:1 opponent text=Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. @@ -86739,6 +88419,15 @@ power=4 toughness=4 [/card] [card] +name=Urban Burgeoning +target=land +auto=teach(land) transforms((,newability[@each opponent untap:untap])) +text=Enchant land -- Enchanted land has "Untap this land during each other player's untap step." +mana={G} +type=Enchantment +subtype=Aura +[/card] +[card] name=Urborg auto={T}:Add {B} auto={T}:-swampwalk target(creature) @@ -87037,6 +88726,17 @@ type=Enchantment subtype=Aura [/card] [card] +name=Utvara Hellkite +auto=@combat(attacking) source(creature[dragon]|myBattlefield):token(Dragon,Creature Dragon,6/6,red,flying) +abilities=flying +text=Flying -- Whenever a Dragon you control attacks, put a 6/6 red Dragon creature token with flying onto the battlefield. +mana={6}{R}{R} +type=Creature +subtype=Dragon +power=6 +toughness=6 +[/card] +[card] name=Utvara Scalper abilities=flying,mustattack text=Flying -- Utvara Scalper attacks each turn if able. @@ -87407,6 +89107,16 @@ power=3 toughness=4 [/card] [card] +name=Vassal Soul +abilities=flying +text=Flying +mana={1}{WU}{WU} +type=Creature +subtype=Spirit +power=2 +toughness=2 +[/card] +[card] name=Vastwood Animist text={T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land. auto={t}:target(land|mybattlefield) transforms((Elemental Creature,setpower=type:ally:mybattlefield,settoughness=type:ally:mybattlefield)) ueot @@ -88354,6 +90064,16 @@ power=4 toughness=3 [/card] [card] +name=Viashino Racketeer +auto=if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(draw:1)! !$ controller +text=When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card. +mana={2}{R} +type=Creature +subtype=Viashino Rogue +power=2 +toughness=1 +[/card] +[card] name=Viashino Sandscout abilities=haste auto=@each endofturn:moveTo(ownerhand) @@ -89189,6 +90909,17 @@ power=0 toughness=1 [/card] [card] +name=Vitu-Ghazi Guildmage +auto={4}{G}{W}:token(Centaur,Creature Centaur,3/3,green) +auto={2}{G}{W}:name(populate) clone notatarget(creature[token]|mybattlefield) +text={4}{G}{W}: Put a 3/3 green Centaur creature token onto the battlefield. -- {2}{G}{W}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +mana={G}{W} +type=Creature +subtype=Dryad Shaman +power=2 +toughness=2 +[/card] +[card] name=Vitu-Ghazi, the City-Tree auto={T}:Add {1} auto={2}{G}{W}{T}:token(Saproling,creature saproling, 1/1, green) @@ -89506,6 +91237,28 @@ power=2 toughness=1 [/card] [card] +name=Voidwielder +auto=may moveTo(ownerhand) target(creature) +text=When Voidwielder enters the battlefield, you may return target creature to its owner's hand. +mana={4}{U} +type=Creature +subtype=Human Wizard +power=1 +toughness=4 +[/card] +[card] +name=Volatile Rig +auto=@damaged(this):flipacoin loseability sacrifice all(this) loseabilityend flipend +auto=@movedTo(this|graveyard) from(battlefield):flipacoin loseability damage:4 all(creature,player) loseabilityend flipend +abilities=trample,mustattack +text=Trample -- Volatile Rig attacks each turn if able. -- Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. -- When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player. +mana={4} +type=Artifact Creature +subtype=Construct +power=4 +toughness=4 +[/card] +[card] name=Volcanic Awakening abilities=storm auto=destroy target(land) @@ -89833,6 +91586,27 @@ type=Enchantment subtype=Aura [/card] [card] +name=Vraska the Unseen +auto=counter(0/0,5,loyalty) +auto={C(0/0,1,Loyalty)}:name(dread) transforms((,newability[@combatdamaged(this) from(creature):all(trigger[from]) destroy])) uynt +auto={C(0/0,-3,Loyalty)}:destroy target(*[-land]) +auto={C(0/0,-7,Loyalty)}:token(-290538)*3 +text=+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature. -- -3: Destroy target nonland permanent. -- -7: Put three 1/1 black Assassin creature tokens onto the battlefield with "Whenever this creature deals combat damage to a player, that player loses the game." +mana={3}{B}{G} +type=Planeswalker +subtype=Vraska +[/card] +[card] +name=Assassin Token +auto=@combatdamaged(player) from(this):winGame controller +id=-290538 +type=Creature +subtype=Assassin +power=1 +toughness=1 +color=black +[/card] +[card] name=Vug Lizard abilities=mountainwalk auto=upcost[{1}{R}{R};next upkeep] sacrifice @@ -90082,7 +91856,6 @@ toughness=1 [/card] [card] name=Walking Corpse -text= mana={1}{B} type=Creature subtype=Zombie @@ -91313,6 +93086,17 @@ power=1 toughness=3 [/card] [card] +name=Wayfaring Temple +auto=type:creature:mybattlefield/type:creature:mybattlefield nonstatic +auto=@combatdamaged(player) from(this) restriction{type(creature[token]|mybattlefield)~morethan~0}:name(populate) clone notatarget(creature[token]|mybattlefield) +text=Wayfaring Temple's power and toughness are each equal to the number of creatures you control. -- Whenever Wayfaring Temple deals combat damage to a player, populate. (Put a token onto the battlefield that's a copy of a creature token you control.) +mana={1}{G}{W} +type=Creature +subtype=Elemental +power=* +toughness=* +[/card] +[card] name=Waylay auto=token(-5833)*3 text=Put three 2/2 white Knight creature tokens onto the battlefield. Exile them at the beginning of the next cleanup step. @@ -92071,6 +93855,16 @@ power=1 toughness=1 [/card] [card] +name=Wild Beastmaster +auto=@combat(attacking) source(this):all(other creature|myBattlefield) dynamicability ueot +text=Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power. +mana={2}{G} +type=Creature +subtype=Human Shaman +power=1 +toughness=1 +[/card] +[card] name=Wild Cantor auto={S}:Add {W} auto={S}:Add {U} @@ -93081,7 +94875,6 @@ color=green name=Wolf T2 type=Creature subtype=Wolf -text= power=2 toughness=2 color=green @@ -93462,6 +95255,18 @@ type=Artifact subtype=Equipment [/card] [card] +name=Worldspine Wurm +auto=@movedto(this|graveyard) from(battlefield):token(Wurm,Creature Wurm,5/5,green,trample)*3 +autograveyard=moveTo(ownerlibrary) && shuffle +abilities=trample +text=Trample -- When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield. -- When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. +mana={8}{G}{G}{G} +type=Creature +subtype=Wurm +power=15 +toughness=15 +[/card] +[card] name=Worm Harvest auto=foreach(land|mygraveyard) token(Worm,creature worm,1/1,blackgreen) retrace={2}{BG}{BG}{BG}{discard(land|myhand)} @@ -94311,6 +96116,17 @@ power=5 toughness=5 [/card] [card] +name=Zanikev Locust +autograveyard={2}{B}{B}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery +abilities=flying +text=Flying -- Scavenge {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) +mana={5}{B} +type=Creature +subtype=Insect +power=3 +toughness=3 +[/card] +[card] name=Zap target=creature,player auto=damage:1