Added / fixed primitives from ONE set, fixed Treasure name in all sets and primitives, updated missing cards by sets list, improved token creator ability by trying to retrieve the token id from the same set of source card (e.g. Urza's Saga), improved toxic ability adding a new target chooser "hastoxic" and adding a new keyword "toxicity" to retrieve the toxic amount of card.
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@@ -3525,7 +3525,7 @@ name=Vraska, Betrayal's Sting
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auto=if paid(alternative) then counter(0/0,4,loyalty)
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auto=ifnot paid(alternative) then counter(0/0,6,loyalty)
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auto={C(0/0,0,Loyalty)}:name(0: Draw card and lose life) draw:1 controller && life:-1 controller && _PROLIFERATE_
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auto={C(0/0,-2,Loyalty)}:name(-2: Creature becomes treasure) target(creature|battlefield) flip(Treasure Sur)
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auto={C(0/0,-2,Loyalty)}:name(-2: Creature becomes treasure) target(creature|battlefield) flip(Treasure)
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auto={C(0/0,-9,Loyalty)}:name(-9: You get poison counter) alterpoison:9minusmypoisoncountminusend controller
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auto={C(0/0,-9,Loyalty)}:name(-9: Opponent gets poison counter) alterpoison:9minusopponentpoisoncountminusend opponent
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text=Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [0]: You draw a card and you lose 1 life. Proliferate. -- [-2]: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. -- [-9]: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
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