Added / fixed primitives from ONE set, fixed Treasure name in all sets and primitives, updated missing cards by sets list, improved token creator ability by trying to retrieve the token id from the same set of source card (e.g. Urza's Saga), improved toxic ability adding a new target chooser "hastoxic" and adding a new keyword "toxicity" to retrieve the toxic amount of card.
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@@ -133,8 +133,8 @@
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# Explore, not implemented
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#AUTO_DEFINE _EXPLORE_ reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) optiontwoend revealend limit:1
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# Treasure token, Set XLN
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#AUTO_DEFINE _TREASURE_ token(Treasure Sur)
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# Treasure token
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#AUTO_DEFINE _TREASURE_ token(Treasure)
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# Cast a historic spell
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#AUTO_DEFINE _CASTHISTORIC_ @movedTo(*[artifact;legendary;saga]|mystack):
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File diff suppressed because it is too large
Load Diff
@@ -3525,7 +3525,7 @@ name=Vraska, Betrayal's Sting
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auto=if paid(alternative) then counter(0/0,4,loyalty)
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auto=ifnot paid(alternative) then counter(0/0,6,loyalty)
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auto={C(0/0,0,Loyalty)}:name(0: Draw card and lose life) draw:1 controller && life:-1 controller && _PROLIFERATE_
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auto={C(0/0,-2,Loyalty)}:name(-2: Creature becomes treasure) target(creature|battlefield) flip(Treasure Sur)
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auto={C(0/0,-2,Loyalty)}:name(-2: Creature becomes treasure) target(creature|battlefield) flip(Treasure)
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auto={C(0/0,-9,Loyalty)}:name(-9: You get poison counter) alterpoison:9minusmypoisoncountminusend controller
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auto={C(0/0,-9,Loyalty)}:name(-9: Opponent gets poison counter) alterpoison:9minusopponentpoisoncountminusend opponent
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text=Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [0]: You draw a card and you lose 1 life. Proliferate. -- [-2]: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. -- [-9]: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
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@@ -2,7 +2,7 @@ grade=unsupported
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#The cards in this file are not implemented/incomplete yet.
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#Updated Card lists not in primitives (Borderline, Crappy, Unsupported and Missing Cards)
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#I sorted this programatically - Vitty85 13-06-2023
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#I sorted this programatically - Vitty85 18-06-2023
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[card]
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name="Ach! Hans, Run!"
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text=At the beginning of your upkeep, you may say "Ach Hans, run It's the . . ." and name a creature card. If you do, search your library for the named card, put it into play, then shuffle your library. That creature has haste. Remove it from the game at end of turn.
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@@ -6403,6 +6403,15 @@ mana={4}{R}
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type=Instant
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[/card]
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[card]
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name=Melira, the Living Cure
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text=If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn. -- Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control.
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mana={G}{W}
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type=Legendary Creature
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subtype=Human Scout
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power=3
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toughness=3
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[/card]
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[card]
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name=Memory Crystal
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text=Buyback costs cost {2} less.
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mana={3}
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