diff --git a/projects/mtg/src/GameStateOptions.cpp b/projects/mtg/src/GameStateOptions.cpp index 41425d064..a2c523da0 100644 --- a/projects/mtg/src/GameStateOptions.cpp +++ b/projects/mtg/src/GameStateOptions.cpp @@ -44,9 +44,9 @@ void GameStateOptions::Start() optionsList = NEW WGuiList("Game"); optionsList->Add(NEW WGuiHeader("Interface Options")); - optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::CLOSEDHAND,"Closed hand",2,1,0))); - optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::CLOSEDHAND,"Hand direction",2,1,0))); - optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::MANADISPLAY,"Mana display",3,1,0))); + optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::CLOSEDHAND,"Closed hand",1,1,0))); + optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::HANDDIRECTION,"Hand direction",1,1,0))); + optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::MANADISPLAY,"Mana display",2,1,0))); optionsList->Add(NEW OptionInteger(Options::REVERSETRIGGERS, "Reverse left and right triggers")); optionsList->Add(NEW OptionInteger(Options::DISABLECARDS,"Disable card image loading")); optionsTabs->Add(optionsList); diff --git a/projects/mtg/src/OptionItem.cpp b/projects/mtg/src/OptionItem.cpp index 8b26ad25c..c570c8b87 100644 --- a/projects/mtg/src/OptionItem.cpp +++ b/projects/mtg/src/OptionItem.cpp @@ -688,7 +688,6 @@ void OptionTheme::confirmChange(bool confirmed){ setData(); prior_value = value; resources.Refresh(); //Update images - Reload(); } } string WDecoEnum::lookupVal(int value){