J :
* Fix u32 into JButtons. * Add a few comments. * Remove useless variables.
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@@ -7,7 +7,7 @@ void GuiStatic::Entering()
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{
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parent->Activate(this);
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}
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bool GuiStatic::Leaving(u32 key)
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bool GuiStatic::Leaving(JButton key)
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{
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parent->Deactivate(this);
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return false;
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@@ -151,7 +151,7 @@ void GuiGameZone::ButtonPressed(int controllerId, int controlId){
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GameObserver::GetInstance()->ButtonPressed(this);
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}
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bool GuiGameZone::CheckUserInput(u32 key){
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bool GuiGameZone::CheckUserInput(JButton key){
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if (showCards) return cd->CheckUserInput(key);
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return false;
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}
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