J :
* Fix u32 into JButtons. * Add a few comments. * Remove useless variables.
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@@ -48,7 +48,7 @@ void DuelLayers::init(){
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}
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void DuelLayers::CheckUserInput(int isAI){
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u32 key;
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JButton key;
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while ((key = JGE::GetInstance()->ReadButton())){
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if ((!isAI) && (0 != key))
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{
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