J :
* Fix u32 into JButtons. * Add a few comments. * Remove useless variables.
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@@ -5,7 +5,7 @@
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#include <map>
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#include <vector>
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using namespace std;
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#include "../../../JGE/src/TinyXML/tinyxml.h"
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#include "../../../JGE/src/tinyxml/tinyxml.h"
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#include <JGui.h>
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class GameObserver;
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#define CAMPAIGNS_FOLDER "Res/campaigns/"
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@@ -24,7 +24,7 @@ public:
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void Update(float dt);
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void Entering();
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bool Leaving(u32 key);
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bool Leaving(JButton key);
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bool ButtonPressed();
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bool hasFocus();
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virtual ostream& toString(ostream& out) const;
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@@ -83,4 +83,4 @@ public:
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};
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#endif
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#endif
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