J :
* Fix u32 into JButtons. * Add a few comments. * Remove useless variables.
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@@ -72,7 +72,7 @@ class GuiHandSelf : public GuiHand
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virtual int receiveEventMinus(WEvent* e);
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void Repos();
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bool CheckUserInput(u32 key);
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bool CheckUserInput(JButton key);
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virtual void Render();
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void Update(float dt);
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float LeftBoundary();
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