J :
* Fix u32 into JButtons. * Add a few comments. * Remove useless variables.
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@@ -27,7 +27,7 @@ class GuiAvatars : public GuiLayer
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void Deactivate(PlayGuiObject* c);
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int receiveEventPlus(WEvent*);
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int receiveEventMinus(WEvent*);
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bool CheckUserInput(u32 key);
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bool CheckUserInput(JButton key);
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float LeftBoundarySelf();
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};
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