J :
* Fix u32 into JButtons. * Add a few comments. * Remove useless variables.
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@@ -57,7 +57,7 @@ class ObjectSelector : public GuiLayer
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int bigMode;
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void Add(T*);
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void Remove(T*);
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bool CheckUserInput(u32 key);
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bool CheckUserInput(JButton key);
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void Update(float dt);
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void Render();
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void Limit(LimitorFunctor<T>* limitor, SelectorZone);
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