J :
* Fix u32 into JButtons. * Add a few comments. * Remove useless variables.
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@@ -20,7 +20,7 @@ class CardDisplay:public PlayGuiObjectController{
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void AddCard(MTGCardInstance * _card);
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void rotateLeft();
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void rotateRight();
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bool CheckUserInput(u32 key);
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bool CheckUserInput(JButton key);
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virtual void Update(float dt);
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void Render();
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void init(MTGGameZone * zone);
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