Erwan
- fixed a few memory leaks
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@@ -24,6 +24,7 @@ class ActionLayer: public GuiLayer, public JGuiListener{
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int unstopableRenderInProgress();
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bool CheckUserInput(u32 key);
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ActionLayer(int id, GameObserver* _game):GuiLayer(id, _game){ menuObject = NULL; abilitiesMenu = NULL;};
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~ActionLayer();
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int isWaitingForAnswer();
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int isReactingToTargetClick(Targetable * card);
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int receiveEvent(WEvent * event);
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