Removed GameApp.h from GameOptions.h - this should help prevent the precompiled header from rebuilding constantly when any header is touched, as GameApp.h ends up pulling virtually every other header by some level of indirection. We really need though to sit down at some point & refactor the inclusion tree. It's a big yarn ball at the moment.

This commit is contained in:
wrenczes@gmail.com
2011-04-21 02:35:51 +00:00
parent 3bef78be82
commit 39870c91f6
4 changed files with 2 additions and 2 deletions

View File

@@ -8,7 +8,6 @@ using std::string;
#include <JGE.h>
#include <time.h>
#include "SimplePad.h"
#include "GameApp.h"
#define GLOBAL_SETTINGS "settings/options.txt"
#define PLAYER_SAVEFILE "data.dat"