From 38cdec512613144ba91a51540f696a2e8a854cb1 Mon Sep 17 00:00:00 2001 From: "omegablast2002@yahoo.com" Date: Sat, 25 Aug 2012 00:38:59 +0000 Subject: [PATCH] corrected a issue with "eachother" tag in adyanmic class...the damager should be the target to take into account triggers and deathtouch...thanks dopple. --- projects/mtg/src/AllAbilities.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/mtg/src/AllAbilities.cpp b/projects/mtg/src/AllAbilities.cpp index 746e20cff..842d8f895 100644 --- a/projects/mtg/src/AllAbilities.cpp +++ b/projects/mtg/src/AllAbilities.cpp @@ -1941,7 +1941,7 @@ int AADynamic::resolve() activateMainAbility(mainAbility,source,tosrc == true?OriginalSrc:(MTGCardInstance*)_target); if(eachother) { - mainAbility = NEW AADamager(game, this->GetId(), source,(Targetable*)OriginalSrc,targetamountstring); + mainAbility = NEW AADamager(game, this->GetId(), (MTGCardInstance*)_target,(Targetable*)OriginalSrc,targetamountstring); activateMainAbility(mainAbility,source,OriginalSrc); } return 1;