Reverted the "more than 50 elements in the stack" fix for Exquisite Blood + Sanguine Bond, as this created more issues than it fixed. I'll open a ticket for the Exquisite blood bug

This commit is contained in:
wagic.the.homebrew@gmail.com
2013-05-05 13:49:51 +00:00
parent 2349908f66
commit 38a203aac8
2 changed files with 3 additions and 11 deletions

View File

@@ -119,7 +119,6 @@ class GameObserver{
Player * currentlyActing();
GameObserver(WResourceManager* output = 0, JGE* input = 0);
virtual ~GameObserver();
int waitingGameStateCheck;
void gameStateBasedEffects();
void enchantmentStatus();
void Affinity();