@each myupkeep -> @each my upkeep

fix recurring nightmare cost, Snow hound cost.
This commit is contained in:
anthonycalosa@gmail.com
2013-02-04 14:08:05 +00:00
parent 90c0b42a07
commit 38895dfcd3
2 changed files with 26 additions and 19 deletions

View File

@@ -68035,7 +68035,7 @@ type=Instant
[/card]
[card]
name=Recurring Nightmare
auto={S(creature|myBattlefield)}:moveto(myhand) all(this) && moveto(battlefield) target(creature|mygraveyard) asSorcery
auto={S(creature|myBattlefield)}{H}:moveto(mybattlefield) target(creature|mygraveyard) asSorcery
text=Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.
mana={2}{B}
type=Enchantment
@@ -79121,7 +79121,7 @@ toughness=4
[/card]
[card]
name=Snow Hound
auto={T}:moveTo(myhand) all(this) && moveTo(myhand) target(creature[green;blue]|myBattlefield)
auto={1}{T}:moveTo(myhand) all(this) && moveTo(myhand) target(creature[green;blue]|myBattlefield)
text={1}, {T}: Return Snow Hound and target green or blue creature you control to their owner's hand.
mana={2}{W}
type=Creature

View File

@@ -3355,6 +3355,13 @@ type=Sorcery
[/card]
[card]
name=Cruel Ultimatum
target=opponent
auto=ability$!choice life:5 controller!$ controller
auto=ability$!choice draw:3 controller!$ controller
auto=ability$!choice moveto(ownerhand) notatarget(creature|mygraveyard)!$ controller
auto=ability$!choice life:-5 controller!$ targetedplayer
auto=ability$!choice reject notatarget(<3>*|myhand)!$ targetedplayer
auto=ability$!choice sacrifice notatarget(creature|mybattlefield)!$ targetedplayer
text=Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
mana={U}{U}{B}{B}{B}{R}{R}
type=Sorcery