Jeck - Basic set metadata support. Also a minor improvement to WGuiImage.
* Metadata is currently only used in exactly one place: the set's "Pretty Name" is displayed when the set is first unlocked. * WGuiImage now has a function to set scaling.
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@@ -66,8 +66,6 @@ class MTGCard {
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char getRarity();
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void setRarity(char _rarity);
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const char * getSetName();
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//void setImageName( char * value);
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char * getImageName ();
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