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@@ -5959,7 +5959,7 @@ toughness=1
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[/card]
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[card]
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name=Auriok Survivors
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auto=may name(move and attach) moveto(mybattlefield) target(equipment|mygraveyard) && newtarget
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auto=may name(move and attach) moveto(mybattlefield) target(equipment|mygraveyard) and!(newhook)!
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text=When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.
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mana={5}{W}
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type=Creature
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@@ -5980,7 +5980,7 @@ toughness=1
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[card]
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name=Auriok Windwalker
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abilities=flying
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auto={T}:target(equipment|mybattlefield) transforms((,newability[retarget target(creature|mybattlefield)])) forever
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auto={T}:target(equipment|mybattlefield) transforms((,newability[rehook target(creature|mybattlefield)])) forever
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text=Flying -- {T}: Attach target Equipment you control to target creature you control.
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mana={3}{W}
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type=Creature
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@@ -12283,7 +12283,7 @@ toughness=1
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[/card]
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[card]
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name=Brass Squire
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auto={T}:target(equipment|mybattlefield) transforms((,newability[retarget target(creature|mybattlefield)])) forever
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auto={T}:target(equipment|mybattlefield) transforms((,newability[rehook target(creature|mybattlefield)])) forever
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text={T}: Attach target Equipment you control to target creature you control.
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mana={3}
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type=Artifact Creature
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@@ -17311,7 +17311,7 @@ name=Cloak and Dagger
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auto={3}:equip
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auto=2/0
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auto=shroud
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auto=@movedto(creature[rogue]|battlefield):may all(trigger[to]) retarget
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auto=@movedto(creature[rogue]|battlefield):may all(trigger[to]) rehook
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text=Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) -- Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. -- Equip {3}
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mana={2}
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type=Tribal Artifact
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@@ -19630,7 +19630,7 @@ type=Artifact
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[card]
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name=Cranial Plating
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auto=foreach(artifact|mybattlefield) 1/0
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auto={B}{B}:name(attach) retarget target(creature|mybattlefield)
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auto={B}{B}:name(attach) rehook target(creature|mybattlefield)
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auto={1}:equip
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text=Equipped creature gets +1/+0 for each artifact you control. -- {B}{B}: Attach Cranial Plating to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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mana={2}
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@@ -23084,7 +23084,7 @@ toughness=5
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[card]
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name=Deathrender
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auto=+2/+2
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auto=@movedto(mytgt|graveyard):may moveto(mybattlefield) target(creature|myhand) && all(this) retarget
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auto=@movedto(mytgt|graveyard):may moveto(mybattlefield) target(creature|myhand) and!(rehook)!
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auto={2}:equip
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text=Equipped creature gets +2/+2. -- Whenever equipped creature is put into a graveyard, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. -- Equip {2}
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mana={4}
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@@ -25562,7 +25562,7 @@ auto={3}:equip
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auto=@drawof(player):1/1 ueot
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auto=@drawof(player):flying ueot
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auto=teach(creature) {4}:draw:1 controller
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auto=@movedto(creature[wizard]|battlefield):may all(trigger[to]) retarget
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auto=@movedto(creature[wizard]|battlefield):may all(trigger[to]) rehook
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text=Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." -- Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. -- Equip {3}
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mana={3}
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type=Tribal Artifact
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@@ -42210,7 +42210,7 @@ name=Grifter's Blade
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abilities=flash
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auto={1}:equip
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auto=1/1
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auto=aslongas(parents) retarget target(creature|mybattlefield) <1
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auto=aslongas(parents) rehook target(creature|mybattlefield) <1
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text=Flash -- As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. -- Equipped creature gets +1/+1. -- Equip {1}
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mana={3}
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type=Artifact
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@@ -44495,7 +44495,7 @@ name=Healer's Headdress
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auto={1}:equip
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auto=0/2
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auto=teach(creature) {T}:prevent:1 target(creature,player)
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auto={W}{W}:name(attach) retarget target(creature|mybattlefield)
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auto={W}{W}:name(attach) rehook target(creature|mybattlefield)
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text=Equipped creature gets +0/+2 and has "{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn." -- {W}{W}: Attach Healer's Headdress to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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mana={2}
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type=Artifact
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@@ -45476,7 +45476,7 @@ toughness=2
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name=Hero's Blade
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auto={4}:equip
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auto=3/2
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auto=@movedto(creature[legendary]|mybattlefield):may all(trigger[to]) retarget
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auto=@movedto(creature[legendary]|mybattlefield):may all(trigger[to]) rehook
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text=Equipped creature gets +3/+2. -- Whenever a legendary creature enters the battlefield under your control, you may attach Hero's Blade to it.
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mana={2}
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type=Artifact
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@@ -46574,7 +46574,7 @@ toughness=2
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name=Horned Helm
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auto=1/1
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auto=trample
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auto={G}{G}:name(attach) retarget target(creature|mybattlefield)
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auto={G}{G}:name(attach) rehook target(creature|mybattlefield)
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auto={1}:equip
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text=Equipped creature gets +1/+1 and has trample. -- {G}{G}: Attach Horned Helm to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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mana={2}
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@@ -51376,9 +51376,9 @@ toughness=2
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[/card]
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[card]
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name=Kaldra
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auto=all(helm of kaldra) newtarget
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auto=all(shield of kaldra) newtarget
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auto=all(sword of kaldra) newtarget
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auto=all(helm of kaldra) newhook
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auto=all(shield of kaldra) newhook
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auto=all(sword of kaldra) newhook
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type=Legendary Creature
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subtype=Avatar
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power=4
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@@ -53945,7 +53945,7 @@ toughness=1
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[/card]
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[card]
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name=Kor Outfitter
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auto=target(equipment|mybattlefield) transforms((,newability[retarget target(creature|mybattlefield)])) forever
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auto=target(equipment|mybattlefield) transforms((,newability[rehook target(creature|mybattlefield)])) forever
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text=When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.
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mana={W}{W}
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type=Creature
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@@ -58795,7 +58795,7 @@ type=Enchantment
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[card]
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name=Magnetic Theft
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target=equipment
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auto=transforms((,newability[retarget target(creature)])) forever
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auto=transforms((,newability[rehook target(creature)])) forever
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text=Attach target Equipment to target creature. (Control of the Equipment doesn't change.)
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mana={R}
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type=Instant
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@@ -66890,7 +66890,7 @@ toughness=2
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[card]
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name=Neurok Stealthsuit
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auto=teach(creature) shroud
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auto={U}{U}:name(attach) retarget target(creature|mybattlefield)
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auto={U}{U}:name(attach) rehook target(creature|mybattlefield)
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auto={1}:equip
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text=Equipped creature has shroud. (It can't be the target of spells or abilities.) -- {U}{U}: Attach Neurok Stealthsuit to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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mana={2}
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@@ -68625,7 +68625,7 @@ name=Obsidian Battle-Axe
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auto={3}:equip
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auto=2/1
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auto=haste
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auto=@movedto(creature[warrior]|battlefield):may all(trigger[to]) retarget
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auto=@movedto(creature[warrior]|battlefield):may all(trigger[to]) rehook
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text=Equipped creature gets +2/+1 and has haste. -- Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it. -- Equip {3}
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mana={3}
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type=Tribal Artifact
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@@ -73194,7 +73194,7 @@ toughness=3
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[/card]
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[card]
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name=Piston Sledge
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auto=aslongas(parents) retarget target(creature|mybattlefield) <1
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auto=aslongas(parents) rehook target(creature|mybattlefield) <1
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auto=teach(creature) 3/1
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auto={S(artifact|mybattlefield)}:equip
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text=When Piston Sledge enters the battlefield, attach it to target creature you control. -- Equipped creature gets +3/+1. -- Equip - Sacrifice an artifact.
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@@ -75579,6 +75579,17 @@ mana={W}
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type=Instant
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[/card]
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[card]
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name=Puresteel Paladin
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auto=@movedTo(equipment|mybattlefield):may draw:1 controller
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auto=lord(equipment|mybattlefield) transforms((,newability[{0}:name(Equip Zero) rehook target(creature|mybattlefield) assorcery restriction{type(artifact|mybattlefield)~morethan~2}]))
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text=Whenever an Equipment enters the battlefield under your control, you may draw a card. -- Metalcraft - As long as you control 3 or more artifacts, each Equipment you control has equip {0}.
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mana={W}{W}
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type=Creature
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subtype=Human Knight
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power=2
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toughness=2
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[/card]
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[card]
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name=Purge
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target=creature[black;artifact]
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auto=bury
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@@ -76052,7 +76063,7 @@ type=Enchantment
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[card]
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name=Quest for the Holy Relic
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auto=@movedTo(creature|mystack):may counter(0/0,1,Quest) all(this)
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auto={C(0/0,-5,Quest)}{S}:name(move and attach) target(equipment|mylibrary) transforms((,newability[retarget target(creature|mybattlefield)],newability[moveto(mybattlefield)]))
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auto={C(0/0,-5,Quest)}{S}:name(move and attach) target(equipment|mylibrary) moveto(mybattlefield) and!(transforms((,newability[rehook target(creature|mybattlefield)])))!
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text=Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. -- Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.
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mana={W}
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type=Enchantment
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@@ -81320,7 +81331,7 @@ toughness=2
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[/card]
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[card]
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name=Ronin Warclub
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auto=@movedto(creature|myBattlefield):choice all(trigger[to]) retarget
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auto=@movedto(creature|myBattlefield):all(trigger[to]) rehook
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auto=+2/+1
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text=Equipped creature gets +2/+1. -- Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature. -- Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
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mana={3}
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@@ -82815,7 +82826,7 @@ toughness=6
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name=Sai of the Shinobi
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auto={2}:equip
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auto=1/1
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auto=@movedto(creature|mybattlefield):may all(trigger[to]) retarget
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auto=@movedto(creature|mybattlefield):may all(trigger[to]) rehook
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text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. -- Equip {2}
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mana={1}
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type=Artifact
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@@ -85159,7 +85170,7 @@ toughness=2
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name=Scythe of the Wretched
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auto=teach(creature) +2/+2
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auto={4}:equip
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auto=@vampired(creature) from(mytgt):all(trigger[to]) moveto(mybattlefield) and!(retarget)!
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auto=@vampired(creature) from(mytgt):all(trigger[to]) moveto(mybattlefield) and!(rehook)!
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text=Equipped creature gets +2/+2. -- Whenever a creature dealt damage by equipped creature this turn is put into a graveyard, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. -- Equip {4}
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mana={2}
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type=Artifact
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@@ -93235,7 +93246,7 @@ toughness=3
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[card]
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name=Sparring Collar
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auto=first strike
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auto={R}{R}:name(attach) retarget target(creature|mybattlefield)
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auto={R}{R}:name(attach) rehook target(creature|mybattlefield)
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auto={1}:equip
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text=Equipped creature has first strike. -- {R}{R}: Attach Sparring Collar to target creature you control. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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mana={2}
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@@ -96290,7 +96301,7 @@ subtype=Aura
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[card]
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name=Stonehewer Giant
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abilities=vigilance
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auto={1}{W}{T}:name(move and attach) target(equipment|mylibrary) transforms((,newability[retarget target(creature|mybattlefield)],newability[moveto(mybattlefield)]))
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auto={1}{W}{T}:name(move and attach) target(equipment|mylibrary) moveto(mybattlefield) and!(transforms((,newability[rehook target(creature|mybattlefield)])))!
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text=Vigilance -- {1}{W}, {T}: Search your library for an Equipment card and put it onto the battlefield. Attach it to a creature you control. Then shuffle your library.
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mana={3}{W}{W}
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type=Creature
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@@ -96570,7 +96581,7 @@ toughness=3
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name=Stormrider Rig
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auto={2}:equip
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auto=1/1
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auto=@movedto(creature|mybattlefield):may all(trigger[to]) retarget
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auto=@movedto(creature|mybattlefield):may all(trigger[to]) rehook
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text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it. -- Equip {2}
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mana={2}
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type=Artifact
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@@ -98684,7 +98695,7 @@ subtype=Equipment
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name=Sword of the Meek
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auto={2}:equip
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auto=1/2
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autograveyard=@movedto(creature[power=1;toughness=1]|mybattlefield):may all(trigger[to]) retarget
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autograveyard=@movedto(creature[power=1;toughness=1]|mybattlefield):may all(trigger[to]) rehook
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text=Equipped creature gets +1/+2. -- Equip {2} -- Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.
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mana={2}
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type=Artifact
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@@ -101512,7 +101523,7 @@ toughness=2
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name=Thornbite Staff
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auto=teach(creature) transforms((,newability[{2}{T}:damage:1 target(creature,player)]))
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auto=@movedto(creature|graveyard) from(creature|battlefield):teach(creature) untap
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auto=@movedto(creature[shaman]|battlefield):may all(trigger[to]) retarget
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auto=@movedto(creature[shaman]|battlefield):may all(trigger[to]) rehook
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auto={4}:equip
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text=Equipped creature has "{2}, {T}: This creature deals 1 damage to target creature or player" and "Whenever a creature dies, untap this creature." -- Whenever a Shaman creature enters the battlefield, you may attach Thornbite Staff to it. -- Equip {4}
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mana={2}
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@@ -108420,7 +108431,7 @@ type=Land
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name=Veteran's Armaments
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auto={2}:equip
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auto=@combat(attacking,blocking) source(mytgt) :all(trigger[to]) foreach(creature[attacking]|battlefield) 1/1 ueot
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auto=@movedto(creature[soldier]|battlefield):may all(trigger[to]) retarget
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auto=@movedto(creature[soldier]|battlefield):may all(trigger[to]) rehook
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text=Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." -- Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. -- Equip {2}
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mana={2}
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type=Tribal Artifact
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@@ -110418,7 +110429,7 @@ subtype=Equipment
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[card]
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name=Vulshok Battlemaster
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abilities=haste
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auto=all(equipment|battlefield) newtarget
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auto=all(equipment|battlefield) newhook
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text=Haste -- When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)
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mana={4}{R}
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type=Creature
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