made the fix to color= a fancy loop deal by request of wololo
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@@ -84,33 +84,24 @@ int MTGAllCards::processConfLine(string &s, MTGCard *card, CardPrimitive * primi
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}
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break;
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case 'c': //color
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if (!primitive) primitive = NEW CardPrimitive();
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{
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string value = val;
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case 'c': //color
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if (!primitive) primitive = NEW CardPrimitive();
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{
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string value = val;
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std::transform(value.begin(), value.end(), value.begin(), ::tolower);
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int found = value.find("green");
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if (found != string::npos){
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primitive->setColor(1,0);
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}
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found = value.find("blue");
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if (found != string::npos){
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primitive->setColor(2,0);
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}
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found = value.find("red");
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if(found != string::npos){
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primitive->setColor(3,0);
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}
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found = value.find("black");
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if (found != string::npos){
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primitive->setColor(4,0);
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}
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found = value.find("white");
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if (found != string::npos){
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primitive->setColor(5,0);
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}
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list<int>colors;
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for (int j = 0; j < Constants::MTG_NB_COLORS; j++){
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size_t found = value.find(Constants::MTGColorStrings[j]);
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if (found != string::npos){
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colors.push_back(j);
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}
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}
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list<int>::iterator it;
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for ( it=colors.begin() ; it != colors.end(); it++ ){
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primitive->setColor(*it);
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}
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}
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break;
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break;
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case 'g': //grade
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if (s.size() - i - 1 > 2) currentGrade = getGrade(val[2]);
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