Erwan
- Loading the "awardback.jpg" file in 16bits instead of 32. This should extremely reduce the probability of crashes (issue 247) - Added some error debug message for the test suite when a card cannot be found
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@@ -111,7 +111,7 @@ void GameStateAwards::Start()
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detailview = NULL;
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setSrc = NULL;
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showMenu = false;
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mBgTex = resources.RetrieveTexture("awardback.jpg");
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mBgTex = resources.RetrieveTexture("awardback.jpg",TEXTURE_SUB_5551);
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mBg = resources.RetrieveQuad("awardback.jpg");
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}
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