Bug Fixes to primitives
Gadrak, the Crown-Scourge Underhanded Designs Raff, Weatherlight Stalwart Casting of Bones Storm World Mogg Infestation Pathbreaker Ibex Mantle of the Wolf Virulent Wound Slumbering Tora Balance of Power Vandalize Hull Breach Cunning Wishclaw Talisman Bamboozle Oath of Lieges Chandra, Bold Pyromancer Tyvar Kell Backdraft Hellkite
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@@ -8371,7 +8371,7 @@ toughness=2
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[card]
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name=Balance of Power
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target=opponent
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auto=foreach(*|targetedpersonshand) if type(*|targetedpersonshand)~morethan~type(*|myhand) then draw:1
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auto=foreach(*|targetedpersonshand) if type(*|targetedpersonshand)~morethan~type(*|myhand) then draw:1 controller
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text=If target opponent has more cards in hand than you, draw cards equal to the difference.
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mana={3}{U}{U}
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type=Sorcery
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@@ -8758,7 +8758,7 @@ toughness=3
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[card]
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name=Bamboozle
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target=player
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auto=reveal:4 revealzone(targetedpersonslibrary) optionone name(Put in graveyard) target(<2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
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auto=reveal:4 revealzone(targetedpersonslibrary) optionone name(Put in graveyard) target(<2>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put on top) target(<2>*|reveal) moveTo(myLibrary) optiontwoend revealend
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text=Target player reveals the top four cards of his or her library. You choose two of those cards and put them into his or her graveyard. Put the rest on top of his or her library in any order.
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mana={2}{U}
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type=Sorcery
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@@ -17376,8 +17376,7 @@ type=Sorcery
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[card]
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name=Casting of Bones
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target=creature
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auto=@movedto(graveyard) from(mytgt|Battlefield):draw:3 controller
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auto=@movedto(graveyard) from(mytgt|Battlefield):reject notatarget(*|hand)
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auto=@movedto(graveyard) from(mytgt|Battlefield):draw:3 && transforms((,newability[target(*|myhand) reject])) forever
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text=Enchant creature -- When enchanted creature is put into a graveyard, draw three cards, then discard one of them.
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mana={2}{B}
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type=Enchantment
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@@ -24909,7 +24908,7 @@ type=Instant
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name=Cunning
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target=creature
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auto=3/3
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auto=@combat(attacking,blocking) source(mytgt):phaseaction[cleanup,sourceinplay] sacrifice
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auto=@combat(attacking,blocking) source(mytgt):phaseaction[cleanup,sourceinplay] sacrifice all(this)
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text=Enchant creature -- Enchanted creature gets +3/+3. -- When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.
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mana={1}{U}
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type=Enchantment
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@@ -26051,16 +26050,6 @@ power=3
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toughness=3
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[/card]
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[card]
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name=Darksteel Garrison
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auto={3}:equip target(land|mybattlefield)
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auto=teach(land) indestructible
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auto=@tapped(mytgt):1/1 target(creature|battlefield) ueot
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text=Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. -- Fortify ({3}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)
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mana={2}
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type=Artifact
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subtype=Fortification
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[/card]
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[card]
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name=Darksteel Ingot
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abilities=indestructible
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auto={T}:add{W}
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@@ -81356,8 +81345,8 @@ type=Legendary Enchantment
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[/card]
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[card]
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name=Oath of Lieges
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auto=@each my upkeep:if type(land|mygraveyard)~morethan~type(land|opponentgraveyard) then target(land[basic]|mylibrary) moveTo(mybattlefield)
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auto=@each opponent upkeep:if type(land|opponentgraveyard)~morethan~type(land|mygraveyard) then ability$!name(fetch basic land) target(land[basic]|mylibrary) moveTo(mybattlefield)!$ opponent
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auto=@each my upkeep:if type(land|mybattlefield)~lessthan~type(land|opponentbattlefield) then target(land[basic]|mylibrary) moveTo(mybattlefield)
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auto=@each opponent upkeep:if type(land|opponentbattlefield)~lessthan~type(land|mybattlefield) then ability$!name(fetch basic land) target(land[basic]|mylibrary) moveTo(mybattlefield)!$ opponent
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text=At the beginning of each player's upkeep, that player chooses target player who controls more lands than he or she does and is his or her opponent. The first player may search his or her library for a basic land card, put that card onto the battlefield, then shuffle his or her library.
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mana={1}{W}
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type=Enchantment
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@@ -84728,7 +84717,7 @@ type=Instant
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[/card]
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[card]
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name=Pathbreaker Ibex
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auto=_ATTACKING_all(creature|mybattlefield) power:highest:creature:mybattlefield/power:highest:creature:mybattlefield ueot && all(creature|mybattlefield) trample ueot
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auto=_ATTACKING_notatarget(creature[power=power:highest:creature:mybattlefield]|mybattlefield) transforms((,newability[all(creature|mybattlefield) dynamicability<!powerpumpboth!>,newability[all(creature|mybattlefield) trample]))
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text=Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control.
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mana={4}{G}{G}
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type=Creature
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@@ -108354,7 +108343,8 @@ toughness=3
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[/card]
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[card]
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name=Slumbering Tora
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auto={2}{D(*[spirit,arcane]|myhand)}:transforms((Artifact Creature Cat,setpower=storedmanacost,settoughness=storedtoughness)) ueot
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auto={2}{D(spirit|myhand)}:name(Discard Spirit) transforms((Artifact Creature Cat,setpower=storedmanacost,settoughness=storedmanacost)) ueot restriction{type(spirit|myHand)~morethan~0}
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auto={2}{D(arcane|myhand)}:name(Discard Arcane) transforms((Artifact Creature Cat,setpower=storedmanacost,settoughness=storedmanacost)) ueot restriction{type(arcane|myHand)~morethan~0}
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text={2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.
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mana={3}
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type=Artifact
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@@ -114175,7 +114165,7 @@ toughness=3
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[card]
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name=Storm World
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auto=@each opponent upkeep:damage:4minustype:*:opponenthandminusend opponent
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auto=@each my upkeep:damage:damage:4minustype:*:opponenthandminusend opponent
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auto=@each my upkeep:damage:4minustype:*:myhandminusend controller
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auto=@movedTo(other enchantment[world]|battlefield):sacrifice all(this)
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text=At the beginning of each player's upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in his or her hand.
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mana={R}
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@@ -125887,8 +125877,8 @@ type=Instant
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[/card]
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[card]
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name=Underhanded Designs
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auto=@movedTo(artifact|myBattlefield):life:-1 opponent && life:1 controller
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auto={1}{B}{S}:destroy target(other creature) restriction{type(artifact|mybattlefield)~morethan~1}
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auto=@movedTo(artifact|myBattlefield):may pay[[{1}]] && life:-1 opponent && life:1 controller
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auto={1}{B}{S}:destroy target(creature) restriction{type(artifact|mybattlefield)~morethan~1}
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text=Whenever an artifact enters the battlefield under your control, you may pay {1}. If you do, each opponent loses 1 life and you gain 1 life. -- {1}{B}, Sacrifice Underhanded Designs: Destroy target creature. Activate this ability only if you control two or more artifacts.
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mana={1}{B}
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type=Enchantment
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