J :
* Input fix. * A lot of code cleaning spread across a lot of files.
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@@ -47,7 +47,7 @@ class MTGGuiPlay: public PlayGuiObjectController {
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MTGGuiPlay(int id, GameObserver * game);
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~MTGGuiPlay();
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void Update(float dt);
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void CheckUserInput(float dt);
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bool CheckUserInput(u32 key);
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virtual void Render();
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void updateCards();
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};
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