* Input fix.
* A lot of code cleaning spread across a lot of files.
This commit is contained in:
jean.chalard
2008-11-24 12:11:16 +00:00
parent 3721247bee
commit 3518166189
28 changed files with 405 additions and 438 deletions
+2 -2
View File
@@ -104,7 +104,7 @@ class DrawAction: public Interruptible {
class ActionStack :public GuiLayer{
protected:
int interruptDecision[2];
int timer;
float timer;
int currentState;
int mode;
int checked;
@@ -135,7 +135,7 @@ class ActionStack :public GuiLayer{
int addDamage(MTGCardInstance * _source, Damageable * target, int _damage);
int addAbility(MTGAbility * ability);
void Update(float dt);
void CheckUserInput(float dt);
bool CheckUserInput(u32 key);
virtual void Render();
ActionStack(int id, GameObserver* _game);
int resolve();