J :
* Input fix. * A lot of code cleaning spread across a lot of files.
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@@ -21,14 +21,13 @@ class ActionLayer: public GuiLayer, public JGuiListener{
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virtual void Render();
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virtual void Update(float dt);
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int unstopableRenderInProgress();
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void CheckUserInput(float dt);
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bool CheckUserInput(u32 key);
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ActionLayer(int id, GameObserver* _game):GuiLayer(id, _game){ menuObject = NULL; abilitiesMenu = NULL;};
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int isWaitingForAnswer();
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int isReactingToTargetClick(Targetable * card);
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int reactToTargetClick(Targetable * card);
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int isReactingToClick(MTGCardInstance * card);
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int reactToClick(MTGCardInstance * card);
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int isModal();
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void setMenuObject(Targetable * object);
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void ButtonPressed(int controllerid, int controlid);
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TargetChooser * getCurrentTargetChooser();
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