J :
* Create selection zones to remember the last card the cursor was on.
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@@ -23,8 +23,6 @@ static inline Target* closest(vector<Target*>& cards, Limitor* limitor, Target*
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else
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card = *it;
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}
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{ CardView* c = dynamic_cast<CardView*>(ref); if (c) c->zoom = 1.0; }
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{ CardView* c = dynamic_cast<CardView*>(card); if (c) c->zoom = 1.4; }
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return card;
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}
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