fixed bug with saving brand new AI decks.
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@@ -150,7 +150,7 @@ class MTGDeck{
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int add(MTGCard * card);
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int remove(MTGCard * card);
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int save();
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int save(string destFileName, bool useExpandedDescriptions, string deckName, string deckDesc);
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int save(string destFileName, bool useExpandedDescriptions);
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MTGCard * getCardById(int id);
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};
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