diff --git a/projects/mtg/include/AllAbilities.h b/projects/mtg/include/AllAbilities.h index dee40fddf..46b14bf9b 100644 --- a/projects/mtg/include/AllAbilities.h +++ b/projects/mtg/include/AllAbilities.h @@ -979,7 +979,6 @@ public: void ButtonPressed(int controllerId, int controlId); }; - //counters class AACounter: public ActivatedAbility { @@ -5327,7 +5326,7 @@ public: WEventZoneChange * enters = (WEventZoneChange *) event; if (enters->to == game->currentlyActing()->game->inPlay && (enters->from != game->currentlyActing()->opponent()->game->inPlay && enters->from != game->currentlyActing()->game->inPlay) //cards changing from inplay to inplay don't re-enter battlefield - && game->currentlyActing() == source->controller() && enters->card->isCreature()) + && enters->card->controller() == source->controller() && enters->card->isCreature()) { if(enters->card != source && (enters->card->power > source->power || enters->card->toughness > source->toughness)) {