- Removing "mCount" variable from GuiLayers
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@@ -1974,10 +1974,7 @@ MTGAbility * AbilityFactory::parseMagicLine(string s, int id, Spell * spell, MTG
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sabilities.append(",");
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}
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}
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if (oneShot || forceUEOT)
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return NEW ATransformerInstant(id, card, target, stypes, sabilities,newPower,ptFound,newToughness,ptFound,vector<string>(),false,forceFOREVER);
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if(forceFOREVER)
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if (oneShot || forceUEOT || forceFOREVER)
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return NEW ATransformerInstant(id, card, target, stypes, sabilities,newPower,ptFound,newToughness,ptFound,vector<string>(),false,forceFOREVER);
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return NEW ATransformer(id, card, target, stypes, sabilities,newPower,ptFound,newToughness,ptFound,vector<string>(),false,forceFOREVER);
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