Erwan
- a few graphical fixes in shop and DeckViewer
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@@ -68,9 +68,10 @@ ShopItem::ShopItem(int id, JLBFont *font, int _cardid, float _xy[], bool hasFocu
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quantity = 1 + (rand() % 4);
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if (card->getRarity() == Constants::RARITY_L) quantity = 50;
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quad = NULL;
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// thumb = card->getThumb();
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// if (!thumb)
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thumb = GameApp::CommonRes->GetQuad("back_thumb");
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thumb = cache.getThumb(card);
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if (!thumb) thumb = GameApp::CommonRes->GetQuad("back_thumb");
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if (thumb){
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mesh=NEW hgeDistortionMesh(2,2);
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mesh->SetTexture(thumb->mTex);
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@@ -158,9 +159,9 @@ void ShopItem::Render(){
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if (card) quad = cache.getQuad(card);
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if (quad){
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quad->SetColor(ARGB(255,255,255,255));
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renderer->RenderQuad(quad,SCREEN_WIDTH/2 + 50,5,0, 0.9f,0.9f);
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renderer->RenderQuad(quad,SCREEN_WIDTH - 105,SCREEN_HEIGHT/2 - 5,0, 0.9f,0.9f);
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}else{
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// if (card) CardGui::alternateRender(card,NULL,SCREEN_WIDTH/2 + 100 + 20,133,0, 0.9f);
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//if (card) CardGui::alternateRender(card,NULL,SCREEN_WIDTH/2 + 100 + 20,133,0, 0.9f);
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}
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mFont->DrawString(mText.c_str(), SCREEN_WIDTH/2 - 50, SCREEN_HEIGHT - 16,JGETEXT_CENTER);
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}
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