More incremental work of converting code to use DebugTrace().

This commit is contained in:
wrenczes@gmail.com
2010-10-10 07:30:18 +00:00
parent 2d86e86603
commit 33e45c9635
10 changed files with 69 additions and 117 deletions

View File

@@ -1,4 +1,5 @@
#include "../include/config.h"
#include "../include/DebugRoutines.h"
#include "../include/GameStateDuel.h"
#include "../include/GameOptions.h"
#include "../include/utils.h"
@@ -193,9 +194,7 @@ void GameStateDuel::loadTestSuitePlayers(){
void GameStateDuel::End()
{
#if defined (WIN32) || defined (LINUX)
OutputDebugString("Ending GamestateDuel\n");
#endif
DebugTrace("Ending GameStateDuel");
SAFE_DELETE(deckmenu);
JRenderer::GetInstance()->EnableVSync(false);