- Added ads support for Android
- basic "message" system between JGE and java through jni - Fixed pause/resume on android/sdl
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@@ -9,7 +9,7 @@
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#include "OptionItem.h"
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TransitionBase::TransitionBase(GameApp* parent, GameState* _from, GameState* _to, float duration) :
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GameState(parent)
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GameState(parent, "transition")
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{
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from = _from;
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to = _to;
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