- Added ads support for Android
- basic "message" system between JGE and java through jni - Fixed pause/resume on android/sdl
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@@ -7,7 +7,7 @@
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#include <dirent.h>
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GameStateStory::GameStateStory(GameApp* parent) :
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GameState(parent)
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GameState(parent, "story")
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{
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flow = NULL;
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menu = NULL;
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