- Added ads support for Android
- basic "message" system between JGE and java through jni - Fixed pause/resume on android/sdl
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@@ -49,7 +49,7 @@ bool BoosterDisplay::CheckUserInput(JButton key)
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}
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GameStateShop::GameStateShop(GameApp* parent) :
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GameState(parent)
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GameState(parent, "shop")
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{
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menu = NULL;
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for (int i = 0; i < 8; i++)
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