- Added ads support for Android
- basic "message" system between JGE and java through jni - Fixed pause/resume on android/sdl
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@@ -39,7 +39,7 @@ void StringExplode(string str, string separator, vector<string>* results)
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}
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GameStateDeckViewer::GameStateDeckViewer(GameApp* parent) :
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GameState(parent)
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GameState(parent, "deckeditor")
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{
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bgMusic = NULL;
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useFilter = 0;
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