- Added ads support for Android
- basic "message" system between JGE and java through jni - Fixed pause/resume on android/sdl
This commit is contained in:
@@ -45,6 +45,7 @@ private:
|
||||
void loadPlayer(int playerId, int decknb = 0, bool isAI = false, bool isNetwork = false);
|
||||
void ConstructOpponentMenu(); //loads the opponentMenu if it doesn't exist
|
||||
void initScroller();
|
||||
void setGamePhase(int newGamePhase);
|
||||
|
||||
public:
|
||||
GameStateDuel(GameApp* parent);
|
||||
|
||||
Reference in New Issue
Block a user