J :
* Fix PSP compilation errors * This does not magically make it work
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@@ -193,7 +193,7 @@ int GuiPlay::receiveEventPlus(WEvent * e)
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battleField.removeAttacker(event->card);
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Replace();
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}
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else if (WEventCreatureBlocker* event = dynamic_cast<WEventCreatureBlocker*>(e))
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else if (dynamic_cast<WEventCreatureBlocker*>(e))
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{
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Replace();
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}
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