J :
* Fix PSP compilation errors * This does not magically make it work
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@@ -52,7 +52,7 @@ void GuiFrame::Render()
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renderer->RenderQuad(gold1, -sized, 16);
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renderer->RenderQuad(gold1, -sized + 479, 16);
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goldGlow->SetColor(ARGB(100+(rand()%50), 255, 255, 255));
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goldGlow->SetColor(ARGB((100+(rand()%50)), 255, 255, 255));
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renderer->RenderQuad(goldGlow, -sized, 9);
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renderer->RenderQuad(goldGlow, -sized + 480, 9);
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