J :
* Fix PSP compilation errors * This does not magically make it work
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@@ -23,6 +23,7 @@ class GuiCombat : public GuiLayer
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void removeOne(DefenserDamaged* blocker, CombatStep);
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void autoaffectDamage(AttackerDamaged* attacker, CombatStep);
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void remaskBlkViews(AttackerDamaged* before, AttackerDamaged* after);
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void resolve();
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public:
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GuiCombat(GameObserver* go);
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