Added 9 cards based on rev2979.

Cloak and Dagger
Dragon Breath
Dragon Fangs
Dragon Scales
Dragon Shadow
Dragon Wings
Obsidian Battle-Axe
Sword the Meek
Veteran's Armaments
This commit is contained in:
solo81@web.de
2011-01-30 10:39:16 +00:00
parent f5cfe6a3a9
commit 329b0cf929
2 changed files with 110 additions and 65 deletions

View File

@@ -11099,6 +11099,17 @@ type=Enchantment
subtype=Aura
[/card]
[card]
name=Cloak and Dagger
auto={3}:equip
auto=2/0
auto=shroud
auto=@movedto(creature[rogue]|battlefield):may all(trigger[to]) retarget
text=Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) -- Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. -- Equip {3}
mana={2}
type=Tribal Artifact
subtype=Rogue Equipment
[/card]
[card]
name=Cloak of Confusion
target=creature|myBattlefield
auto=@notblocked(mytgt):may name(no combat damage this turn and discard at random) && preventallcombatdamage from(mytgt) && discard:1 opponent
@@ -16421,6 +16432,17 @@ mana={3}
type=Artifact
[/card]
[card]
name=Dragon Breath
target=creature
auto=haste
auto={R}:1/0
autograveyard=@movedto(creature[power >=6]|mybattlefield):may all(trigger[to]) retarget
text=Enchant creature -- Enchanted creature has haste. -- {R}: Enchanted creature gets +1/+0 until end of turn. -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dragon Broodmother
auto=@each upkeep: token(22222220)
mana={2}{R}{R}{R}{G}
@@ -16455,6 +16477,17 @@ power=1
toughness=3
[/card]
[card]
name=Dragon Fangs
target=creature
auto=trample
auto=1/1
autograveyard=@movedto(creature[power >=6]|mybattlefield):may all(trigger[to]) retarget
text=Enchant creature -- Enchanted creature gets +1/+1 and has trample. -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dragon Fodder
auto=token(Goblin,creature goblin, 1/1,red)*2
text=Put two 1/1 red Goblin creature tokens onto the battlefield.
@@ -16480,6 +16513,28 @@ mana={4}{R}{R}
type=Enchantment
[/card]
[card]
name=Dragon Scales
target=creature
auto=vigilance
auto=1/2
autograveyard=@movedto(creature[power >=6]|mybattlefield):may all(trigger[to]) retarget
text=Enchant creature -- Enchanted creature gets +1/+2 and has vigilance. -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Scales from your graveyard to the battlefield attached to that creature.
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dragon Shadow
target=creature
auto=fear
auto=1/0
autograveyard=@movedto(creature[power >=6]|mybattlefield):may all(trigger[to]) retarget
text=Enchant creature -- Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dragon Tyrant
abilities=flying,trample,double strike
auto=upcost[{R}{R}{R}{R}] moveTo(mygraveyard)
@@ -16503,6 +16558,18 @@ power=2
toughness=3
[/card]
[card]
name=Dragon Wings
target=creature
auto=flying
auto=1/0
autohand={1}{U}:cycling
autograveyard=@movedto(creature[power >=6]|mybattlefield):may all(trigger[to]) retarget
text=Enchant creature -- Enchanted creature has flying. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Dragon's Claw
auto=@movedTo(*[red]|stack):may life:1 controller
text=Whenever a player casts a red spell, you may gain 1 life.
@@ -26760,6 +26827,17 @@ power=1
toughness=3
[/card]
[card]
name=Grifter's Blade
abilities=flash
auto={1}:equip
auto=1/1
auto=attach target(creature|mybattlefield)
text=Flash -- As Grifter's Blade enters the battlefield, choose a creature you control it could be attached to. If you do, it enters the battlefield attached to that creature. -- Equipped creature gets +1/+1. -- Equip {1}
mana={3}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Grim Feast
auto=@each my upkeep:damage:1 controller
auto=@movedTo(creature|opponentgraveyard) from(battlefield):all(trigger[to]) dynamicability<!mytgt toughnesslifegain srccontroller!>
@@ -43287,6 +43365,17 @@ power=1
toughness=1
[/card]
[card]
name=Obsidian Battle-Axe
auto={3}:equip
auto=2/1
auto=haste
auto=@movedto(creature[warrior]|battlefield):may all(trigger[to]) retarget
text=Equipped creature gets +2/+1 and has haste. -- Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it. -- Equip {3}
mana={3}
type=Tribal Artifact
subtype=Warrior Equipment
[/card]
[card]
name=Obsidian Giant
mana={4}{R}
type=Creature
@@ -62364,6 +62453,16 @@ type=Artifact
subtype=Equipment
[/card]
[card]
name=Sword the Meek
auto={2}:equip
auto=1/2
autograveyard=@movedto(creature[power=1;toughness=1]|mybattlefield):may all(trigger[to]) retarget
text=Equipped creature gets +1/+2. -- Equip {2} -- Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.
mana={2}
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sword of Vengeance
auto={3}:equip
auto=2/0
@@ -68763,6 +68862,17 @@ text=You may have Vesuva enter the battlefield tapped as a copy of any land on t
type=Land
[/card]
[card]
name=Veteran's Armaments
auto={2}:equip
auto=@attacking(mytgt):all(trigger[to]) foreach(creature[attacking]|battlefield) 1/1 ueot
auto=@blocking(mytgt):all(trigger[to]) foreach(creature[attacking]|battlefield) 1/1 ueot
auto=@movedto(creature[soldier]|battlefield):may all(trigger[to]) retarget
text=Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." -- Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. -- Equip {2}
mana={2}
type=Tribal Artifact
subtype=Soldier Equipment
[/card]
[card]
name=Veteran Armorer
auto=lord(creature|myBattlefield) 0/1 other
text=Other creatures you control get +0/+1.