removing unused variables...
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@@ -349,12 +349,7 @@ private:
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int genRandomEquipId(int convertedCost);
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int genRandomEquipId(int convertedCost);
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static vector<int> pool[20];
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static vector<int> pool[20];
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static int initialized;
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static int initialized;
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int textAlpha;
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string text;
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public:
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public:
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int alreadyplayed;
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MTGAllCards * collection;
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MTGAllCards * collection;
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MTGCardInstance * genEquip(int id);
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MTGCardInstance * genEquip(int id);
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int testDestroy();
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int testDestroy();
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