Use easing within the carousel view sliding

This commit is contained in:
Tobias Loose
2013-12-06 21:04:21 +01:00
parent 0d350af1b6
commit 31b353c5ec
3 changed files with 38 additions and 57 deletions

View File

@@ -1,9 +1,9 @@
#include "CarouselDeckView.h"
const float CarouselDeckView::scroll_speed = 5.0f;
const float CarouselDeckView::slide_animation_duration = 0.6f;
CarouselDeckView::CarouselDeckView() :
DeckView(10), mScrollOffset(0), mSlide(0), mScrollTarget(2), mStage(NONE)
DeckView(10), mScrollOffset(0), mSlide(0), mScrollTarget(2)
{
}
@@ -35,39 +35,30 @@ void CarouselDeckView::UpdateViewState(float dt)
dirtyCardPos = true;
}
switch(mStage)
if(!mSlide.finished())
{
case SLIDE_DOWN:
mSlide -= 0.05f;
if (mSlide < -1.0f)
mSlide.update(dt);
if(mSlide.value < mSlide.start_value)
{
dirtyFilters = true;
mSlide = 1;
//going downwards
if(mSlide.value < -1.0f)
{
mSlide.translate(2.0f);
SwitchFilter(1);
}
}
else if (mSlide > 0 && mSlide < 0.05)
else if(mSlide.value > mSlide.start_value)
{
mStage = NONE;
mSlide = 0;
//upwards
if(mSlide.value > 1.0f)
{
mSlide.translate(-2.0f);
SwitchFilter(-1);
}
}
dirtyCardPos = true;
break;
case SLIDE_UP:
mSlide += 0.05f;
if (mSlide > 1.0f)
{
dirtyFilters = true;
mSlide = -1;
}
else if (mSlide < 0 && mSlide > -0.05)
{
mStage = NONE;
mSlide = 0;
}
dirtyCardPos = true;
break;
default:
mStage = NONE;
break;
}
}
@@ -78,7 +69,7 @@ void CarouselDeckView::UpdateCardPosition(CardRep &rep, int index)
rep.x = x_center + cos((rotation) * M_PI / 12) * (right_border - x_center);
rep.scale = max_scale / 1.12f * cos((rep.x - x_center) * 1.5f / (right_border - x_center)) + 0.2f * max_scale * cos(
cos((rep.x - x_center) * 0.15f / (right_border - x_center)));
rep.y = (SCREEN_HEIGHT_F) / 2.0f + SCREEN_HEIGHT_F * mSlide * (rep.scale + 0.2f);
rep.y = (SCREEN_HEIGHT_F) / 2.0f + SCREEN_HEIGHT_F * mSlide.value * (rep.scale + 0.2f);
}
void CarouselDeckView::Reset()
@@ -86,7 +77,6 @@ void CarouselDeckView::Reset()
mScrollOffset = 0;
mSlide = 0;
mScrollTarget = 2;
mStage = NONE;
DeckView::Reset();
}
@@ -136,16 +126,17 @@ MTGCard * CarouselDeckView::Click(int x, int y)
last_user_activity = 0;
//clicked active card, and no animation is running
if(n == 2 && mStage == NONE)
if(mSlide.finished() && mScrollOffset.finished())
{
return getActiveCard();
}
//clicked not the active card, start animation:s
if(n != 2 && mStage == NONE)
{
DebugTrace(">>>>> " << n);
changePosition(n - 2);
if(n == 2)
{
return getActiveCard();
}
else
{
DebugTrace(">>>>> " << n);
changePosition(n - 2);
}
}
return NULL;
@@ -161,17 +152,14 @@ void CarouselDeckView::changePosition(int offset)
void CarouselDeckView::changeFilter(int offset)
{
if(offset > 0)
if(offset < 0)
{
mStage = SLIDE_UP;
SwitchFilter(1);
mSlide.start(-2.0f, slide_animation_duration);
}
else if(offset < 0)
else if(offset > 0)
{
mStage = SLIDE_DOWN;
SwitchFilter(-1);
mSlide.start(2.0f, slide_animation_duration);
}
last_user_activity = 0;
}